No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.2M — a different platform, not this one.
Are you and I really seeing the world the same way? An exclusively two-player puzzle adventure game that makes you question your reality. *Players must communicate with each other to play this game. If you are not playing in the same location, you will need another communication method, such as voice chat. Before buying the game, please keep in mind that the game itself does not provide a separate communication method. BOKURA is a puzzle adventure game that can only be played with two players. To play the game, two people must play on two separate machines. While you have to work together, what you see on your game screens is completely different. Even though the same character should be displayed on both of your screens, to one of you, they might look like an animal out of a picture book, while to the other, they might look like a robot. (The objects you can interact with might move differently for each of you too!) You will need to talk to each other to find out what you can and cannot see. Work together to solve the puzzles and continue your journey. You can play online in different locations while talking to each other over a call. Gameplay The game is a side-scrolling co-op puzzle adventure. You will be faced with a number of critical choices throughout the story which will lead your journey in different directions. You Can't Play Alone A unique feature of this game is that you cannot play it alone. You cannot play it singleplayer or with a computer as player two. It can only be played with two people—no more, no less. As such, the very first choice you make in this game takes place before you even start: Who should I play this game with? The total gameplay time is around three to four hours. While you play, you and the other player will need to talk to each other to understand what is happening, solve problems, and make important decisions together. Story Two boys who run away from home encounter a dead deer. The sight of it causes them to faint, but when they wake up, the worlds they see are no longer the same. One of them sees a world of animals, while the other sees a world of machines. Will the boys be able to find out what has happened to them and return to the world they used to be in? Creator Profile tokoronyori An indie game dev with a distinctive style that fills his games with originality and mystery. He is known for his 2016 hit game Hitoribocchi Wakusei (Lonely Planet). He created the two-player puzzle adventure game BOKURA as a member of the first round of Kodansha's Game Creators' Lab. He specializes in making experiences only possible through games with his characteristic game mechanics. Creator Comment Have you ever wondered if the world you see is the same as the world everyone else sees? BOKURA is a game about two boys whose worlds are no longer the same as everyone else's. When you play, you'll find that what you and the other player see are not the same either. I hope you'll overcome the differences in how you see the world and relive the friendship of your childhood through the story of these two boys.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the App Store price pass of Sep 17: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #65, worst JP #98 · 4 markets collected
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
13 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Are you and I really seeing the world the same way? An exclusively two-player puzzle adventure game that makes you question your reality. *Players must communicate with each other to play this game. If you are not playing in the same location, you will need another communication method, such as voice chat. Before buying the game, please keep in mind that the game itself does not provide a separate communication method. BOKURA is a puzzle adventure game that can only be played with two players. To play the game, two people must play on two separate machines. While you have to work together, what you see on your game screens is completely different. Even though the same character should be displayed on both of your screens, to one of you, they might look like an animal out of a picture book, while to the other, they might look like a robot. (The objects you can interact with might move differently for each of you too!) You will need to talk to each other to find out what you can and cannot see. Work together to solve the puzzles and continue your journey. You can play online in different locations while talking to each other over a call. Gameplay The game is a side-scrolling co-op puzzle adventure. You will be faced with a number of critical choices throughout the story which will lead your journey in different directions. You Can't Play Alone A unique feature of this game is that you cannot play it alone. You cannot play it singleplayer or with a computer as player two. It can only be played with two people—no more, no less. As such, the very first choice you make in this game takes place before you even start: Who should I play this game with? The total gameplay time is around three to four hours. While you play, you and the other player will need to talk to each other to understand what is happening, solve problems, and make important decisions together. Story Two boys who run away from home encounter a dead deer. The sight of it causes them to faint, but when they wake up, the worlds they see are no longer the same. One of them sees a world of animals, while the other sees a world of machines. Will the boys be able to find out what has happened to them and return to the world they used to be in? Creator Profile tokoronyori An indie game dev with a distinctive style that fills his games with originality and mystery. He is known for his 2016 hit game Hitoribocchi Wakusei (Lonely Planet). He created the two-player puzzle adventure game BOKURA as a member of the first round of Kodansha's Game Creators' Lab. He specializes in making experiences only possible through games with his characteristic game mechanics. Creator Comment Have you ever wondered if the world you see is the same as the world everyone else sees? BOKURA is a game about two boys whose worlds are no longer the same as everyone else's. When you play, you'll find that what you and the other player see are not the same either. I hope you'll overcome the differences in how you see the world and relive the friendship of your childhood through the story of these two boys.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $3.99 | 20ratings | 88% | — | not modelled |
| $4.99 | 163ratings | 90% | — | $53.7K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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