
Bloomtown: A Different Story is a narrative JRPG mixing turn-based combat, monster taming and social RPG set in a seemingly pleasant 1960s Americana world. Join Emily and her group of friends to save their cozy town from the demonic creatures that live in the hearts of its residents!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Bloomtown: A Different Story is a narrative JRPG mixing turn-based combat, monster taming and social RPG set in a seemingly pleasant 1960s Americana world.
Play as Emily and her younger brother Chester sent on their summer holiday to their grandpa’s cozy and quiet town. May be too quiet… Children starting to disappear, nightmares getting more real… Something’s not right, especially for a 12-year-old girl with an adventurous mind!
It is up to you to solve this mystery and free Bloomtown and its inhabitants from a glooming fate! 
Bloomtown is a quiet and cozy American town with its cinema, grocery shops, library, parks…
But this is only a façade! A demon world is growing on the underside, children are disappearing, and it is up to you to save the town!

Embark on mysterious adventure to save the townspeople from their own demons: Fear and vices have taken monstrous life form in the Underside.
Follow Emily and her group of friends, figure out the mysteries of the mystical disappearances and save Bloomtown’s inhabitants souls!

In the turn-based tactical battles against giant demons and dungeon bosses from the Underside, Emily is not alone! Use each character abilities and strengths to come out victorious. Summon your own inner demons as well as the captured ones to set up devastating combos.

During combat, catch weaken creatures to add them. With loads of creatures, level-ups, unique skills and a fuse system, create hundreds of synergies and your own demon-hunting squad.

Explore the town’s secret areas, strengthen your physical abilities at the gym, gain pocket money working at the grocery store, make resourceful friends or do some relaxing gardening. You decide what is the most useful for your adventure.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 1.6Kreviews | 85% | — | $825.6K |
| $24.99 | 610ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Esta é a segunda obra de arte que me fez escrever uma análise sobre a minha experiência. A começar pela maravilhosa trilha sonora, que é extremamente envolvente e agradável em qualquer ocasião do jogo. O design simplesmente impecável também prende o jogador por horas. O combate é estratégico, carregando a essência do que deveria ser uma batalha em turnos de um RPG. Mesmo na maior dificuldade, o jogo flui facilmente, não te deixando preso em nenhuma etapa da história e te faz sentir realmente o progresso. Os puzzles são diversos, abrangendo raciocínio lógico, matemática, história, química, geografia dentre outros conteúdos relevantes da vida real, incentivando o estudo e conhecimento geral. A história e missões são únicas, envolve e cativa o jogador a cada nova etapa e descoberta. As personagens possuem personalidade própria, missões únicas e os textos interativos deixam tudo mais imersivo e divertido. As missões secundárias te ajudam a entender o ecossistema do jogo, cabendo ao próprio jogador explorar mais do que ele tem a oferecer para descobrir cada uma delas. A pesca é divertida e os peixes capturados podem ser usados como bons itens de cura, genial. O jogo te permite usar o desenvolvimento pessoal da personagem para te ajudar em missões e no desenrolar da narrativa principal da história. Ou seja, melhorar habilidades realmente faz sentido no jogo e te abre portas para avançar ainda mais, da melhor forma. Um verdadeiro tesouro na steam, vale o preço e cada hora jogada.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $825.4K | 655 | 91% | $39.99 | |
| $825.4K | 19.5K | 96% | $1.99 | |
| $825.3K | 2.1K | 93% | $24.99 | |
| $825K | 1.8K | 82% | $29.99 | |
| $824.8K | 1.5K | 84% | $18.99 | |
| $824.6K | 651 | 62% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $993.2K | 2.7K | 85% | $13.29 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $135.4K | 172 | 99% | $19.99 | |
| $7.8K | 184 | 68% | $1.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.89/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Spain, Korean
| $9.99−60% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
basicamente uma mistura de Earthbound com Persona. Muito bom
Это потрясающая игра! Спасибо команде огромное за атмосферу и увлекательный геймплей. Хорошая история, мне понравилось то, как обыграны сюжетные повороты, диалоги очень органичны и выглядят реальными, будто "а что было бы, если бы это было заправду?" Жаль, что рано или поздно все хорошее заканчивается и приходится нажать "выйти из игры". Кстати! На всякий - обнаружила мини баг с доп квестом с Сэмом. Когда нужно забрать камень из его лачуги, то этот камень забирается бесконечно (вроде камень "благодати"), квест не завершается в журнале. Но это не критика, а моя находка для разработчиков. Вдруг эта информация будет полезна
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.