
In Battlestar Galactica: Scattered Hopes, take command of a fleet escaping the annihilation of the Twelve Colonies. Manage crises on board as you prepare for the next encounter with the Cylon Fleet. Times are dire, and hard choices must be made. Your only hope: rejoin the Battlestar Galactica.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 31 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Battlestar Galactica: Scattered Hopes is a survival fleet-management roguelite with procedural narrative design and real-time space battles. Shoulder the heavy burden of leadership as you make critical decisions for your fleet’s survival under constant pressure.
You command a fleet of survivors relentlessly chased by the Cylon Fleet. Each new run represents another desperate attempt to rejoin Humanity’s last hope: the Battlestar Galactica.
Prepare, fight, and survive at all costs.
So say we all.

Fleet Management phases offer limited turns to prepare until the next inevitable Cylon assault. As the enemy draws closer, designate priorities to ensure your fleet’s survival:
Dispatch expeditions to nearby points of interest for resources
Allocate supplies and personnel to resolve urgent situations
Upgrade ships for survivability and firepower
Train crew to improve efficiency in and out of combat

Your decisions continuously affect the Fleet’s overall status: faction politics, healthcare, and maintenance levels. Each indicator dynamically triggers narrative events tailored to your fleet’s condition. Your fleet’s fate can evolve in drastic ways if you’re not careful: epidemics, critical system malfunctions, or even a full-blown civil war.
In times of crisis, the Fleet looks to you to make hard decisions. Given your limited resources and time, determine if your fleet can afford to solve a crisis immediately or suffer its negative effects over time.
Perhaps the most challenging crisis you’ll face will be discovering a Cylon has infiltrated your ranks: investigating suspects will cost resources, but taking too long will cost lives.

The Cylon Fleet overwhelmingly outnumbers you. Each encounter is about survival, not victory. Fight high-risk tactical battles while your fleet prepares an FTL jump to safety.
Coordinate frontline squadrons with powerful Gunstar strikes in real time
Use Tactical Pause at any time to preview your attacks and enemy movements
Create synergies to deploy enemy-specific strategies by leveraging your unit strengths and unique abilities.

Rejoining the Battlestar Galactica is a perilous mission with no margin for error. Most fleets will fail, but each attempt will provide new ways to overcome the unforgiving odds stacked against your survival.
Unlock up to four starting fleets, each with its own unique playstyle
Clear trials to access additional squadron units, gunstar weapons, and modifiers that will appear in your next run
Invest in valuable meta upgrades that will benefit all future fleets you command
Challenge higher difficulty levels to test your limits as a commander
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 1.1Kreviews | 77% | — | $859.2K |
| $24.99 | 34ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 157 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I initially did not buy this game because of the rating but I am regretting that. Well worth the money if you are a fan and you like hard roguelikes
По началу понравилась, но поиграв 10+ часов понял - скучно, уныло, однообразно. По сути приходится проходить одну и ту же весьма короткую компанию по 10 раз чтобы на каждом новом старте получить чуть больше бонусов, при этом рандом на карте прохождения очень условный да по сути нет никакой карты, просто рандомно генерирующиеся 2 варианта а иногда и вообще только вперед как говорится. Приходится выслушивать одни и те же диалоги раз за разом что сильно раздражает, при этом их можно пропустить (спасибо хоть на этом) но не полностью. Лень подробно расписывать но общее впечатление от игры так себе.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Russian, Ukrainian
Hours played at review time, across 157 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have rendezvoused with the Battlestar Galactica finally after my fourth run on normal difficultly. I really enjoy this game. People saying it is similar to FTL are correct, it is also very similar to the beginning of Season 1 of the show! The concept is very well executed. I feel like I'm pushing a fleet and its crew to their limits in a mad chase across the galaxy where every jump is a gamble with life and death. I like the resources and gathering, character, fleet, weapon, and squadron mechanics. They are useful, engaging, and add the right amount of depth to the game. I like the reputation mechanic and how the affects if you get/what crisis you get, or boons, but I do not like how negative events have a larger effect than positive events on reputation. I like the crisis and boon quests themselves too. There are some crisis that are easy, some that are arduous. While there are a lot of crisis and it can get frustrating to get hit over and over by them, with careful decision making and usage of resources, plus some luck, you can overcome! Makes them feel like a real crisis! I think there should be some additional boon quests with more profound weapon or fleet rewards. I think this game is appropriately difficult, especially since it is supposed to a replayable roguelike (roguelite? idk) EDIT: yeah way too many negative minor situations for how many crisis there are. you need to decrease the amount of minor negative situations there are and add in some positive situations because otherwise there is just no semi-regular way to increase relations with factions
As a Battlestar Galactica fan, I appreciate the homage this game pays to the show, and genuinely enjoy the flow of the game loop. If you are a fan, its a must have in your library.
What a fantastic game. I didn't think BSG would get many more (or any) game adaptations, but here we are. Shattered Hopes manages to capture the feeling and atmosphere of the (2004) series perfectly, but at the same time, the story is done in such a way that you can be only vaguely familiar with BSG as a whole and pick up what's going on. And on top of that—BSG fan gushing over—it's a solid game. It's as addictive a roguelike as I found Binding of Isaac and Hades to be back in the day, but with strategic planning at the core of it, which means you're constantly making hard choices with limited, and unknown, resources. It's exactly the kind of puzzle-solving I like in a strategy game, and each run if you're successful is 1-2 hours, so you can just sit down in the evening and play a go-through of it and stop there satisfied. *If* you can bring yourself to stop, that is. It's always one more run...
Fun game with a good mix of realtime and turn based tactics...
12std im Spiel und praktisch alles schon durch. Früher machte man noch richtige, vorallem FERTIGE spiele. das ist nur ein Kriesenmanager ohne grossartiges gameplay. Dies ist ein Grundgerüst für ein richtiges Spiel mehr aber auch nicht
Very Good
I like that someone finaly made a original strategy game and not just a remake or remaster. Good turn based survival game.
A nice "little game", a true homage to the series, if you like the mix of survival management and semi real time space battles, it really gets to you, of course you'll need to replay the same things over and over to progress but there is depth enough to keep you interested in new strategies to go farther every time. I can only recommend a game I've played 20h+ and still want to play more.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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