
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Aug 21 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 109.7Kreviews | 93% | — | $69.9M |
| $29.99 | 1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1496 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Da franquia BioShock, esse é o meu favorito. Que jogo! A história é redonda, a ambientação é maravilhosa e os personagens são escritos com uma profundidade que, sinceramente, acho difícil encontrar em muitos jogos atuais. E o que dizer da Elizabeth? Ah, Elizabeth... ❤️ Ela é simplesmente maravilhosa. É uma personagem que consegue carregar boa parte da experiência junto com o jogador e que torna a história ainda mais especial. BioShock Infinite é daqueles jogos que terminam e ficam na cabeça por um bom tempo. Uma história muito bem construída, personagens marcantes e uma ambientação incrível. A DLC é incrível. É o bônus aqui. ogo e história nota 5/5. Recomendo demais!
perfect
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
Очень устарела, баланс сложностей плох, на среднем очень легко, а на высоком ресурсов практически нет, из плюсов графика приятная глазу, пейзажи тоже хорошие, но в целом геймплей довольно устарел, картонные анимации и в русской озвучке мало актеров дубляжа
una de las mejores experiencias de todos los bioshok 20 sobre 10 y god
After all these years... still beautiful
There are no spoilers in this review. I will start saying that I don't play many games fully, because I don't have the time, and this is my second review of a game ever so that should mean something from me. I have played all the Bioshock games, and this might be a hot take to some people if you have heard other opinions: Bioshock Infinite was my favorite game in the series. Before I say why I loved this game, I want to say that the biggest issue someone might have with this game is their own bias, motivation and outside influence someone else has had on them, so I think you should play this game as much as you can blindly. Now, with that out of the way, I am a sucker for environments in games. I love exploring and seeing the details in the world. I enjoy looking at writings on the walls and reading headlines of newspapers. That is why I liked the first game, and that is one of the reasons I love this game. The world is beautiful in many ways. There has been a lot of effort here to present the world with all of its strengths and weaknesses and there are many hidden details you can miss if you are not looking for them. The game is surprisingly pretty linear most of the time with some sections being bigger than others, and yet, the world is incredibly vibrant with many hidden details you can easily skip. The story is pretty complicated, and I think at some points it is pretty hard to follow. You will be confused and you will think you understand and you will be confused again. But I think that is the point. The main characters are not going through a nice journey about discovery and friendship. They are going through difficult times and some heavy themes are at play here: betrayal, discovery of self, loss, different perspectives, the complex nature of relationships and power. There is a lot to unfold. But I think that is a strength more than a weakness. You are finding things out together with your companion. You are going together through a very long journey with twists and turns. And at the end you will see that the journey was worth it. All the details will suddenly make sense and will change how you see the world like a baptized man ready for a new beginning. That being said, the game is not perfect and you can see some flaws if you want to. You can see some shortcomings and they can be very valid. If you try hard enough you can see some burnt bridges. But in my view these flaws do not take away from the experience. If you focus so much on some insignificant criticism to the overall plot, you will lose the beauty of the message. It is your choice. There are enough mechanics so that the combat never gets boring. The way you can mix and match powers with guns feels really good. I like that the powers are different enough from the other games but still have some resemblance which ties in nicely with the plot. The protagonist who is sharing your journey is not a burden whatsoever and will help you in many ways. I have heard some criticism about only being able to hold two guns at the same time, but I didn't find that took away from the fun. You mostly choose two preferred weapons and stick with them. That was mostly how I have always played in the other games anyways. If you want to change your guns at any point there are plenty of others sitting around. I played on normal difficulty and the game felt pretty easy. I only died twice mostly due to my own incompetence. One thing I would say that I didn't like is that you can't manually save the game. For someone who likes exploring a lot that felt like a hindrance, but at the end of the day it didn't matter that much. All in all I think this is a great game with interesting combat, comprehensive world building, memorable characters and an insane storyline. I heavily recommend this game to anyone who is looking for a wild adventure!
Infinite se presenta mas como un juego de disparos que esa combinacion entre immersive sim y shooter que eran sus antecesores, estaras mas enfocado en llenar tu arsenal antes que usar los vigorizadores, aunque se pueden apreciar algunos agregados que se agradecen que porfin esten aqui.
Good Game 11/10
Una historia demasiado buena, pero tienes que si o si agarrar los voxófonos para entenderla a cabalidad, al igual que en sus predecesoras. La verticalidad extrema de este juego lo vuelve extremadamente frenético, junto con que los handyman, si bien son contadas las veces que aparecen, le añaden un montón de dificultad, sobre todo en la más alta, que castiga cualquier error por pequeño que cometas, y más aún en las etapas finales. En términos gráficos siento que ha envejecido extremadamente bien; la dirección de arte hizo un trabajo excelente y plasmó un mundo con una estética única fácilmente reconocible, que lo vuelve una experiencia extremadamente inmersiva. Al final del día, para mi lo inmersivo no tiene que ver tanto con el realismo como con la capacidad de crear un mundo coherente, y un juego tiene el fin de ser divertido, no de hacerte recargar un arma por un minuto y medio. Lo que si, platinarlo fue un suplicio: el logro de los 60 blue ribbons me debe haber tomado unas 30 horas, más o menos. Le doy un 𝟵/𝟭𝟬 en la escala de miguelitos, sólo porque las dos entregas anteriores son igual de icónicas en el apartado artístico, pero tienen una jugabilidad mas agradable a mi parecer. ELISABETH ERES LO MAS LINDO K HA PARIO MADRE vean fotos icónicas de bioshock en mi perfil :3 adios y graciuas
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $12.4M | 25.2K | 94% | $19.99 | |
| $26.6M | 65.1K | 83% | $19.99 | |
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| $6M | 11.5K | 88% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.9M | 64.4K | 80% | $33.32 | |
| $70.2M | 147.7K | 85% | $29.99 | |
| $69.4M | 57.9K | 80% | $39.99 | |
| $70.6M | 63.2K | 91% | $59.99 | |
| $69.2M | 129.4K | 88% | $29.99 | |
| $69.1M | 95.7K | 86% | $39.99 |