
Restore a crumbling occult library by a winter sea. Build the world’s foremost collection of grimoires and arcana. Master the invisible arts. BOOK OF HOURS is a narrative crafting RPG set in a 1930s world of hidden gods and secret histories. What sort of Librarian will you choose to be?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 56.83/day in the week to Jul 17 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.5Kreviews | 89% | — | $4M |
| $24.99 | 72ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After 70 something hours, 5 spreadsheets, and multiple pages of post-its filled with notes and menu cards for my librarian's salons, I have little else to add on to other positive reviews than to say this game has been truly a delight that strangely feels like it was made for me.
I have played this game for 19 hours and I still have not scratched the surface. 10/10
This one also tosses you to the wolves like the previous game. However, this one is a nice slow, go at your own pace and explore journey. Read everything, try everything. Still frustrating, especially if you tend to keep doing things the same way over and over and never learn to try anything any other way
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 8.2K | 93% | $19.99 | |
| $4M | 8.1K | 89% | $29.99 | |
| $4M | 19.1K | 82% | $9.99 | |
| $4M | 3.9K | 79% | $24.99 | |
| $4M | 10.8K | 89% | $14.99 | |
| $4M | 7.9K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 14.2K | 80% | $19.99 | |
| $290.6K | 809 | 71% | $14.99 | |
| $90.1K | 216 | 74% | $18.99 | |
| $32.3K | 82 | 80% | $11.99 | |
| $1.2K | 6 | 83% | $5.00 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Puzzle game. Work out how best to spend your time each day. Some story element to keep you going. Takes a while to get used to the mechanics, and you HAVE to keep wiki open while you play, but it's stress free and engaging if you like resource management type games.
No lie, it is hard to understand what to do at first, but you figure things out bit by bit. When the game tells you to "read everything" it means it - read everything and pay attention. Or do a lot of googling... But once you get the hang of it, it just compels you to keep playing, to read one more book, or uncover one more room in the library to see what new and interesting things are there. Oh, and be prepared to take notes outside the game.
挺有趣的
Очень интересно, до конца пока не разобрался. На счёт "нельзя проиграть" я бы поспорил - ведь навыки, привязанные к древу мудрости вытащить обратно уже не получится, значит можно запороть билд.
fun, cozy game for booklover who like to turn up the ritualistic music to eleven while enjoying their cup of tea (or cocoa).
Weird card flipping gameplay with some of the best prose ever written for a video game. Unlike Cultist Sim there are now visuals which adds a lot of life to the whole experience. Also unlike CS, there's a cozy atmosphere to it all with no real dangers, though it can get a bit frantic when you're gathering higher levels of aspects. Fantastic piece, I love it. Don't think I've ever felt this rewarded just from getting a few new paragraphs of text in a game.
Great vibe and engaging progression minded gameplay loop.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.