
Drive officially licensed buses from renowned manufacturers and manage your bus company to success. Felicia Bay’s public transportation system is counting on you!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Look forward to the most comprehensive and advanced bus fleet in the history of the series so far. More than 45 officially licensed buses from 13 world-famous manufacturers, such as Solaris™, Mercedes-Benz, MAN, IVECO BUS, Scania, and Volvo, are waiting for you to drive. Whether you are interested in classic rigid, articulated, and double-decker buses or in new electric buses – Bus Simulator 27 has got you covered. And for the first time ever in the series, you can get behind the wheel of impressive coach buses and enjoy long-distance journeys!
Felicia Bay is the perfect place to work where others go on vacation – a sunny fictive region in Southern Europe inspired by Spain and Portugal. Explore the vibrant twin cities of Alcaztelar and Mequina, featuring 20 unique districts packed with exciting landmarks – all brought to life by dynamic weather, a full day and night cycle, and bustling, crowded streets powered by Unreal® Engine 5. Create and serve routes, manage timetables, hire bus drivers, assign lines, customize buses with wraps and advertisements, and restore faith in public transportation in the local residents and visiting tourists.
Discover three different game modes and play the way you prefer: Story, Career, and Sandbox. Enjoy your time on the bus interacting with passengers. Watch out for in-bus and traffic events that may occur during your journey. And if you need a bit of variety, play as an inspector or take a ride as a passenger. You can also just exit the bus and explore Felicia Bay on foot to search for stunning points of interest and hidden collectibles.
Play solo or with your friends in 4-player cooperative multiplayer crossplay mode. Coordinate routes and manage your bus fleet together and grow your company. Plus, mod your Bus Simulator 27 experience with mod.io on PC! Bus Simulator 27 supports a host of popular steering wheels and gamepads to make your ride as enjoyable as possible.
Jump aboard and let’s Ride the Sunshine!
Features:
BIGGEST BUS FLEET YET: 45+ buses from 13 renowned manufacturers
NEW BUS TYPE: Drive licensed coach buses
ONLY YOU: Enjoy the game at your pace
WITH FRIENDS: cooperatively with up to 4 players
FULL CROSSPLAY: No one is left behind
ONLINE COOP: No one is left behind
3 GAME MODES: Story, Career, & Sandbox
YOUR ROLES: Play as a driver, inspector, or passenger
IN-BUS EVENTS: Look after your passengers
HEAVY TRAFFIC: Deal with accidents and more on your routes
RIDE THE SUNSHINE: Explore Felicia Bay, a southern European paradise
HUGE MAP: With 2 cities, 20 districts and beautiful landscapes
MANAGER: Run your company and enjoy extensive management options
MODDING: Expandable with mod.io mods on PC
PERIPHERALS: Supports popular steering wheels and gamepads
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 785reviews | 58% | — | $939.4K |
| $34.99 | 153ratings | 68% | — | not modelled | |
Engagement
Reviews
Themes across 563 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ES PRACTICAMENTE IGUAL A JUEGOS ANTERIORES SOLO QUE EN ESPAÑA / PORTUGAL Y CON MEJORES GRAFICOS
I play a lot of simulation games, and I’ve rarely come across one that feels this completely flat Mechanically, there is zero depth, zero risk, and zero real consequence to anything you do. Crash your bus? You pay a negligible fine. Drive poorly? You get a meaningless low rating. None of it carries any weight, and everything is handed to you right at the start with no sense of progression or challenge. To make matters worse, the passenger AI is a mess. Passengers constantly refuse to find their seats, end up blocking the doors, and completely break the run so you can't even finish your journey. Every bus stop turns into a gamble where you're afraid to open the doors because you don't know if the game is going to make it unable to carry on. Between the hollow progression and game-breaking bugs, it's an easy pass.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #65, worst UK #100 · 4 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Spanish - Spain, Japanese, Polish, Simplified Chinese*, Turkish*languages with full audio support
| $34.99 |
| 0ratings |
| 0% |
| — |
| not modelled |
| $29.99 | — | — | #27 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 566 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un jeux avec des nouvelles fonctionnalités super cool on peut même faire de l'interurbain, en plus on peut configurer des volants comme le hori truck wheel que l'on pouvait pas faire sur le bus sim 21 par contre 2 petit problème qui pourrait si possible changer quand je monte une petite cote ou une cote un peux plus grande le bus perd directement sa vitesse et je ne pense pas que dans la vraie vie le bus ralenti autant (ex:70km/h--petite cote--2sec--35km/h), ensuite apperament il y a des trottoir au milieu de la route parce que a cause de ça j'ai perdu des point d'expérience de conduite et un bus qui a fini dans le décor. Après si possible sur les bus elec ex:iveco e-way de pouvoir recharger a la descente et que le curseur marche vraiment genre au ralenti qui reste pas au maximum si possible et puis sur les bus thermiques de pouvoir retrograder la vitesse ou rester en 1,2 ou 3 ième vitesse serait cool pour monter ces cotes mais sinon suoer jeux encore plus facile a prendre en main que le 21
