
Embark on an emotional first-person narrative adventure where you control the story—and affect its outcomes—with your real-life blinks. With this innovative technique you will fully immerse yourself in a world of memories, both joyous and heartbreaking, as your whole life flashes before your eyes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.57/day in the week to Aug 22 → 17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 23.9Kreviews | 98% | — | $3.5M |
| $5.24−65% | 1.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1223 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pague mas o menos 1$ por el juego en oferta, sinceramente siento que los estafe yo, pido perdon por no pagar mas, de verdad que fue toda una experiencia y ahora me siento culpable de haber pagado tan poco, perdon de todo corazon. No voy a poder dormir de la culpa asi que ahora vengo a dejar una reseña para ayudar a compensar eso y tener mi conciencia mas tranquila, jueguenlo de verdad es toda una experiencia, ojala de una sola sesion porque te pega mas fuerte, no dura mucho, mas o menos 2 horas. pero por el precio y la experiencia, vale mucho mas.
game has a pretty neat mechanic to keep tears in your eyes so you never have to blink and leave your memories :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 8.2K | 97% | $11.99 | |
| $3.5M | 8.1K | 89% | $19.99 | |
| $3.5M | 3.5K | 63% | $59.99 | |
| $3.5M | 4.5K | 87% | $19.99 | |
| $3.5M | 5.2K | 68% | $39.99 | |
| $3.5M | 6.5K | 58% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $567.1K | 1.3K | 97% | $19.99 | |
| $104.5K | 556 | 100% | $9.99 | |
| $14K | 54 | 100% | $11.99 | |
| $5.7K | 66 | 76% | $4.99 | |
| $1.2K | 10 | 70% | $5.99 | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $1.99−80% |
| 52ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No game has ever made me feel the way this one has. It dug up some bad memories, but it made good ones. This is a truly fantastic game and the visuals and art style were genuinely beautiful, what's more- THE SOUNDTRACK. Holy, the soundtrack completely made the game and story even more impactful on my life. Lasting effects I have obtained after playing this? Piano music makes me sad. It felt good to cry as much as I did, however.
Peso. I ricordi vissuti come un battito di ciglia. Sperimentazione ludonarrativa molto interessante che forse meritava una durata maggiore, ma è giusto che la trasmigrazione di un'anima sia veloce come la sua morte. Peccato che l'utilizzo dell'occhio del videogiocatore comprometta l'assimilazione totale dei dialoghi (a meno che uno non abbia una resistenza d'acciaio citando un achievement), ma fa parte del patto narrativo. I ricordi, come i sogni, sono frammenti dispersi nella nostra memoria e possono essere addirittura alterati, mescolati, eliminati e ricodificati. Uno dei più bei videogiochi sul tema della morte e del vivere pienamente con il corpo e con la mente insieme a What Remains of Edith Finch. Solo il linguaggio videoludico poteva creare una tale immedesimazione e immersione nella vita del protagonista. Non vedo l'ora di giocare al nuovo videogioco di questi genietti indie. Avercene! [b]Pagella videoludica[/b] Storia: [b]7[/b] Gameplay: [b]7.5[/b] Grafica: [b]6.5[/b] Colonna sonora: [b]7[/b] Rigiocabilità: [b]media[/b] Voto complessivo: [b]7+[/b]
It's been a wonderful experience
I've played this game a few years back and just now decided to 100% it. I completely forgot how gut-wrenching it was and I believe that even after those few years my playthrough ended in the same way as back then. Amazing sob story.
he acabado con los ojos rojos por tratar de no parpadear
this might be the the most beautiful and meaningfull game i've ever played
ran out of tissues
我要哭死了,杀我别用亲情刀。我不知道我是否玩懂了这个游戏,我只知道男主是个很好的人,妈妈是个很好的妈妈,世界如此美好,为什么命运偏不如意
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.