
Battlefleet Gothic: Armada 2 is the new real-time strategy game adapted from Games Workshop’s famous tabletop game that portrays the epic space battles of the Warhammer 40,000 universe.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 3 → 1.43/day in the week after.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11Kreviews | 74% | — | $4.7M |
| $3.99−80% | 89ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
FOR THE EMPEROR!!!!!!!!!!!!
Flew ship[s in the space! Blew things up! Neurospicy brain go brr!
It is simply boring. Sorry. And yes, it crashes sometimes (on Windows 10). The only thing that this game gives you, is Wh40k setting, with those memorable spaceships. Everything esle is just... well, digital tabletop with miniatures — like X-Wing Miniatures game, or Wings of Glory — played in very slow real-time instead of turns.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 8.5K | 86% | $24.99 | |
| $4.7M | 5.3K | 79% | $39.99 | |
| $4.7M | 10.4K | 89% | $14.99 | |
| $4.7M | 41.2K | 98% | $9.99 | |
| $4.7M | 8.4K | 69% | $19.99 | |
| $4.7M | 10.3K | 97% | $20.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 14K | 88% | $9.99 | |
| $7.5M | 8.7K | 79% | $34.99 | |
| $2.5M | 6.1K | 69% | $14.99 | |
| — | 13.1K | 90% | — | |
| $23.2M | 43.2K | 98% | $19.99 | |
| $20.5M | 38.1K | 91% | $19.99 |
Reviews, worldwide (the counter carries no country): 221.17/day in the week to Jul 17 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian*languages with full audio support
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Exits (I can't even say crashes, there are no errors at all) to desktop at ~2 minutes every single launch. My guess is EAC because it's notorious garbage. I have tried a variety of fixes (the OpenSSL CMD file in the game directory among them), refunded.
Garbage. UI is trash. Trash developer.
REMOVE EAC OR UPDATE IT TO WORK WITH PROTON AND MY LIFE IS YOURS
傻逼游戏,Win11启动都启动不了,一直闪退,纯扫了码了
我是风帆战列舰海战的爱好者,也是太空战的爱好者,同时也喜欢战锤。 通了中等难度帝国线。 谈一谈看法。 1、这个游戏基本符合我的预期。 2、问题和建议: ai智力明显有问题,如果说兽人一开场撞死两个自家小船,这个我觉得没问题,毕竟兽人。虫子和混沌,甚至说帝国偶尔这样我也能认同,但是灵族开场撞死自家船就不对头了。更不用说最后打阿巴顿时,我舰队摆偏一点,被助战的灵族一边一个,正怼在两条战列舰后腰上。阿巴顿都只给我擦破点皮,灵族一来就给我撞1/3血。更不用说在撞完我之后,又一头扎阿巴顿队伍里,被登舰,武装召唤,嗝屁,一气呵成。加上这场战斗敌人数量不多还一直送,我方也都赶着去送,简直就是一群傻逼。我都被这场最终战给逗乐了。 舰队战在进入中后期,就变得无聊了。中期大量战斗,虽然巨重复且无聊,但是宏观上有危机感,也符合这个游戏的背景——人类帝国确实是捉襟见肘的。但后期突入恐惧之眼前清掉了所有的种族终章,然后就没有入侵了。整个宇宙和谐的让人无法认为这是战锤。个人觉得最终章应该做成“所有种族的终章后,除了灵族和谈成功,其他的都是暂时和平一小段时间,然后开始不停叠强度”。设计成主角是打出一个窗口期,借此孤注一掷的冲进去打阿巴顿,而其他舰队在外围苦苦支撑,为主角制造机会。而不是把整个宇宙打成花园宝宝世界,然后饭后溜达着去车阿巴顿。 最终战除了俩逗逼队友就只能上四艘战列,场面太小了。而且机制也很蠢,甚至不如中期分别打的那几个。既没有无限复活,阿巴顿还自己往里边冲,冲到我跟前又被奸奇丢出去,再冲时走半路就暴毙了。就不能让阿巴顿舰队无限复活,自己蹲家让小弟们不停冲吗?他怎么还没有小弟们智商高? 任务时限共用紧迫条也挺出戏。我在那怼兽人,其他敌人就在一边喊666,也不来加强度……他们人还怪好嘞。 后期打起来不爽。虽然后期舰队强度高,但高的也有限,且没有质变。可以参考《战锤40K》的战役,战役里收集各种族能力,获得个人装备和卫队。建立一支卫队舰队,里边都是一群牛鬼蛇神级别的英雄单位,自己开着一台超级战舰一路碾过去。 3、总评,虽然有各种不足,但是总体上算是还不错,对于有相关爱好的人来说值得购买。 给个8分吧。
Полурабочий унылый кусок кала. Я думал 1я часть была слабой, но я сильно ошибался... в 1й армаде было куда веселее в сражениях, тут же какая то рпг с корабликами с захватом точек на перегонки. Просрали все полимеры, даже кривой старый мод на божественную Star wars Empier at war веселе в плане боёв.
Game crashes in the campaign selection menu. Do not purchase.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.