
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
The special tactics JRPG that lets You talk directly to the Hero. Marshal your wits and fight your way through turn-based battles and awkward conversations alike. Choose your words and actions with care. Or don't. See what happens... At the onset, you (yes, you 🫵) will be connected to a hero with his own plans, hopes, and fears, in a world that has raised him for this role. Soon after, more allies join him. Question them, advise them, and guide them on their way. Your treatment of them will shape how events unfold. Explore a vibrant world Branching dialogue with interjections An unorthodox tactical battle system Turns are split into 6 substeps, actions have varying substep durations and areas of effect. Slower actions might hit harder, while faster actions can be easier to land. Both Player and Enemy units queue multiple actions ahead of time, then execute them concurrently. Time your actions and movements carefully to hit your opponents before they hit you. Inspired by fighting game concepts such as footsies, frame data, and attack interruption. Fight challenging battles with multiple units Other Features A varied soundtrack (with genre inspirations including jazz fusion, electronic, and folk music) which reacts dynamically to gameplay. A narrative with layers. Built on top of a custom 2D game engine.
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The special tactics JRPG that lets You talk directly to the Hero.
Marshal your wits and fight your way through turn-based battles and awkward conversations alike. Choose your words and actions with care. Or don't. See what happens...
At the onset, you (yes, you 🫵) will be connected to a hero with his own plans, hopes, and fears, in a world that has raised him for this role. Soon after, more allies join him. Question them, advise them, and guide them on their way. Your treatment of them will shape how events unfold.
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How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | Free | |
| — | 11 | 64% | $4.79 | |
| — | 0 | 0% | — | |
| — | 0 | 0% | — | |
| — | 0 | 0% | — | |
| — | 51 | 82% | $4.49 |