
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $132.2K — a different platform, not this one.
A NEW RETRO-STYLE JRPG Beloved Rapture is a mid-length adventure, focusing heavily on the storytelling - exploring trauma, friendship, existentialism & LGBTQ themes. • GAMEPLAY Choose from Classic or Story mode(s) to cater your experience. Meet and recruit Six total playable characters , each with unique stats & skills. • COMBAT Featuring dynamic, challenging turn-based combat . There are NO random encounters or forced grinding. Earn new gear and Level Up to grow more powerful. • EXPLORATION Seek out riches, loot, mini-games and other optional content. We want your to feel immersed in this world, leaving out filler side-quests, and instead aiming to keep your playthrough fresh and exciting. STORY Johan, an introverted young man from the countryside, finds himself thrown into a conflict beyond his comprehension. The Aeons—-an enigmatic & cultish militia—move ever closer to his isolated hometown. Now faced with a threat to his once-elysian life, Johan must decide the role he is destined to play in their escalating conflict. At his side are Aiden, the mysterious son of an exiled warrior, who has trained since childhood in the mystic arts; and Crysta, a runaway noblewoman intent on ending the war before it reaches her family. Through his coming-of-age journey, Johan confronts the ghosts of his family trauma, his passions and sensuality, and ultimately his own demons.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $19.99 | 65ratings | 68% | — | not modelled |
| $11.99−40% | 236reviews | 83% | — | $132.2K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | Free | |
| — | 0 | 0% | — | |
| — | 29 | 36% | $7.49 | |
| — | 8 | 66% | $19.99 | |
| — | 10 | 88% | $19.99 | |
| — | 12 | 86% | $11.05 |