
BioShock is a shooter unlike any you've ever played, loaded with weapons and tactics never seen. You'll have a complete arsenal at your disposal from simple revolvers to grenade launchers and chemical throwers, but you'll also be forced to genetically modify your DNA to create an even more deadly weapon: you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 21 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BioShock is still one of the greatest narrative shooters ever made, but replaying it now reveals some annoyances. The art direction, atmosphere, and world-building are second to none - Rapture remains a hauntingly beautiful nightmare, and the opening hours are as gripping as ever. Its philosophical underpinnings and iconic moments still pack a punch, especially for first-time players. But on replay, particularly when the story beats are already known, some of the game’s pacing issues become more glaring. Far too often, you’ll find yourself stuck behind a locked door, forced to stand and wait for audio logs or radio chatter to finish before you can proceed. This is fine on a first-play but on a replay it becomes tedious when you just want to explore, fight, or move on. The gameplay is still solid, and the plasmid/gun combo system offers fun combat flexibility, but it’s hard not to wish for a skip dialogue option or to simply move while it plays. BioShock remains essential but its seams show more the second time around and many years later.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 965 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's almost perfect. The world you explore is so fascinating and the tapes you pick up to learn more are super intriguing. Bioshock uses gameplay perfectly to tell it's story in a way a movie never could. The levels are outstanding, especially the Sander Cohen one. The graphics also hold up too for a game from 2007. I guess the gameplay could be better. I don't think it utilizes plasmids the best and hacking is a pain (everyone knows this). Even still, the game is a straight banger. What an original opinion! 9/10
Es entretenido, el gameplay nunca se hace repetitivo, tiene buena progresión y una historia maravillosa, ta bueno
👍
simplesmente uma obra de arte, tudo neste jogo é bom história, gameplay, puzzles etc.. simplesmente uma história impressionante para a época e sua gameplay gostosinha 10/10
СУПЕР
De lo mejor
Świetna gra pomimo lat wciąż gra się w nią bardzo przyjemnie
um jogaço absurdo simplesmente bioshock
Juegazo 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $26.6M | 65.1K | 83% | $19.99 | |
| $13.5M | 30.3K | 72% | $19.99 | |
| $7.9M | 15K | 89% | $19.99 | |
| $92.9M | 145.7K | 93% | $29.99 | |
| $1.1M | 25.4K | 92% | $1.99 | |
| $619.6K | 2.6K | 81% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.9M | 24.2K | 62% | $29.99 | |
| $15.9M | 18.7K | 80% | $24.99 | |
| $16M | 14K | 68% | $39.99 | |
| $16M | 8.8K | 84% | $49.99 | |
| $15.8M | 69.7K | 96% | $9.99 | |
| $15.8M | 14.8K | 77% | $44.99 |