
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
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Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.2Kreviews | 59% | — | $9.4M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2359 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Don't waste your time and money on this game. It is a worse version of stellar blade in my opinion. Gameplay: The beginning of this game is fun for first few hours since everything is fresh and combat is also good. But there is no enemy variety and the same 3-4 bosses are reused which ends up making the best part of this game (combat) feel bland. There is no point in exploring any of the areas as there aren't any real rewards. At most you might get some extra upgrade material but that's about it. During the later half of the game I just stopped exploring all together and just ran it down to the boss so that I could clear the area. There is a food mechanic in the game which feels like an after thought and feels like it has no impact what so ever. Story: The story is so boring. It super slow and has a lot of un-skippable cut scenes. The characters have zero emotions. They just stand still and talk. Not to mention there are parts of the game where you are playing and a character is talking in background which locks you out of doing anything besides walking in circles until they finish speaking.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 17.6K | 97% | $24.99 | |
| $9.4M | 29.1K | 93% | $9.74 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
| $9.4M | 227.8K | 87% | $3.99 | |
| $9.4M | 15K | 82% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $53K | 81 | 72% | $24.99 | |
| $43.6M | 106.2K | 57% | $34.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $474.2K | 1.9K | 75% | $11.24 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这里的BOOS 攻击模式:冲-左勾拳-右勾拳-远程攻击-再来个地面技.........全部都是这样!
el juego no es una maravilla pero es bastante disfrutable. lo recomiendo si te gusta nier automata o stellar blade.
It is finally refreshing to see something genuinely new from Game Freak. Beast of Reincarnation has a great concept and a compelling story that instantly hooked me. The combat is really satisfying, it focuses heavily on parries and blends some cool turn-based elements with Koo, even if it isn't quite as buttery smooth as games like Stellar Blade or NieR: Automata. The soundtrack is good too, though it does tend to get a bit repetitive after listening to the same track for a while. That said, the game definitely has its issues. There is no FOV slider (making it harder to fight larger enemies when the camera clips into you), you will run into some stuttering in certain areas, and the heavy post-processing makes the visuals look unnecessarily blurry unless you manually edit the game files to turn it off. On top of that, upscaling settings refuse to save upon exiting, and there are some minor annoyances with the controller layout buttons. Because of regional pricing in where I live, it is pretty cheap and priced like a standard AA title, making the core game well worth it. Even so, you are probably better off waiting for a sale or until they patch out all these technical hiccups before jumping in.
Beast of Reincarnation is a game I genuinely enjoyed overall, even if it has some rough edges. The combat system is easily the highlight for me: the different skills, arrows, bolts and simple-but-satisfying combos feel great to use and kept me engaged throughout the whole game. The story itself is actually very interesting, and the worldbuilding is fantastic. The mix of post‑apocalyptic, medieval and fantasy elements creates a setting that really pulled me in. But the way the story is told… that’s where the game lost me a bit. Every character feels strangely emotionless, the cutscenes lack energy or inspiration, and after a while I honestly found myself zoning out during the long dialogue sections. It’s a shame, because the underlying story is good — it just isn’t presented in a way that keeps you awake. The maps also feel a bit lifeless, and the enemy variety is unfortunately very limited. Small spoiler warning: [spoiler] One thing that frustrated me a lot is how boss fights sometimes end. You beat a boss fair and square, get its HP to zero, and then a cutscene plays where your character suddenly gets destroyed as if the fight never happened. This happens more than once and really kills the sense of achievement. [/spoiler] In the end, I think this game deserves a neutral rating — something between “recommended” and “not recommended”. I truly hope the developers keep going, don’t lose motivation, and maybe address these issues in a future installment, because the foundation here is genuinely strong.
Игра хорошая, но не для всех как и любой соулслайк. Ощущение, что игре не хватило бюджета, жаль если так, к примеру невозможность переодеть Эмму, несколько скудные локации и заставки можно объяснить только этим. Понравилась главная героиня Эмма и ее спутник волк, который очень помогает как во время боев, так и при исследовании локаций, находя и отмечая предметы на карте и подбирая различный лут, оставшийся после убитых врагов. Боевка местами кривая, но в целом неплохая. Большой минус разрабам за отсутствие русского языка, но благо есть любительский перевод неплохого качества. Оценка 7 из 10
Imagine my surprise when some items that Koo can use suddenly had actual pictures/icons instead of just his head. If those hadn't appeared after the last patch, I would have thought it was a design-choice, but now it feels like another section of the game that wasn't finished in time and got stitched together? I would write something else, but just like this game, that could have been perceived as "repetitive" or "badly executed".
