
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
Newly added Steam Cloud support
Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
Forgiving yet challenging gameplay:
Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
Rich puzzle environment:
Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
Aesthetic design:
A painterly art style and lush, organic soundtrack complement the unique gameplay.
Nonlinear story:
A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
Nonlinear gameplay:
The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10Kreviews | 93% | — | $4.6M |
| $14.99 | 519ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Та самая игра детства,спустя 12 лет я снова смог в неё поиграть
I love Jonathan Blow
Es una obra maestra!!! PERO ... no perdono que una desarrolladora y los editores no permitan a los viejos clientes, que en su día apostaron por el projecto, no se nos premie con un free update a la nueva versión "Anniversary edition". Siguen la línea de Capcom, Square Enix, 4AGames etc. Muy mal, me siento despreciado como cliente por eso mi puntuación negativa
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Portuguese - Portugal, German, Spanish - Spain, Japanese, Korean, Traditional Chinese
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wanted to like but...
What if Super Mario beat up Peach? Deep...
[h1]話題性に惹かれて買ったがアクションゲームとしてはつまらない[/h1] <昔買ってレビューを書いていなかった作品。通常のレビューより簡素> いつだったか、随分前に本作の<核心に迫るネタばれ>を見て「なるほど、そりゃすごい」と思い、実際にどんな感じで楽しめるのだろうと昔買った作品。 しかし実際に触ってみるとなんとも刺激のないゲームデザインで「これに最後まで付き合うのかと…」と思うと途端にプレイ意欲が失われたのを今でも覚えている。 確かにオチはすごいんだろうけど、そこまで付き合うにはゲーム性と自分の好みが合わなさ過ぎた。
It's about this lil' guy in uhm- In a suit and he walk around. It aint got no point tot he game. You just walk around jumping on ♥♥♥♥. It look like Mario in the future. And it is Mario in a business suit with his hair dyed orange and a tie on. And he just walking round jumping ♥♥♥♥ but you- But the funny part about it you can do this right here watch this 'YOOOOP' OOOAaaah.. Now if you didn't catch that, I just went back in time, through the whole game he just be going back in time watch this ♥♥♥♥, like you about to die you be like "OHHHH ♥♥♥♥ IM GONNA DIE!!!" 'YOOOOOOOOOOOOOOP' OAAAAAAAAHHHH
I'm properly playing Braid for the first time in 2024. Is it good enough to want to buy a remastered edition? No.
https://steamcommunity.com/sharedfiles/filedetails/?id=2836857051 [table] [tr] [td]타이틀[/td] [td] 브레이드(2009) [/td] [/tr] [tr] [td]평가 등급[/td] [td]B[/td] [/tr] [tr] [td]장르[/td] [td]퍼즐, 플랫폼 액션[/td] [/tr] [tr] [td]플레이 타임(100%)[/td] [td]5.5시간[/td] [/tr] [tr] [td]도전과제 난이도 🏆[/td] [td] 어려움 45분 내로 게임을 완료하는 스피드런 도전 과제가 존재 함. [/td] [/tr] [tr] [td]DLC 필요 여부 🛒[/td] [td]❌[/td] [/tr] [tr] [td]리뷰 📋[/td] [td] Braid, 땋은 머리를 의미하는 제목처럼 손 쓸 도리 없을 정도로 꼬여버린 상황을 되돌리기 위한 한 남자의 여정을 다룬다. 시간을 돌릴 수 있는 능력과 스테이지를 나아갈수록 추가되는 기믹 때문에 머리가 지끈지끈하지만, 게임성 하나만으로 '슈퍼 마리오' 아류작이라는 오해를 벗어던지고 메타크리틱 90점을 달성한 고전 명작이다. [/td] [/tr] [tr] [td]여담 🗨️[/td] [td]진엔딩을 보기 위해 현실 시간으로 2시간이나 기다려야 하는 별이 존재한다. 다행히 도전과제에는 포함되지 않는다.[/td] [/tr] [/table]
I'm so tired of developers moving updates to a "new" game which forces the owners of the original to buy the game again.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 0 | — | $9.99 | |
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| $4.6M | 9.3K | 95% | $19.99 | |
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| $4.6M | 10.1K | 82% | $24.99 |