Après plusieurs heures de jeu, je trouve que Bus Simulator 27 est une vraie réussite et surtout une nette amélioration par rapport aux précédents opus. Le jeu propose une histoire plutôt intéressante, tout en conservant un mode bac à sable pour ceux qui préfèrent gérer leur réseau. Mais pour moi, la plus grosse réussite reste clairement la map. Elle est très détaillée, et surtout beaucoup plus réaliste que dans les précédents jeux. Il y a des lieux uniques à découvrir et on a vraiment l'impression de conduire dans une ville à taille réelle, plutôt que sur une map standard type "simulator" comme dans BS21 avec des environnements qui se ressemblent trop. Pour l'instant j'ai rencontré très peu de bugs liés à la map et d'ailleurs l'optimisation est globalement bonne. Concernant le gameplay, il n'y a pas forcément de grosse révolution, mais beaucoup de demandes et de propositions de la communauté ont été écoutées : davantage de détails sur la circulation et l'organisation des lignes, une meilleure présentation dans les menus, davantage de possibilités de personnalisation directement dans les menus, etc. Ce sont surtout de petites améliorations qui mises ensemble, rendent l'expérience meilleure. Les bus sont également très réussis. Les modèles, les sons et les designs des livrées sont vraiment beaux et réalistes. La personnalisation est un peu plus poussée. Il est simplement dommage de ne pas pouvoir personnaliser davantage certains éléments comme les publicités, l'intérieur ou la position des logos/decals mais globalement le résultat est vraiment bien. Il reste néanmoins quelques bugs dans l'exécution du gameplay, mais rien de particulièrement gênant de mon côté. Je n'ai personnellement rencontré aucun gros bug ayant réellement perturbé l'expérience de jeu, et j'imagine que les petits problèmes encore présents seront assez vite corrigés par les développeurs. Une très bonne évolution de la série que je recommande tout de même.
Bus Simulator 27 is definitely a fun game. It has a few bugs—such as multiple passengers sitting on a single seat in some buses. Arriving at bus stops on time is a bit tricky; I usually get there early, so I use the extra time to handle company tasks like managing advertisements. It’s a good game, but it still needs a few finishing touches.
Oyun gayet iyi çok fazla gerçekçi oynamak isterseniz ayarı var onun dışında grafikler de iyi önceki serinin oyunun üstüne bir kaç özellik katmışlar genel anlamda iyi bir oyun
Bus Simulator 27 has a lot of potential, but in its current state it honestly feels like it should still be in Early Access. There are simply too many bugs and unfinished features that hurt the actual bus simulation experience. Passengers in coach buses frequently get stuck at the rear door and don't leave the bus properly. In regular buses, passengers often use the front door to exit instead of using the rear doors, which makes the passenger flow feel completely unrealistic. Another major issue is that passengers don't seem to press the stop button when they want to get off. In a bus simulator, having passengers request the next stop should be one of the most basic features. Instead, you often have no realistic indication that someone wants to leave the bus. The NPCs also need a lot of work. Their walking animations can look extremely outdated and unnatural. I've even seen drivers/NPCs suddenly floating or moving past the bus at ridiculous speeds. The physics can be just as strange. Traffic lights and road signs sometimes randomly fall over even though nobody has hit them. The buses themselves look detailed, but unfortunately a lot of the buttons inside the cockpit cannot actually be interacted with. For a game called Bus Simulator, I expected much more cockpit interaction and functionality. The frustrating part is that I can see the potential. There is a good bus simulator somewhere underneath all of these problems, and I genuinely want the game to improve. But right now, Bus Simulator 27 does not feel finished. Passenger behaviour, door logic, NPC animations, physics and cockpit interaction all need significant improvement. With enough updates, this could become a really good bus simulator. In its current state, however, it feels much more like an Early Access release than a finished game.
Zum aktuellen keines Falls einer Empfehlung wert. Viel zu viele Bugs, welche einem auch gerne mal die Kundenbewertungen in den Keller reißen... Meine Empfehlung an Euch: Wartet noch eine Weile oder entscheidet Euch für einen anderen Bus-Simulator.
Definitiv gutes Spiel! Ich finde, es ist mittlerweile das beste der ganzen Reihe geworden. Die Dialoge sind viel sinnvoller gebaut, eine echte Story durchzieht das Spiel und die Synchronisationen sind um Welten besser! Es gab zum Start viele Problematiken, sowohl mit NPCs als auch mit der Steuerung und der Engine. Respekt an das Team, dass sie so schnell gefixt wurden! Den Rezensionsdurchschnitt von 59% hat Astragon und Bus Simulator 27 definitiv nicht mehr verdient. Auch finde ich es sehr stark, dass die Busse fast 1-zu-1 nachgebaut wurden. Sogar die Sounds klingen gleich. Ich ziehe meinen Hut, das ist sehr erstaunlich.
Overall fun! The thing I noticed is why are NPCs sound so pushy when they ask for a ticket. You haven't even selected the options for the ticket yet and they sound you're being rushed. They should be nicer!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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