
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Aug 21 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 109.7Kreviews | 93% | — | $69.9M |
| $29.99 | 1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1496 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Проходил её больше 10 лет назад, и перепроходил еще лет 6 назад, да и сейчас с радостью бы перепрошёл. Великолепная игра, лучшая во всей франшизе. Тут и красивый шикарный облачный мир, и классные Букер и Элизабет, мувмент и боёвка приятные, исследование локаций не надоедает. Всё клёво! Рус.озвучку накатить не проблема
리 마 스 터 / 리 메 이 크 해 줘 개인적으론 바숔 시리즈 최고 아웃풋이라고 생각함 스팀펑크 내지는 디젤펑크를 기반으로 한 세계관이 너무 매력적이었고 동료인 엘리자베스랑 교감을 쌓아나가는 과정도 게임하는 내내 과몰입하게 됨 본편 결말이 살짝 이해가 안 가긴 했으나 그래도 이후 DLC로 추가 보완 및 완결을 해놨기 떄문에 서사적인 측면에서 개인적으로 불만인 부분은 없었음 게임의 장르가 현 시점에서 유행이 끝난 일직선 진행 슈터이긴 하나 기존 1 2편과 서사적 관련성이 본편 기준으론 크지 않고 게임 플레이 방식도 여러 솔트를 이용한 독창적인 플레이가 가능하기 떄문에 신선한 방식의 싱글플레이 FPS를 플레이하고 싶은 사람들에게 적극 추천함 다만 차후에 새로 마스터링 버전을 내게 된다면 번역은 개선해서 내줬으면 함 개판 번역의 대표 사례인 존댓말 반말 섞기는 기본이고 동전 던지고 머리? 꼬리? 이ㅈㄹ ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Una historia demasiado buena, pero tienes que si o si agarrar los voxófonos para entenderla a cabalidad, al igual que en sus predecesoras. La verticalidad extrema de este juego lo vuelve extremadamente frenético, junto con que los handyman, si bien son contadas las veces que aparecen, le añaden un montón de dificultad, sobre todo en la más alta, que castiga cualquier error por pequeño que cometas, y más aún en las etapas finales. En términos gráficos siento que ha envejecido extremadamente bien; la dirección de arte hizo un trabajo excelente y plasmó un mundo con una estética única fácilmente reconocible, que lo vuelve una experiencia extremadamente inmersiva. Al final del día, para mi lo inmersivo no tiene que ver tanto con el realismo como con la capacidad de crear un mundo coherente, y un juego tiene el fin de ser divertido, no de hacerte recargar un arma por un minuto y medio. Lo que si, platinarlo fue un suplicio: el logro de los 60 blue ribbons me debe haber tomado unas 30 horas, más o menos. Le doy un 𝟵/𝟭𝟬 en la escala de miguelitos, sólo porque las dos entregas anteriores son igual de icónicas en el apartado artístico, pero tienen una jugabilidad mas agradable a mi parecer. ELISABETH ERES LO MAS LINDO K HA PARIO MADRE vean fotos icónicas de bioshock en mi perfil :3 adios y graciuas
una de las mejores experiencias de todos los bioshok 20 sobre 10 y god
Infinite se presenta mas como un juego de disparos que esa combinacion entre immersive sim y shooter que eran sus antecesores, estaras mas enfocado en llenar tu arsenal antes que usar los vigorizadores, aunque se pueden apreciar algunos agregados que se agradecen que porfin esten aqui.
Completed the entire BioShock trilogy for the first time in 2026 on steamdeck, and my mind is completely blown. Even years after their release, these games stand as absolute masterpieces of storytelling, atmosphere, and world-building. The chilling philosophy of Rapture and the mind-bending quantum paradoxes of Columbia left me staring at the screen in pure awe. This trilogy is timeless, but man... it truly deserves a proper, high-budget remake with modern tech. 10/10. A must-play for anyone who values true art in gaming.
marvelous and mind-blowing
имба ИГРА
Two caveats: the review is for all 3 games which i bought as a bundle, and i'm not a FPS fan. With that being said: Bioshock 1: Overall, alright. Aged well, the gameplay could be fun at times, the exploration is nice, the story is nothing burger, but keeps you going. There is a plot twist at the end that you can see miles away, but the details were interesting. I do not regret spending my time on that game. Bioshock 2: much more simplistic story-wise (and the first one was not exactly elaborate) but more polished and has better overall narration and characters. Still fun exploration and a somewhat fun gameplay. I do not regret spending my time on that game for the most part. In both 1&2, you are offered some decisions - typically, between something obviously evil and obviously good - with no good reason to choose the evil option. Bioshock Infinity: the gameplay got more basic, and exploration is gone. Sad. The story is somewhere there, but 2 hours in, and i have no idea why i'm playing this. A big reveal at the end does not make a story good. A good story grows on you. Hard pass for this game. Overall, it's a meh trilogy for me.
It's a review. One of many.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.4M | 25.2K | 94% | $19.99 | |
| $26.6M | 65.1K | 83% | $19.99 | |
| $13.5M | 30.3K | 72% | $19.99 | |
| $6M | 11.5K | 88% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.9M | 64.4K | 80% | $33.32 | |
| $70.2M | 147.7K | 85% | $29.99 | |
| $69.4M | 57.9K | 80% | $39.99 | |
| $70.6M | 63.2K | 91% | $59.99 | |
| $69.2M | 129.4K | 88% | $29.99 | |
| $69.1M | 95.7K | 86% | $39.99 |