
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $270 — a different platform, not this one.
While attempting to skip out on a homework assignment and meet up with his friends at the arcade, a teenager by the name of Yusis is suddenly enveloped in a blinding light and transported to Kreisia— a world where fantasy meets reality. Soon after, he learns he has been summoned as a Savior to deliver Kreisia's people from the threat of the Overlord. Thinking everything happening around him is simply a dream, Yusis readily agrees to the task of saving the world and begins preparing for what is inevitably to be far more than he ever bargained for! Blazing a new trail in classic RPGs, Journey to Kreisia is bound to please fans of the genre with plenty of engaging features such as hunting for hidden treasures, testing one's strength in challenging battle arenas, and taking up a variety of subquests! Customize the fighting technique by raising weapon levels, equipping various orbs, and using extremely handy monster guide when in need of more information to perfect your battle skills!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $7.49−50% | 29ratings | 36% | — | not modelled |
| $7.49−50% | 1reviews | 100% | — | $270 | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $14.99 |
| 36ratings |
| 73% |
| — |
| not modelled |
| $14.99 | 5ratings | 96% | — | not modelled |
| $7.49−50% | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 14 | 68% | $7.49 | |
| — | 7 | 98% | $9.99 | |
| — | 15 | 88% | $28.99 | |
| — | 20 | 82% | $24.99 | |
| — | 31 | 82% | $9.99 | |
| — | 8 | 66% | $19.99 |