[h1][i]Uma História incrível, porém, assombrada por um Port horrível.[/i][/h1] Beast of Reincarnation é um jogo da desenvolvedora, tão famosa, GameFreak, conhecida pelos seus belíssimos jogos da franquia Pokémon, e sim, estou sendo sarcástico, porque uma boa parte deles são horríveis, desculpem, Nintendistas. Enfim, agora, a GameFreak começa uma nova IP, porém, mesmo sendo uma IP nova, ela não possui originalidade, aqui temos uma mistureba de vários jogos, começando com Nier Automata, Stellar Blade, Sekiro e por aí vai. É necessariamente ruim? Não, não é, mas, é bom deixar bem claro que Beast of Reincarnation não é algo, digamos, propriamente inovador. Começando pela História, ela é fantástica, a minha única crítica seria a forma de como ela é contada, de primeira, é confuso mas, aos poucos as peças vão se encaixando, tem seus momentos clichê mas, é uma história que ao meu ver, é excelente. O ponto mais forte de BoR é o combate. É um soulslike mas ao mesmo tempo não é, ele foca bastante em fazer Parry, e a parte interessante é que este jogo, te perdoa bastante, o Parry é bem tranquilo de fazer, até mesmo para os iniciantes, e sim, o jogo tem seletores de dificuldade, então como eu falei, ele tenta ser vários jogos ao mesmo tempo e, isso é bom e ruim, é bom, porque você vê aquela inspiração de um jogo que você tanto gosta mas a parte ruim é, falta originalidade. É tipo você entrar e pesquisar por jogos Indies, a esmagadora maioria é roguelike, então, não querendo falar mal de jogos indies, eu amo eles, eu quero dizer que, a falta de originalidade termina não atraindo tanta gente como os devs esperam. Claro, existem jogos indies com ideias originais e criativas mas, no caso de BoR, tudo aqui é um mix de jogos que já existem, nada original. Continuando, o combate é bom, frenético, intenso, épico e por aí vai, mas, o combate é bom, porém, repetitivo demais. E é aqui que Beast of Reincarnation começa a mostrar os problemas. Não tem muita variedade de inimigos, você vê quase os mesmos inimigos uma boa parte do tempo, olha, eu até faria vista grossa pra isso mas não dá, é repetitivo DEMAIS e não só isso, o gameplay loop do jogo INTEIRO é REPETITIVO demais, eu disse anteriormente que a História é fantástica e ela realmente é mas, o que prejudica IMENSAMENTE a história, é o gameplay loop, cara, você faz a mesma coisa durante o jogo INTEIRO, tem umas mudanças aqui e ali mas são POUCAS, cara, fiquei por um triz de deixar uma review negativa mas depois de ver o final, eu pensei, vou dar uma chance. O que me manteve jogando BoR foi apenas a história, porque a exploração é uma porcaria. Não tem tanto incentivo para você procurar item, até porque, TODAS AS ESPADAS, quando upadas, tem a mesma potência de ataque, o que muda é que, algumas são imbuídas em fogo, etc, só isso. Armaduras? Elas não mudam sua aparência, apenas seus stats. Comida que é um item importante para melhorar seu personagem, depois de comer uma vez, ele aumenta, sei lá, 1 de ataque, sim, UM, APENAS UM, você se mata pra procurar ingrediente para ganhar míseros 1 de ataque bônus, então, de novo, uma porcaria. E não para por aí, BoR também tá entre os meus top 10 piores ports de PC, minha nossa, meu jogo crashou umas 3 vezes, aconteceram problemas de iluminação e o jogo me forçando TODO tempo a usar FSR invés de usar outro upscaler como DLSS, e vale mencionar, isso aqui ainda usa DLSS 3.7. E atenção usuários de UltraWide, isso aqui não tem suporte nativo. Vá atrás de um mod. E veja só, a GameFreak mais uma vez fazendo jogos bugados ou ports lixos, a GameFreak manda bem nisso, e nem fico surpreso, afinal estúdios japoneses por algum motivo, não são lá bons fazendo ports de PC. E pelo que vi, a coisa tá pior nos consoles, fora a otimização que tá horrível no PC mas, bom, acho que não tenho direito de falar sobre otimização. No fim, a história é incrível, tem um final muito legal, personagens bem legais, memoráveis até mas, que port horroroso. Novamente, eu deixo uma review positiva porque o final de BoR realmente me arrancou um grande sorriso no rosto, eu sempre estou aqui disposto a aproveitar uma boa história, e BoR, conseguiu me entregar uma boa história. Se eu recomendo comprar agora? Não. Porque? Esse jogo precisa de uns ajustes, tem problema demais, e eu digo problema técnico mesmo mas, se eu fosse dar uma nota, daria um sólido 7/10, nada mais do que isso, é um jogo bom, divertido mas, assombrado por dezenas de problemas técnicos.
I don't care what anyways says this game is great and yes, I beat it, but if you feel it might not be for you, wait for a sale and when you play do not give up in the first few chapters. Give it a good chance; also, by the time you play, some things might be fixed, and it might be even better. another thing is the game ran great for me
I think the combat feels good and i like the koo attacks, the exploration feels cool with the vines you can place, the grappling hook and the vine extending from your leg. I like the song that plays in the overworld but it gets a bit repetetive. i've only done the first main boss so far but i honestly don't really have many gripes with the combat as other people seem to have
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