
BOKURA is a two-player puzzle adventure game. Play as two boys who ran away from their homes and work together to take yourselves somewhere far, far away. Relive the friendship of your childhood through the journey of two boys.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 10 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Are you and I really seeing the world the same way?
An exclusively two-player puzzle adventure game that makes you question your reality.
*Players must communicate with each other to play this game. If you are not playing in the same location, you will need another communication method, such as voice chat. Before buying the game, please keep in mind that the game itself does not provide a separate communication method.

BOKURA is a puzzle adventure game that can only be played with two players. To play the game, two people must play on two separate machines.
While you have to work together, what you see on your game screens is completely different.
Even though the same character should be displayed on both of your screens, to one of you, they might look like an animal out of a picture book, while to the other, they might look like a robot. (The objects you can interact with might move differently for each of you too!)
You will need to talk to each other to find out what you can and cannot see. Work together to solve the puzzles and continue your journey.
You can play online in different locations while talking to each other over a call.
Player 1: A world of animals
Player 2: A world of machines
The game is a side-scrolling co-op puzzle adventure. You will be faced with a number of critical choices throughout the story which will lead your journey in different directions.

A unique feature of this game is that you cannot play it alone. You cannot play it singleplayer or with a computer as player two. It can only be played with two people—no more, no less.
As such, the very first choice you make in this game takes place before you even start: Who should I play this game with?
The total gameplay time is around three to four hours. While you play, you and the other player will need to talk to each other to understand what is happening, solve problems, and make important decisions together.


Two boys who run away from home encounter a dead deer. The sight of it causes them to faint, but when they wake up, the worlds they see are no longer the same.
One of them sees a world of animals, while the other sees a world of machines. Will the boys be able to find out what has happened to them and return to the world they used to be in?
tokoronyori
An indie game dev with a distinctive style that fills his games with originality and mystery. He is known for his 2016 hit game Hitoribocchi Wakusei (Lonely Planet). He created the two-player puzzle adventure game BOKURA as a member of the first round of Kodansha's Game Creators' Lab. He specializes in making experiences only possible through games with his characteristic game mechanics.
Have you ever wondered if the world you see is the same as the world everyone else sees?
BOKURA is a game about two boys whose worlds are no longer the same as everyone else's. When you play, you'll find that what you and the other player see are not the same either. I hope you'll overcome the differences in how you see the world and relive the friendship of your childhood through the story of these two boys.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.74−50% | 13.1Kreviews | 91% | — | $1.2M |
| $3.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 327 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It was amazing. I loved the different perspectives. It really highlights the communication and cooperation between the players. It ran really well even with my potato laptop. I enjoyed playing it with my partner. It was challenging enough while still being fun. The theme of the story was so relatable and really well written. We still remember our child self that we lost along the way.
The dogs barking over and over is annoying, was fun for a few hours then lost it's fun factor for us. Some of the puzzles 2.5 hours in is mostly just one person playing and the other barely interacting.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.3K | 89% | $29.99 | |
| $1.2M | 7.3K | 71% | $6.99 | |
| $1.2M | 4.9K | 82% | $8.99 | |
| $1.2M | 2.3K | 93% | $24.99 | |
| $1.2M | 1.5K | 85% | $29.99 | |
| $1.2M | 2K | 72% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $174.1K | 1.7K | 74% | $4.39 | |
| $680.1K | 9.2K | 78% | $4.99 | |
| $1.9M | 6.8K | 89% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Korean, Ukrainian, Spanish - Latin America, Thai +17 more
Hours played at review time, across 328 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
蓝色头分离的时候,很容易卡视角,而且头会跟着另一个主角动,根本看不了,重进游戏之后还一直卡这个bug,,其他bug也很多
Ein unterhaltsames kurzweiliges Spiel für zwei Personen. Wir hatten viel Spaß beim Lösen der Rätselhürden. Es war schön, dass ab einem bestimmten Punkt, jeder den zu bewältigenden Parkour anders wahrnimmt und mit individuellen Fähigkeiten zum Weiterkommen beiträgt. Nur die Zwischensequenzen mit den ganzen Dialogen waren sehr langatmig und dafür auch gar nicht so gehaltvoll.
Breathtaking
劇情很短,而且劇情非常莫名其妙 解謎都偏簡單,主要是有一方常常在等待發呆等另一方完成機關或是指揮 遊戲體驗上沒有雙人遊玩合作的愉快感 玩完只有"蛤?就這樣?" 玩的時候一直有一種,"都買了,至少玩完"的無趣感 如果想玩雙人合作/資訊差遊戲,這款「非常不推薦」 劇情沒有深度、伏筆也沒有回收,對我來說就是浪費了幾個小時玩這款遊戲 再說一次 『不推薦』
好可爱
존잼
This game was amazing, play it with a friend, be prepared to feel some things. Super unique.
i liked playing it with my girlfriend
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.