
BioShock is a shooter unlike any you've ever played, loaded with weapons and tactics never seen. You'll have a complete arsenal at your disposal from simple revolvers to grenade launchers and chemical throwers, but you'll also be forced to genetically modify your DNA to create an even more deadly weapon: you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 21 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 974 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Klassiker
I'll never forget that intro
Put that drill on me
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.4M | 12K | 87% | $39.99 | |
| $12.4M | 13.6K | 96% | $24.99 | |
| $12.4M | 37.2K | 94% | $14.99 | |
| $12.5M | 15.1K | 88% | $29.99 | |
| $12.5M | 22.5K | 87% | $24.99 | |
| $12.5M | 15.8K | 55% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 65.2K | 83% | $19.99 | |
| $13.5M | 30.3K | 72% | $19.99 | |
| $6M | 11.5K | 88% | $19.99 | |
| $69.9M | 109.7K | 93% | $29.99 | |
| $1.3M | 30K | 92% | $1.99 | |
| $558.4K | 2.4K | 80% | $8.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 977 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've owned this game on PC DVD and xbox 360 and played through it may times, that is why my hours are low.. I just thought I'd give this masterpiece a thumbs up before I play it a 10th time.. Graphics are still very beautiful 20 years later despite being one of the first unreal 3 games.. it's all in the art direction... They blew it out of the park! Sound is amazing with great music and voice acting and effect and positional audio. Gameplay is tight and fun.. the mix of magic and melee and guns is still fresh! Rpg elements are great and well done and enough to make you feel like you are making your own choices.. Levels are wonderous little mazes to explore that loop back through previously explored areas like a Metroidvania.. it's a absolutely increadible blast to explore this gorgeous and thematic and unique world Runs great on deck though settings are a bit clunky.. gotta turn on mouse track pad controls, easy.. then you may want to go straight to Xbox 360 controller mode in the settings which seems like it should be automatic but you're just spoiled by modern ports.. then you're setting reset Everytime you turn off the game so you may need to go into the ini file in desktop mode.. manually change the settings.. then switch ini doc to read only to get your settings to STICK.. not that hard honestly and unnecessary if you don't mind switching s few settings Everytime you start up.. 11/10. Legendary game. Must play
норм
+ Great Atmosphere. + Lots of Weapons, abilities, passives etc. + Very good level design with lots of nooks and crannies. + Music. + Some amazing voices (Martin Finnegan, Andrew Ryan) + Good Story. - Some mouse problems (acceleration/smoothing). - Some areas feel overloaded with cameras, machines or traps. - Hacking gets boring after a while. You can use Auto-Hacking-Tools to bypass this. A classic. Would you kindly play this great game?
Siendo un juego de hace 20 años, se siente muy entretenido, casi actual y con buena gráfica. La historia principal conduce bien, la ambientación oscura mezclada con ultra tecnología en la década del 60 y el mundo son por lejos lo más solido del juego. Los enemigos en un punto se vuelven un poco repetitivos, pero un detalle menor.
mto bom
Been wanting to play this, and now I have. amazing purchase
Good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.