
Defend the fortified beaches of Pacific against invading forces in this WW2 FPS game as the enemy attacks you with troops, tanks, planes and more! Play on your on own or COOP while using iconic Japanese and American WWII weapons and prepare your defenses with mines, explosives, and more!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Beach Invasion 1945-Pacific is a World War II FPS game in which players defend fortified Pacific island beaches from invading armies of troops, tanks, and planes. Use a variety of iconic and authentic weapons from the United States and Imperial Japan of World War II, including machine guns, naval guns, and anti-aircraft guns. Fortify your defenses with mines, explosive barrels, artillery fire, and weapon up grades!
Beach Invasion 1945-Pacific, the sequel to Beach Invasion 1944, also adds for the first time the option to play co-op multiplayer with your friends. Players take on the role of American or Japanese soldiers manning machine guns and turrets to protect tropical islands of the Pacific. During these huge amphibious and airborne operations, the player's mission is to destroy as many invading forces as possible with the help of several machine guns, anti-aircraft guns, naval gun nests and bonuses from supply drops.
Choose from two factions and four maps: Take over the Japanese defenses on the Pacific islands of Iwo Jima and Peleliu, or the American defenses at Manila Bay in the Philippines and Attu Island in Alaska.
Hardcore action in an immersive World War II setting with realistic sounds and special effects. Relive memorable and epic moments from your favorite World War II movies and TV series. Non-stop action with continuous naval and airborne attacks in changing weather conditions day and night.
A wide variety of enemies will appear, including marines, flamethrowers, rocket launchers, warships, transports, tanks, amphibious vehicles, fighters, bombers, and more. You can unleash mortar attacks and rain destruction on your enemies!
Obtain temporary upgrades for your weapons, including poison gas, armor-piercing shells, explosives, and incendiary bombs. Combined, they create even more powerful upgrades.
Fortify your defenses with anti-personnel mines, anti-tank mines, and explosive gun barrels.
You can earn medals by completing various actions as you progress.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 273reviews | 80% | — | $92.8K |
| $9.99 | 68ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1][b]「太平洋の防波堤となれ。―掃射偏執狂(トリガーハッピー)に捧ぐ、思考停止の『弾幕』と『爆炎』の祭典」[/b][/h1] [h1]ストーリー[/h1] 1945年、太平洋。 水平線を埋め尽くすのは、アメリカ海軍の艦隊と上陸用舟艇。空を覆うのはコルセアとB-29の編隊。 孤立無援のトーチカに篭るあなたに、撤退命令などない。あるのは目の前にある機銃と対空砲、そして「一歩も通すな」という命令だけだ。 さあ、鉛の雨を降らせて、連中を海へと送り返せ。 [h1]概要[/h1] かつてゲームセンターやPCで人気を博した『Beach Head 2000』や『Operation Wolf』の流れを汲む、固定砲台型(ステーショナリー)FPS。 プレイヤーはその場から動くことはできない。迫りくる歩兵、戦車、戦闘機、爆撃機を迎撃し、ウェーブ(波状攻撃)を耐え抜くことが全てだ。ステージクリアで得たポイントで武器をアップグレードし、地雷を撒き、支援砲撃を要請して、より激しくなる敵の攻勢に備えるプレイスタイルになっている。 [h1]感想[/h1] [b]頭を空っぽにして「撃つ」それ以上の説明が必要か?[/b] このゲームは、複雑な戦術や深遠なストーリーを求める場所ではない。仕事で疲れた夜、ビール片手に「ひたすら何かを破壊したい」という原始的な欲求を満たすための、極上のストレス解消ツールだ。 特筆すべきは、その圧倒的な「物量」と「爆発」だ。 画面を埋め尽くす何百、何千という敵兵士。それをmg42や九六式機関銃でなぎ払う時の、プチプチを潰すような快感。戦車が爆散し、戦闘機が火を吹いて墜落する際のエフェクトとサウンドは、低価格なインディーゲームとは思えないほど迫力がある。 「史実? 知るか!」と言わんばかりに、ありえない数のシャーマン戦車やP-38が突っ込んでくる光景は、もはや戦争映画というよりは怪獣映画に近い。このB級映画的なノリと、撃ちまくる爽快感こそが本作の最大の魅力だ。 しかし、それは同時に「飽き」との戦いでもある。 基本システムは「狙って撃つ」だけ。移動もなければ、地形の変化もない。最初の1時間は最高にハイになれるが、2時間もすれば同じ作業の繰り返し(グラインド)であることに気づくだろう。 良くも悪くも「豪華なクリッカーゲーム」であり、長く遊ぶには自身の集中力との勝負になる。 [h1]評価[/h1] 【GOOD】 ・『Beach Head』世代には涙が出るほど懐かしい、シンプルかつ豪快な「撃ちっ放し」ゲームプレイ。 ・敵の配置密度が高く、爆発エフェクトや破壊描写が派手なため、視覚的なカタルシス(爽快感)が非常に高い。 ・価格が安く、短時間の暇つぶしやストレス発散として割り切ればコストパフォーマンスは優秀。 【BAD】 ・[b]究極の単調作業。[/b] どのステージも「来る敵を撃つ」だけで変化に乏しく、長時間プレイすると強烈な睡魔に襲われる。 ・ヒットボックス(当たり判定)が大味で、明らかに当たっているのに無効だったり、逆に適当に撃っても当たったりすることがある。 ・武器のアップグレードに必要なポイントが多く、爽快な無双プレイができるようになるまでの「稼ぎプレイ」がやや苦痛。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese +3 more
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
In the game trailers, the field of view is nice and clear, edges are defined. Not so in game, muddy looking, hard to discern targets. Won't be trying any more titles from this developer.
