
BPM is a rhythm-action FPS rogue-like where you must shoot, jump and dodge to the beat of an epic rock soundtrack. Delve into a randomly generated dungeon where one missed note can lead to your death. Gain game-changing abilities and loot powerful weaponry to defeat your ancient enemy: Nidhogg.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.4Kreviews | 90% | — | $4.5M |
| $29.99 | 171ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
such an amazing game. I have played it so much beating the game with each character on hellish one of which took me almost 1,400 attempts mind you. its an amazing experience the gunplay is tight and secrets can be found if your willing to explore. the only gripe I have on this game is the guardians depending on the angle of dodge can still hit you at times even if you dodge on the beat.
There are dozens of better FPS roguelikes and dozens of better rhythm games. I don't remember off hand if the few other FPS Rhythm games are any better (edit: Metal Hellsinger is way better but not a roguelike), but this one just doesn't feel good. Lame enemies, anemic weapons, attacks don't stand out well against the monochrome environments, and it constantly makes you waste resources because it doesn't explain level features well. Music is terrible, extended wailing guitars with the drum and bass either too quiet or non existent for a rhythm game. I did manage to get a Hotline Miami track working with the custom soundtrack, and the game immediately became easier because I could actually hear a beat. It still wasn't fun to play.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Portugal*, Russian*, Simplified Chinese**languages with full audio support
| $29.99 |
| 147ratings |
| 82% |
| — |
| not modelled |
| $5.19−74% | 103ratings | 80% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lack of a tuturial or introduction. gun has limited range. Everything does same amount of damage, no between run progression. RNG based runs. Game doesn't reward time spent on it. Very hard to progress
Não tenho um computador ruim, consigo jogar ate Dying Light no máximo, mais, este jogo e O UNICO JOGO que buga o computador TODO, e ele já resetou todo o meu progresso 3 VEZES, sinceramente se você ler isso, não compre, e se comprou, melhor pedir reembolso.
под такт музыки в этой пародии на игру можно только лишь дpoчить собакам гнилым
I can recommend this game to anyone who enjoys the FPS genre and if you like rythm games, even more so. Its truely the most engaging and fun game I played in a long time.
음악 좋고 에임 좋고 내 눈은 나빠지고
Simplesmente intankavel ter que jogar mais de 200 runs pra conseguir ter a mínima chance de zerar o jogo com a personagem, K-K-K né velho. De resto é jogão, o que mais você espera? Rock e armas? o que mais você quer? Mulheres? Pois tome hehe
There is a fun game somewhere but they don't want you to have fun. The limited range of weapons alone ruins the game. Game is filled to the brim with ranged enemies, most of them flyers with too much health, and your weapons can't damage them unless you are next to them because they wanted your damaging range to be stat. This alone makes the game feel painful at the start unless you get lucky to ignore this mechanic. It is just not fun. Also hard is just double enemies which take a whole clip to die while you now die in one-two hits (this only makes the limited range worse). I want to add, the only times I managed to complete the game I completely forgot this was supposed to be a rhythm game.
killed by fly simulator
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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