
BOKURA is a two-player puzzle adventure game. Play as two boys who ran away from their homes and work together to take yourselves somewhere far, far away. Relive the friendship of your childhood through the journey of two boys.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 10 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Are you and I really seeing the world the same way?
An exclusively two-player puzzle adventure game that makes you question your reality.
*Players must communicate with each other to play this game. If you are not playing in the same location, you will need another communication method, such as voice chat. Before buying the game, please keep in mind that the game itself does not provide a separate communication method.

BOKURA is a puzzle adventure game that can only be played with two players. To play the game, two people must play on two separate machines.
While you have to work together, what you see on your game screens is completely different.
Even though the same character should be displayed on both of your screens, to one of you, they might look like an animal out of a picture book, while to the other, they might look like a robot. (The objects you can interact with might move differently for each of you too!)
You will need to talk to each other to find out what you can and cannot see. Work together to solve the puzzles and continue your journey.
You can play online in different locations while talking to each other over a call.
Player 1: A world of animals
Player 2: A world of machines
The game is a side-scrolling co-op puzzle adventure. You will be faced with a number of critical choices throughout the story which will lead your journey in different directions.

A unique feature of this game is that you cannot play it alone. You cannot play it singleplayer or with a computer as player two. It can only be played with two people—no more, no less.
As such, the very first choice you make in this game takes place before you even start: Who should I play this game with?
The total gameplay time is around three to four hours. While you play, you and the other player will need to talk to each other to understand what is happening, solve problems, and make important decisions together.


Two boys who run away from home encounter a dead deer. The sight of it causes them to faint, but when they wake up, the worlds they see are no longer the same.
One of them sees a world of animals, while the other sees a world of machines. Will the boys be able to find out what has happened to them and return to the world they used to be in?
tokoronyori
An indie game dev with a distinctive style that fills his games with originality and mystery. He is known for his 2016 hit game Hitoribocchi Wakusei (Lonely Planet). He created the two-player puzzle adventure game BOKURA as a member of the first round of Kodansha's Game Creators' Lab. He specializes in making experiences only possible through games with his characteristic game mechanics.
Have you ever wondered if the world you see is the same as the world everyone else sees?
BOKURA is a game about two boys whose worlds are no longer the same as everyone else's. When you play, you'll find that what you and the other player see are not the same either. I hope you'll overcome the differences in how you see the world and relive the friendship of your childhood through the story of these two boys.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.74−50% | 13Kreviews | 91% | — | $1.2M |
| $2.74−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 317 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
iconic
descubrimos que trabajar en equipo es facil hasta que el equipo esta compuesto por nosotros dos, este juego pide coordinacion y confianza, lo dimos todo, menos eso :)
创意是好的,风格其实有点黑暗。但小毛病实在是太多了,不少bug都会完全导致流程卡死,联机体验也不太理想。尤其是主菜单,追求极简风格,实际上却是相当难用。 这些问题肯定不会优化了,只能希望未来的作品可以吸收一些经验教训。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Korean, Ukrainian, Spanish - Latin America, Thai +17 more
Hours played at review time, across 318 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This really is a secret gem. I had never heard of this game until my best friend suggested it and it was absolutely amazing! If you like puzzle games and have a friend who likes puzzle games, play this game. It's perfect. But for the full experience, make sure to play it twice!
goty
One of the best coop games that I've played, very interesting story and the puzzles are pretty hard but most of the time are fun to solve with a good friend.
ぜひ仲の良い人・これから仲良くなりたい人同士でトロコンまで遊んでみてほしい(協力ゲー全般に言えることではあるが) 互いの見えている景色が異なる中で、それを活かしつつギミックを解く必要があるため、言語化して伝えようとする気持ち・根気は大切になってくる。わかんねぇ!と投げ出してしまわぬよう自分と相手の適性を図る必要はあるかも… それを乗り越えた先の景色はとても良いものです。 ともだちってすてきだよ、会えるときに会おうね。
Look, the story is great, it pulls you in and gives you the sense of duality it wants to give and all that. BUT, man, the puzzles are tedious. They're not hard or anything; they're just poorly designed. The game's mechanics sometimes prevent you from solving the puzzle a certain way, even though you found the correct way to solve it. The hosting service is laggy, even on average-quality internet. AND DON'T EVEN GET ME STARTED ON THE ♥♥♥♥♥♥♥ DOGS. Because the server is laggy, even though you jump on the dog, it still kills your friend and you have to replay again and again and again and again. The hitboxes are horrendous as well. Great story, chill, thought-provoking, and ambient. Mediocre gameplay; made me quit before I finished.
关卡好玩,画风好看,音乐好听👍
音乐非常好听,有物哀美学的感觉
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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