
Brickadia is a next-generation brick building sandbox that gives you the tools to create and play, your way. Build massive worlds, invent cool contraptions, and play in them however you like - all with your friends!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 11 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Brickadia is a next-generation sandbox game with immense flexibility. Every creative tool - building, scripting, and more - is used right in the game, in real-time multiplayer. Build massive worlds, intricate physics contraptions, and entirely new game modes together with your friends without ever leaving the action.

It's super easy to get started placing bricks to build stuff - and with our intuitive powerful tools you can build towering skyscrapers, fun vehicles, interesting mechanics, detailed islands, spaceships, cityscapes, anything you can dream of!

Brickadia features an incredible dynamic physics system that brings your creations to life! Create interactive builds with buttons, switches, doors, motors, servos, seats, lights and so much more with wire logic. Set up simple circuits with logic gates to create complex puzzles and terrifying traps - all without writing code.

Our avatar customisation has been highly praised for its flexibility - Assemble your own entirely unique avatar with hundreds of varied pieces! Replace any body part, attach accessories all over, put on hats, new hairstyles, fancy clothing, or even a tail? Create an unlimited number of avatars to use in the game however you like!

With our flexible game rules system and wide range of weaponry, any build can instantly become a fierce battle arena! Place item spawns and ammo pickups around your builds, and host servers with custom game modes for anyone to join.

Just want to sit back and play? No problem - Brickadia makes it easier than ever to jump into experiences created by other players. Explore our vast in-game Gallery, solo or with friends. Maybe remix them to give them your own personal twist!
The possibilities really are endless!
Engagement
Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is probably the most powerful game ever made in terms of its physics engine, in-game scripting with gates, and basically being able to do anything you want inside a game without having to learn actual coding. Examples being: Want a server that has a truck the size of a small town that drives forever and can have 20+ people building on it? you can do that Want to make a tail that tracks you and displays values and you can put decals on to look like tattoos? You can do that Want to make literal computers, and basically anything as advanced as you can think of with other people willing to help you? You can do that too. EA3 essentially gave this game the ability to become any other game you've ever played before, literally. What you can expect to do right now if you buy: You will essentially be in servers where people are learning to use the new update with the 200+ gates they just added. these new gates essentially allow the game to create any gamemode you can possibly think of if you take the time to learn how to use them, or basically do whatever you want. What you won't be getting if you buy right now: Basically anything else for at least 1-12 months until people catch up with the update and using it. Another note: The very vast majority of the negative reviews for this game, for 99% of people reading this, will never matter for you. you may as well disregard nearly all of them for the most part because almost all of it is from people who are specifically biased, and are more involved in social statuses and opinions vs if the actual game itself is good or not.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Spanish - Latin America, Japanese, Simplified Chinese, French, German, Korean, Russian
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ass
lego gmod cool
Хорошая игра type BrickRigs/Blockland, но абсолютно нечем заняться если лень что-то строить, а разрушать игра не даёт - отсутствует физика разрушений. Плюс крайне маленький онлайн, в итоге развлечь себя никак не получается, буду оформлять возврат.
this game is worth the penny for letting anyone build almost anything and can even run on somewhat old hardware so easily props to the devs
cool game but omg the community is ♥♥♥♥♥♥♥ ♥♥♥♥, theyre the most apathetic people that i have ever met, i asked for help and they didnt do ♥♥♥♥, i joined a server and they started to kill me for no reason. Ngl the worst community ever
almost 700 hours if thats not proof this game is good idk what, i would recommend! I'll make a more detailed review another time. ]
game is very lagy and most games are broken. Plus there are not much people still playing, so fully fonctionning games start to break and never get patched.
Sandbox with endless possibilities. Developers gotta advertise it move so we can get more online! Online player count is the only downside :(
One of the most impressive sandboxes I've ever seen, but currently lacking in the structured gameplay department. Sandbox features far eclipse what I've seen achieved in similar games (GMod, Roblox, Blockland). Blocks are customizable and the microgrid system allows for meticulously detailed builds. Graphics are really solid while remaining performant (Definitely one of the most efficient UE games I've seen), my FPS counts match the refresh rate of my display in even the most detailed scenes. A really impressive innovation is the chunked map rendering and streaming tech that allows for geometry to be downloaded after the lobby has already loaded. The wiring system is a real highlight. The amount of components on offer is amazing and the tools for manipulating wires and nesting circuitry work really well. Where this game really has a leg up in my opinion is in how the wiring system integrates directly with the physics. Physical components (wheels, sliding tracks, etc) can all be monitored for position data and directly linked into circuits. Designs can be very intuitive because of this, such as the physical 5-speed gear shifter I made where you can actually drag a gear lever to distinct positions and track the selected gear via wire. I've also seen magnetic tape readers, RAM, and entire computers built using this very flexible system. To return to the point about a lack of structured gameplay: The only gamemodes I've really seen being played are sandbox and a singular trouble in terrorist town implementation. If I understand correctly, the tools for user-generated gamemodes are pretty new, so I expect this issue is due to improve soon. The real thing holding back Roblox or Gmod migration at this point is probably the lack of lua integration, as I don't think implementing game logic via the wiring system will be for everyone. I would guess this is probably on the horizon as well. As it stands, the game is well worth the $14 I paid, but I also think the base price of $20 is very fair and I expect the value proposition will get better as the UGC systems continue to mature.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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