
Follow Vi, Kabbu, and Leif as they uncover the secrets of the Land of Bugaria! Explore and combine your team's abilities to solve puzzles, defeat powerful enemies and find ancient treasures!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 14 → 1.8/day in the week after.
About
Bug Fables: The Everlasting Sapling is an adventure-RPG following three heroes, Vi, Kabbu, and Leif, as they embark on an epic quest in Bugaria in search of The Everlasting Sapling, a treasure that can grant immortality! Bug Fables combines colorful platforming with the heroes' unique abilities as they explore a wide variety of areas in the kingdom. Turn-based battles make use of Action Commands that can power up your attacks!
Bug Fables, the critically acclaimed and Metacritic award-winning RPG, now includes the free Update 1.2! Experience new quests, new bosses, improved cooking and sprinting, and other mysterious additions!
Hidden within the foliage of nature lies a small but prosperous continent - Bugaria. Insects from all over the world travel to it in search of the treasure scattered across it. The most sought after of these relics is The Everlasting Sapling! Eating just one of its leaves can grant even immortality! In search of this ancient artifact, a brave team of explorers - Vi, Kabbu, and Leif - will travel across many different environments. In order to do so, they must work together to clear puzzles, defeat strong enemies and help the general bug populace!
Seven lush chapters of story following the heroes across Bugaria!
Traverse vast overworlds that transition into turn-based combat! Use action commands with Vi's Beemerang, Leif's Ice Magic, or Kabbu's Horn to make attacks more effective or block enemy attacks! Turn the tide of battle with the Turn Relay feature to exploit enemy weaknesses with the power of teamwork!
Explore unique areas including: The Ant Kingdom, the treacherous Snakemouth Den, the picturesque Golden Hills, The Lost Sands, and Vi's home, the Bee Kingdom!
Utilize a cooking system to turn ingredients into items that can help you in battle!
Engage in a Tattle System that lets you hear your party interact with each other as they discover all the secrets Bugaria has in store!
Over 30 sidequests and 15 optional bosses!
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 6.1Kreviews | 97% | — | $935.7K |
| $24.99 | 1.1Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
AMAZING GAME!! freaking love the trio of characters you follow along as you play!! they're so full of personality.. I LOVE THEM SO MUCH. and not to mention the game design? Very reminiscent of paper mario ttyd. Seriously can't get enough of the art style either. And the music is so fitting.. The environment is 3d while characters are 2d? LOVE THAT. Really feels like you're living in a bug world cuz of that! Also the story and the world-building... amaaazing. i love the character designs too! Everyone is so unique and readable!! Like you can tell their personality just by looking at them! And the gameplay? So fun.. I'm so glad a boss rush exists, i loved fighting the enemies here. Unlocking new abilities as you went on...While also trying not to run out of TP (so you can use more unique moves! perfect for strategy-making! and different enemies have different mechanics, so you have to plan your team's attacks wisely if you want a higher chance at winning!) Also adds to the worldbuilding to show what kind of creatures lurks in Bugaria!! I love it. Also loved getting to know the backstories of these characters we follow in this game.. How it doesnt feel very open ended?? These stories I now know of them me fall in love with these guys even more :,) And when the game ends, it sorta leave you missing these characters you've grown so accustomed to.. Thats how you know this game's a solid 10/10 game. Lovely.
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America, Japanese, Portuguese - Brazil, German, Korean, Russian
| $24.99 |
| 564ratings |
| 96% |
| — |
| not modelled |
| $7.99−60% | 47ratings | 90% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 129 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is full of bugs but in a good way
This game is filled with bugs, hahaha just a little joke you probably thought about game bugs, but actually meant bugs as in the characters are literal bugs hahahahaha I've got to share this joke with my wife's boyfriend
Хорошая игра, вызвала многие эмоции.
