
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Aug 21 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 109.7Kreviews | 93% | — | $69.9M |
| $29.99 | 1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1496 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
伊丽莎白,在我心中无疑是游戏史上塑造得最令人动容的角色之一。这一路从哥伦比亚的云端到海底的极乐城,我的心早已和这个少女的命运死死绑在一起。直到《海葬》DLC的最后,当《La Vie en Rose》与《You Belong to Me》的旋律响起,那些并肩走过的路程、流过的眼泪,在脑海里一帧帧闪回——她经历了太多苦难,也失去了太多珍贵的东西。而我,终究还是没能兑现承诺,带她去往那个向往的巴黎。 但我真心希望,在某个未被书写的世界里,她只是个普通的女孩,和布克一起,生活在洒满玫瑰色阳光的巴黎街角。 伊丽莎白,我永远不会忘了你。
Великолепная игра. Сюжет как раньше так и сейчас на уровне,если не на голову выше всех "новинок". Шутер составляющая приятная,не идеал,но хорошая.Длс сюжетные хорошие,битва в небесах душка на самом деле рандомная не понял для чего она тут игра без него не потеряла бы совсем.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
where's the insane story that everyone was talking about? i guess my first mistake was playing all the bioshock games back to back and thus massively increasing my expectations for this installment. gameplay is fine, its mid at best and a slog at some points with the weird upgrades and mechanic of only being able to carry around two weapons at any given point--which brews the linear slop rooms into something that made me want to stop playing. it really is just stay behind cover, occasionally click heads, and maybe--if you remember them-- use your stupid vigors (plasmids). what caused this whole spiral was the story. god, the story. it is so ass. i feel as if it plays into that trope of if its more convoluted and stupid beyond comprehension it will sound intelligent and deep. what struck me as awful was the implementation of the ♥♥♥♥♥♥♥ multiverse gimmick, though bias does strike me here, i am no fan of these types of stories. but, boy, i did not expect for it to be so terrible. what it had going for it was that it was even more on the nose than its sister games, which i wouldn't have an issue with if it were written well, AT ALL. you could not pay me to play burial at sea, i'm sorry. i wouldn't have hated this as much as i did if it werent a bioshock game. infinite is an entirely different thing dressed up in the flesh of it's predecessors, the skin it had decided to pick at and strip of all its redeeming qualities. If i were to at least lay a little compliment down; the world is gorgeous, i was immediately roped in by columbia's atmosphere and beauty, at least until the story had finally kicked in and such the immersion was destroyed. it is my fault being excited for something people hyped up, i just didn't expect it to be THIS bad.
История первых двух частей мне нравилась больше, но какая приятная графика и мир, улучшений много, соответственно для меня +- как первая часть, чем то лучше, чем то хуже, но факт есть факт, умели же раньше делать качественные игры..
Кажется это моя жизнь к 30 годам - лутать помойки и бухать энергетики
Trash mechanics and cringe characters
It's a review. One of many.
имба ИГРА
Good Game 11/10
一定会有那么一条世界线里你去到巴黎了对吧......
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.4M | 25.2K | 94% | $19.99 | |
| $26.6M | 65.1K | 83% | $19.99 | |
| $13.5M | 30.3K | 72% | $19.99 | |
| $6M | 11.5K | 88% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.9M | 64.4K | 80% | $33.32 | |
| $70.2M | 147.7K | 85% | $29.99 | |
| $69.4M | 57.9K | 80% | $39.99 | |
| $70.6M | 63.2K | 91% | $59.99 | |
| $69.2M | 129.4K | 88% | $29.99 | |
| $69.1M | 95.7K | 86% | $39.99 |