
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
Newly added Steam Cloud support
Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
Forgiving yet challenging gameplay:
Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
Rich puzzle environment:
Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
Aesthetic design:
A painterly art style and lush, organic soundtrack complement the unique gameplay.
Nonlinear story:
A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
Nonlinear gameplay:
The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10Kreviews | 93% | — | $4.6M |
| $14.99 | 519ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好像又重新上架售卖了,不过以后应该是不会打折了,去买周年版吧。 (说句题外话,我觉得原版楷体字比周年版的黑体字要好看。)
Utter garbage, like everything that comes from this dev. Avoid it like plague. What's more disgusting is the existence of a remake for this trash.
"What if Super Mario was like deep and depressing?" Shallow, ugly, pompous.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Portuguese - Portugal, German, Spanish - Spain, Japanese, Korean, Traditional Chinese
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So... I've kinda bounced off this game several times in the past, but decided to finally give it a really try and experience it whole now. Honestly, wow, it's way better than I remember it from before. The puzzle design in places is very smart, it's does that golden rule indie thing of "taking one mechanic and exploring it fully, from all the possible angles" and its approach to story and mood is very minimalistic and tight. Loved it. Recommended to anyone who missed it back in the day.
Очень странная головоломка, каждый раз меняются правила, ничего не объясняют, сюжет "додумай, что хотел сказать автор". Ждёшь б[b]О[/b]льшего, но зато короткая, а тупняки продлевают на пару часов игру.
The game is ok, but Jonathan Blow doesn't deserve any respect as a person.
――――――――〇 このレビューで初めて興味を持った人は残念ですが 本作のSteamでの販売は終了してしまい、もう買えません。 ……ですが!なんと! 2024年5月にAnniversary Editionが発売されたんですね。 https://store.steampowered.com/app/499180/Braid_Anniversary_Edition/ アートワークを刷新!コメンタリー追加! 15年の時を経て、完全版で返って来たわけです。 これはもう、買うしかないよな? 変なネタバレを踏む前に、カートに放り込んで 一気にクリアしてしまおう!オススメの作品です。 ――――――〇―― 内容はアクション+時間操作パズル。 敵を踏みつけ飛んだり跳ねたり。 アクションゲームの原点を押さえた作りに、 時間操作という独自のシステムが組み込まれています。 時間を巻き戻したり、過去の行動を再現させたり ステージを進むごとにギミックが増え プレイヤーの頭を悩ませること間違いなし。 死んでも巻き戻せるから、ゲームオーバーもありません。 ――――〇―――― リリース日は2009年、Left 4 Dead 2と同時期であり 今もなお人々の記憶に残っていることが この作品の存在の大きさを物語っています。 自分がSteamアカウントを作ったのがおよそ10年前 最初見た時は海外産マリオのパクリゲー程度の認識だったよ ぶっちゃけ、洋ゲーというものを舐めていたのかもしれない。 『主人公が時間を操れる?それがどうした?』と。 まぁ、実際に遊んでみれば印象が180度変わったよね。 ――〇―――――― そのタイトルに記憶がなくとも、 システムとビジュアルを知る人は多いのでは? 予想外の結末が待っていると名高く 自分も動画で“知ってしまった”クチでした。 今、知識無しで遊べる人は超ラッキーでしょう。 [h1][b]Steamの歴史に残る奇作パズルアクション![/b][/h1] 〇――――――――
kinda gay
Worst game of all time
Another must play. After this and witness, I am a Jonathan Blow fan for life.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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| $0 | 0 | — | $9.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 9.3K | 95% | $19.99 | |
| $4.6M | 3.2K | 93% | $49.99 | |
| $4.6M | 4.4K | 69% | $59.99 | |
| $4.6M | 75.7K | 87% | $4.99 | |
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| $4.6M | 3.9K | 77% | $44.99 |