
Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.2Mreviews | 96% | — | $811.6M |
| $41.99−30% | 216.2Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3424 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I want a wukong with ne zha weapons
Très bon jeu un peu rpg soul-like, pas de monde ouvert et c'est pas plus mal pour se plonger pleinement dans l'univers du jeu
牛而逼之
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 1.2M | 93% | $59.99 | |
| $616.3M | 1.2M | 76% | $39.99 | |
| $484.4M | 377.1K | 90% | $49.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $460.1M | 369.2K | 64% | $69.99 | |
| $454.8M | 379.4K | 86% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $135.5M | 184.9K | 96% | $49.99 | |
| $51.6M | 50.3K | 89% | $59.99 | |
| $194.7K | 223 | 47% | $34.99 | |
| $1.4K | 10 | 80% | $6.99 | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best RU #14, worst DE #92 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 62.14/day in the week to Aug 12 → 217.71/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 55/day in the week to Aug 11 → 208.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Italian +3 more
| $59.99 |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $59.99 | — | 97% | #77 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Świetnie dopracowane elementy graficzne, każdy ruch bossa, i każdy unikatowy atak mają własne szczegóły graficzne. Dość duży świat w którym jest ogromna ilość sekretów do znalezienia, ciekawie i dobrze wykonane cut-sceny, czego mi osobiście brakuje to: - wybór poziomu trudności - personalizacji postaci (drobne elementy jak np. w Elden Ring) - rozbudowanie systemu tworzenia pancerza i broni (myślę że chociaż samoręczne kłucie lub ulepszanie broni to ciekawy pomysł) - brak możliwości parowania (dostaliśmy jedynie parowanie z przymusowym kontratakiem który nawet nie działa na wiele bossów) i co mi się nie podoba to: - powtarzalne sie motywy bossów (np. Smoki z elektrycznymi umiejętnościami bo jest ich za dużo co wydaje się mało kreatywne) - za mało rozbudowana fabuła (tak naprawdę oprócz wątków pobocznych to główna fabuła jest mierna i oparta na praktycznie samym początku gry i końcu, myślę że ilość zakończeń gry mogła by być większa bo są tylko 2) pomimo tych wad i moich personalnych braków uważam że gra jest wykonana świetnie i jakością rozgrywki, i grafiką nadrabia bardzo dużo, jest ona też dość fajnym rozwiązaniem dla ludzi zaczynających grać w gry souls-like lub podobne (bo tym ta gra tak naprawdę jest), ale jeśli nie czujesz się pewnie w tym rodzaju gier, lub wiesz że jesteś w nich słaby to idź najpierw przejdź coś łatwiejszego (jak np. god of war ragnarok)
Отличная игра,сюжет прикольный затягивает,гемпелй хороший качаешься,размышляешь какой тебе скилл нужен.10 из 10
good
好玩 爱玩
对的起价格,总体来说算是一款合格3A,后边几章确实有些重复无聊的赶工嫌疑,尤其是花果山部分,如果打磨时间久一点,筋斗云的部分应该会很不错
NB
好玩 国产之光
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.