Beach Invasion 1945 - Pacific is a World War II–themed action shooter developed and published by AIx2 Games that focuses squarely on one core fantasy: holding a fortified Pacific beach against overwhelming enemy forces. Rather than telling a detailed historical narrative or guiding the player through scripted missions, the game drops you directly into the chaos of invasion defense, where survival, firepower, and positioning are the only priorities. Set across island locations inspired by the Pacific Theater, the experience emphasizes constant pressure, large enemy waves, and the raw spectacle of combined-arms warfare unfolding right in front of you. Gameplay revolves around wave-based defense, blending elements of arcade shooters and light tower defense. Enemies arrive relentlessly by land, sea, and air, forcing you to react quickly as infantry rush your position, tanks roll across the sand, aircraft strafe from above, and naval units bombard from offshore. You are given access to an assortment of period-appropriate weapons and emplacements, including machine guns, heavy cannons, anti-aircraft guns, and explosive tools designed to thin out advancing forces before they overwhelm your defenses. The controls are straightforward and responsive, encouraging a constant rhythm of aiming, firing, reloading, and repositioning as threats emerge from multiple directions at once. One of the game’s strongest features is its cooperative play, which significantly enhances the experience. Defending a beach alongside another player transforms the game from a straightforward endurance test into a more tactical struggle, as teammates can divide responsibilities, cover different firing angles, and respond more effectively to sudden surges in enemy units. Co-op amplifies the sense of scale and intensity, especially when both players are juggling airborne threats while ground units close in simultaneously. While the core mechanics remain simple, cooperation adds an emergent layer of strategy that keeps matches engaging longer than solo play alone. Visually, Beach Invasion 1945 – Pacific adopts a utilitarian approach. The environments, character models, and effects are not designed to rival high-budget war games, but they are clear, functional, and readable during chaotic moments. Explosions, muzzle flashes, and aircraft silhouettes stand out clearly against the beach and ocean backdrops, ensuring that the player is rarely confused about what is happening, even when the screen fills with enemies. Sound design reinforces the intensity with constant gunfire, engine noise, and explosive impacts that sell the feeling of a desperate last stand, even if the overall presentation remains modest rather than cinematic. The pacing is intentionally aggressive, with little downtime between waves. This keeps adrenaline high but also defines the game’s biggest limitation: repetition. The central loop of defending against increasingly large waves is satisfying in short bursts, particularly with friends, but over longer sessions it can begin to feel predictable. Without a campaign structure, story progression, or significant variation in objectives, the experience relies heavily on the player’s enjoyment of pure mechanical combat and score-chasing. Those looking for narrative context or evolving mission goals may find the game’s scope too narrow for extended play. Despite this, the game succeeds in delivering exactly what it promises. It is unapologetically focused on frantic beach defense and does not attempt to stretch beyond that concept. The choice to emphasize replayable scenarios over scripted storytelling gives it an old-school arcade sensibility, where mastery comes from improving reaction times, learning enemy patterns, and coordinating efficiently in co-op. The option to play as different factions and across multiple Pacific locations adds some visual and thematic variety, even if the underlying mechanics remain largely unchanged. In the end, Beach Invasion 1945 – Pacific is best suited for players who enjoy straightforward, action-heavy shooters and cooperative survival gameplay. It doesn’t aim to be a historically rich or narratively complex war game, but rather a focused, energetic defense experience built around overwhelming odds and constant combat. As a quick, replayable shooter—especially when played with a friend—it delivers tense, chaotic fun rooted in classic arcade design, even if its simplicity prevents it from offering long-term depth. Rating: 7/10
what a ♥♥♥♥ game. terrible graphics, UI, optimization, sound effects, physics, options. what a load of ♥♥♥♥
It's. . .ok. . .at best. The lag in moving and aiming down sights is horrible. But maybe it's supposed to be that way in an effort to give you the feel of manning WW2 era guns. Either way, I was looking for a story mode but turns out that this is just a repetative arcade style shooter. The promo video makes it look way better than it does actuality. If you catch this on sale, it's worth a buy just for the ability to play both sides of the conflict in WW2. But there isn't much of a replay value, and the moods get boring fast
夜间战斗什么都看不到,黑漆漆的影响游戏体验
It's Beachhead for the 21st Century.
zmarnowałem hajs
Worth more imo.
This game is what i call art. It feels that you are a gunner protecting U.S.A, well thats bc you are but thats not the point this game is worth the 3 bucks. I hope that this game is the next big game and grows. If you are wondering i think that even though you have to pay for a little bit of the game you can still have fun and have the thrill of being a kid again.,
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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