
Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.2Mreviews | 96% | — | $809.7M |
| $41.99−30% | 216.2Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3335 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
第三关就是纯粹恶心人来的,不否认这个游戏的优秀画质画面,但那就是来恶心人的
猴
故事感觉根本就没写完,dlc也没有,感觉被欺骗了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #14, worst DE #92 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 62.14/day in the week to Aug 12 → 217.71/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 55/day in the week to Aug 11 → 208.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Italian +3 more
| $59.99 |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $59.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
野狗游戏,完美级的boss设计,花果山简直是吃过最臭的几坨之一。
One of the best games I have played. Just finishing Chapter 3 and it just keeps getting better and better. I would usually get bored of most single player games by about the 15-20 hour mark, but a really good game keeps the same momentum going from beginning to end and this game does that for me. If I had to name a con, I would say the combat ends up feeling a bit simplistic after a few hours, but then you unlock abilities or read how there is a parry concept, that you can continue the basic combo after dodges, you get invuln on certain aspects of a combo and it ends up being a far more complex system that has tons of minor nuances to pay attention to that can make hard fights much easier or harder. So, even then I wouldn't say its a con, but it does take some getting used too and isn't like most games you will have played before. Overall just a wonderful game, even if its crap from this point on I can say I had a great time.
처음에 인정하기 싫었지만....최근... 비슷한 장르 아니.... 그냥 올해 즐긴 게임들 중에 지루함 없이 제일 재미있게 하고 있음.. 보통....30시간쯤 하면... 빨리 엔딩 보려고 쭈욱 샛길로 안빠지고 정주행만 하는 스타일인데... 거의 놓치는 컨텐츠 없이 싹싹 빨고 있음.... 진짜... 차기작이 너무 기대됨...
Os controles mudaram do nd, usar os poderes era R2 virou L2 do nd, mto ruim
이만한게임없다
6 to 7/10 game The game looks nice and is quite fluent with combat but it's not as good as everyone makes it out to be. - Maps look good but the brightness / lighting is bad, sunlight looks like pure white on your screen so much that you have to turn the brightness down. - During combat most times you use an air attack you will be knocked out eh air by the enemy or your attack will completely miss, the air combat should be removed from the game. - This game is about an 8 to 9 out of 10 for the first few maps but then when you get to the spiders levels and onwards it just becomes the same repetitive gameplay, bosses aren't that interesting anymore. - Too many bosses, i started skipping the mini bosses because it was the same enemy combat I'd been experiencing all game. - The game is too boss reliant and not Npc reliant enough, take a game like Bloodborne or Dark Souls 3 you enjoy the Npcs and the bosses at the same level but here the Npcs are cannon fodder that you can just run past as there is no need to fight them. - Too much distance from shrines to bosses, why do i have to run half a mile to get back to a boss i'm fighting? A decebt game but not worth the price or hype imo.
感觉一般般,除了演出还可以,战斗太公式化了。。一直等CD满地滚,虚幻5画风看久了不舒服。。。剧情也乱七八糟的不好好说。。没网上吹的那么神哈哈,不过算国产里面目前最好的。。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $135.5M | 184.9K | 96% | $49.99 | |
| $51.6M | 32.5K | 89% | $59.99 | |
| $194K | 223 | 47% | $34.99 | |
| $1.4K | 10 | 80% | $6.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 831.5K | 93% | $59.99 | |
| $616.3M | 1.2M | 76% | $39.99 | |
| $484.1M | 377K | 90% | $49.99 | |
| $469.3M | 440K | 94% | $59.99 | |
| $459.2M | 368.9K | 64% | $69.99 | |
| $454.6M | 379.3K | 86% | $59.99 |