
BPM is a rhythm-action FPS rogue-like where you must shoot, jump and dodge to the beat of an epic rock soundtrack. Delve into a randomly generated dungeon where one missed note can lead to your death. Gain game-changing abilities and loot powerful weaponry to defeat your ancient enemy: Nidhogg.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.4Kreviews | 90% | — | $4.5M |
| $29.99 | 171ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is INCREDIBLY FUN AND SATISFYING! From the characters, to the weapons, to the items, everything. And of course, the BEATS! The music in this game is GREAT! Now, the only thing I dislike, is the final achievement (Graslu - The First), I usually give up on really hard achievements, but for some damn reason, I PERSISTED! And finally, I Overcame. Probably spent like 25 Hours JUST on that achievement. Super Worth It Though. Actually Tuffington! 10/10 🏇
My only gripe is that I cant really tell what some items do even after using them. Itd be nice to have some sort of encyclopedia or something? Or items could have better descriptions. The game is difficult but the gameplay is super satisfying; just tickles the right part of my brain.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Portugal*, Russian*, Simplified Chinese**languages with full audio support
| $29.99 |
| 147ratings |
| 82% |
| — |
| not modelled |
| $5.19−74% | 103ratings | 80% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O visual é simples, até meio cru, mas combina com a proposta. A trilha sonora é um dos grandes destaques, é ela que dita o ritmo de tudo e mantém a adrenalina lá em cima. Já o fator roguelike traz variedade, mas também repetição depois de várias runs.
아니 발사 아니 발사 아니 탄약 있는데? 발사 아니 아ㅓㄹ마ㅣ어ㅏㄹ머ㅏ인
10 out of 10 deaths from spiders while playing on Sanngriðr. And also the best revolver hand-tapping animation in the history of video games.
Seems like a great concept but I cant for the life of me understand why you would add an auto aim lock mechanic that you cant disable to a game like this. The music is awesome. When I first opened the game the menu gave me hope for how smooth of a pure aim experience I was about to have and then I was completely disappointed.
If you had hunger for shooting on beat in regular shooters while listening to music this game is for you. 1000000%
I can recommend this game to anyone who enjoys the FPS genre and if you like rythm games, even more so. Its truely the most engaging and fun game I played in a long time.
The range stat is terribly designed, if there were no ranged enemies at all this would be fine, but a majority of the enemies(at least early on) are ranged, there are even burst shot enemies and you're telling me to hug them? If you miss a beat once you're required to completely stop shooting, reloading & dashing because the spam prevention is terribly made I think the dashes could do out of beat, but I do like the momentum movement you can do, though it seems to be an oversight since you can just bhop around and evade moves that are meant to be dashed on that note, the dash required moves are very weird and flawed, the big bat one is borderline unreactable & sometimes the one from draugr doesn't have any indication? And the music is amazing rating 4/10, this is so close to being a 9/10 or even 10/10, but these problems are just terrible I will sadly be refunding this as it doesn't seem to be getting updates and these problems are unignorable
very fun game. it might take a while to learn how to play but once you do it feels awesome. just try not to get too immersed, because i played this when i had a fever and then found myself coughing to the beat later that night... i will say the rogue element of this game isn't perfect. it's good enough, however in my opinion you'll enjoy the game more if you play for the shooting/dodging to the beat part of it. but of course, don't let me control how you enjoy the game :)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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