
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.2Kreviews | 59% | — | $9.4M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2367 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
剧情莫名其妙,人设单薄,关键动画对话还不能跳。探图有一点点意思,战斗完全是敌人复用。画面倒是可以,但动作设计剧情设计一拉到底,弗里克也就是做宝可梦的水平,玩完这游戏我理解任天堂了。
As a big fan of the the Nier series and Stellar Blade, this game is proving to be a good hold over until we get more from those franchises. The world lore has me intrigued so far, gameplay with the companion dog is good, exploring around this open areas has been enjoyable, and PC port has been running great on my end. Seems Game Freak is heading in a better creative direction with this title. If they take the feedback they're getting, I can see promise for similar games like this from Game Freak in the future.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 16K | 97% | $24.99 | |
| $9.4M | 24.4K | 93% | $9.74 | |
| $9.4M | 5K | 49% | $59.99 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
| $9.4M | 227.9K | 87% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $53K | 81 | 72% | $24.99 | |
| $43.6M | 106.3K | 57% | $34.99 | |
| $9.9M | 12.5K | 76% | $39.99 | |
| $474.2K | 1.9K | 75% | $11.24 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
컷씬 넘기기 없어 그래픽은 뭔가 자갈자갈하고 거리감이 있어 조작감은 뭐이리 초파리처럼 날아댕기는거 같은 조작감이야 스토리는 전하고자 하는게 뭔지 1도 모름 80퍼 세일 때 사셈 개똥겜
I have no clue what people were talking about the performance issues. I haven't experienced any issues with the frames at all while playing this game. The combat system is interesting, yet challenging to master at first; but once you get the hang of it, it is a whole lot of fun! The environment and visuals are beautiful. Game Freak went out of their comfort zone with this one and I am proud of them for doing so. I would totally recommend this game to any fans of the Action RPG genre!
在這遍地都是鮮豔花朵的破敗世界中 一人一狗在其中遊蕩的沉浸感 戰鬥也很爽快 讓我很享受遊戲過程 但能吐槽的東西也不少 素材重複用、角色面癱、謎語人、某位大哥天天打之類的就不用提了 其他還有 1. 導引系統有夠爛的(包括空氣牆) 2. 進食系統可有可無(包括摘培跟養雞) 3. 重製點數竟然不會把已開花的刀法點數也重製??? 4. 2026了升級技能樹還不能一鍵升滿,還要點個半天 5. 狗跟人竟然還共用技能點數 6. 升級遠程武器(弩&弓)的道理我懂,啊怎麼連箭矢弩矢也要花錢升級,而且升級遠程相關的東西都貴死 7. 其他找到過的人事物都會標示在地圖上 ,那為什麼不把看過的壁畫也標示在地圖上 8. 尾王造型醜到爆炸 9. 結尾名單都能跳過了,NG+的過場動畫為什麼不能跳過 以上就是目前能想到的吐槽點,供參 發表評論時,成就只剩下NG+就能全成就 但NG+不能跳過場動畫,直接成了讓我不想跑的主因 等哪天PATCH可以跳過之後再回來補
Beau graphiquement, Le gameplay est super OK et on a le choix de jouer le personnage de diverse façon. Donc gameplay pas unique et rejouable. Du Game+ Donc il mérite pas la bad take qu'il se prend c'est un bon 8/10. Seul bémol qu'on peut lui faire. Histoire pas totalement émouvante mais quand même TRES bien. Bande son pas assez grande. Bestiaire de boss répétitif. ( il y a un passage ou on se bat 4-5 fois contre le même boss). Le Manque d'effort, et les choix des " manager" étaient mauvais ce qui rend un jeu juste Bon alors qu'il aurait pu être excellent. Un Nier Automata Eco+
I really enjoy this game so far!! if you like parry based combat like Sekiro you'll enjoy this in my opinion, I've had zero gameplay issues, bugs or noticeable frame drops!! :3
クリアまでプレイ。 全体としては「かなり惜しい良作」という印象です。個人的には78~80点くらい。 戦闘はパリィ主体ですが、SEKIROほどシビアではなく、パリィ系アクションの入門として遊びやすい難易度。成功した時の爽快感もしっかりあります。 特に良かったのはクゥとの連係。エマをリアルタイムで操作しながら、クゥの技を状況に応じて使い分けるシステムは本作ならではで、最後まで楽しめました。 一方、エマ自身のアクションはもう少し広がりが欲しかったです。必殺技や武器ごとの個性、パリィからの派生など、ビルドによって戦い方そのものが変わるくらいの深さがあれば、さらに面白くなったと思います。 一番惜しかったのは敵とボスのバリエーション。同系統のボスはムーブの使い回しが目立ち、一度パターンを覚えると後半も同じ感覚で攻略できてしまいます。プレイヤー側は上達していくのに、敵側から新しい課題をあまり提示されないため、終盤ほど簡単に感じました。 ストーリーや世界観も素材は面白いのですが、会話の妙な「間」や情報開示の仕方など、見せ方で損をしている部分があります。発売後すぐにカメラやテンポなどへ修正を入れている開発側の対応は好印象です。 欠点はありますが、戦闘の手触りとエマ&クゥのコンビには明確な魅力があります。 「パリィ系アクションに興味はあるけど、フロム作品は少しハードルが高い」という人には特におすすめ。 このシステムを土台に、ボス・技・ビルドの幅を増やした続編が出るならぜひ遊びたい作品です。
Ich habe es vorbestellt. Ich kann nach gut 7 stunden sagen, es ist in ordnung, es hat potenzial, das kampfsystem ist etwas "einfach" der Soulslite anteil ist eher das Lite groß geschrieben, jedoch gefällt es mir. Es hat eine aspekte die ich vermisse, siehe Optische anpassung durch rüstungen, oder möglichkeiten kosmetiks zu bekommen. Denoch, mir movment legasteniker, gefällt das game trotzdem recht gut, die welt sieht schick aus und hat absolut eine gute größe bis jetzt. Es ist selbst auf normal noch gut machbar, der Rote faden dargestellt durch eine blaue leitfaden wellen dings hilft auch etwas dabei und die finisher finde ich bis jetzt unglaublisch schön gemacht. Alles im großen und ganzen, würde ich das spiel empfehlen, ist es ein vollpreis titel nein, dafür ist es zu teuer, wäre es für gute 40 € oder annährend währe es denke ich fairer, jedoch bedenkt wenn man das hier liest, ich habe ERST 7 fast 8 stunden in dem game und weiß nicht was noch alles kommen wird.
слабо, очень слабо
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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