yes
Story: Legend tells of a plant called the Everlasting Sapling, whose power can give someone everlasting life. The first queen of the kingdom of Bugaria wanted this plant but when she failed, her daughter established the explorers guild which attracted bugs from all over with the primary goal being to find the sapling. And that includes our heroes Team Snakemouth: Kabbu, Vi and Leif. This is clearly more of an adventure story than anything else. Sure the main party is great with the noble and kind Kabbu, the bratty and energetic Vi, and the blunt but oddly affectionate Leif. And sure, they get some time in the spotlight but all of their arcs are resolved in side content with Leif being the worst example. Leif is found halfway through chapter 1 and admits later that when before he was trapped, the first queen was in charge. And what happened to him is a big mystery up to chapter 4 when they find a key to an optional dungeon and the rest is resolved there. Don’t get me wrong, I like Lefi and how his story end but aside from getting the artifacts to find the sapling, his mystery was one of the driving plotlines of the game. Until Chapter 5, the story was kind of episodic with the team going to a new location and explore till you find what you came for. But there is another plot thread going on and that's the increase attack by the wasps. I heard a few reviews upset of the main villains lack of screen time. But after playing Rage, I appreciate these guys more as they are an active threat, trying to get the sapling before you Gameplay Confession, I never played Paper Mario. Only Mario RPGs I played were the M&L game the the remake of Mario RPG. So this is my only proper exposure to this gameplay style. So we got three party members, each with their skills and advantages like Kabbu can ignore armour and flip certain enemies. Vi can bring down flying enemies and has kills that can multi hit. And Leif can bring out buried enemies and can freeze them with his skills. Now I’m mixed on the leveling system. On hand it’s a bit interesting that you don’t really get stronger in the normal sense, you just increase either health team point or medal points each level up. So it’s more about surviving and getting to use your skills more. However, I do find it annoying when I get more health and TP and I still feel either too weak or ill equipped, especially enemies with gimmicks like the leafbugs whose next attack increases when you hit their buddies. And it’s not cause I was hoarding items cause with the limited inventory for both you and the storage, the game wants you to use items. And that is why I don’t use the Hard Mode medal for common enemies after the first chapter since the enemies took to long to beat and drained me of most of my health. Yes, there’s blocking but it felt like I was still loosing too much health. So I only used the hard mode medal for bosses and those were good on hard mode. Not only do you get a special reward for beating them for free but the fights felt like a proper challenge. Like when I beat the final boss on hard, I gave a small “yes” knowing I beat him after a brutal fight. Anything else: there’s a decent fast travel system. You can go to chefs to make some good health items and even bombs. Some decent mini games like the card game or the arcade games but I didn’t like the fishing. There’s the super secret party member who can only attack but good for at least some damage per round. The camera can suck at times when you want Leif to make ice platforms facing away from it since you can’t see where you are when you summon them. Presentation: You could argue why the devs wanted to use the Paper Mario art style for any reason. But I do like the art style overall, especially with character art like how Leif’s wings are use as a cloak, the leaf bugs who look like they are made of leafs, all the cute bee NPCS and the big burly fly to point out a few. I also like the general world design. Sure you have a few towns like the underground city or the hive, but there’s a desert, a forest, an ocean etc. You know the usual themes. But there’s a spot in the hive where you can view a telescope and see the entire game world where that desert was a sandbox, the forest was just some overgrown grass and the ocean was just a puddle. I just think that’s neat. As for the music, I bought the soundtrack so it’s good enough to buy. With my favourites being all the town themes, the Golden hills, the far grasslands, the honey factory and all the battle themes. Verdict: Never played Paper Mario and I can say I had a good time. 7/10
Super cute! I was never able to play any of the Paper Mario games when I was younger, so this was a somewhat new but very enjoyable experience to me! No lag issues or super game-breaking glitches from what I've seen.
Hermoso Juego weon con maravillosa historia UWU
Paper Mario like that has good music, fun characters and a good story. Don't let the cartoon graphics fool you, this game is worth a buy, specially if on sale!
Fug Babels
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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