
The inventory management roguelike! Collect rare items, organize your backpack, and vanquish your foes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 23 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.5Kreviews | 86% | — | $4.4M |
| $9.99−50% | 222ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
되게 재밌음 정리하는 맛에 계속하게됨
Simples e viciante.
I spend alot of time stuck in bed these days, for one reason or another, and backpack hero was great fun, its a slower style of puzzle game that gets your mind moving and grooving, and a lovely take on the backpack management game, ive played a few like that before over my life, this ones the best one yet, a pleasure to play. the only bug I found, is a softlock on specific transformation items, which is easily fixed by saving the game, going to the menu and then going back in right where you were, any bug that has a fix that easy to implement is barely an inconvenience and it was rare. Overall a great game I believe worth my time, I got almost 30 hours out of it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Czech, Dutch, Polish, Portuguese - Brazil, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Turkish, Japanese +6 more
| $19.99 |
| 66ratings |
| 74% |
| — |
| not modelled |
| $9.99−50% | 38ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
amazing with a super unique concept! i love the sense of discovery i get with this game and experimenting to optimize my build :). each character is a completely different experience (in a good way!)
This game slaps so hard. I got it randomly from humble and tried it out while I was waiting for something else to download. Turns out its slay the spire but on steroids (which also make it cute). Highly recommended. Also deep cave fight music (Track - Echoes of conflict) is so good.
It's so cute. Cute little story, cute characters. Then there's the dungeon crawler/rogue like situation and it's turn based so the pressure isn't there and allows for strategic thinking. After I got pretty far (still haven't beat it), I started pulling it up when I have a moment for a game like solitaire using the Quick Game option and this is what made me absolutely fall in love with it. In this mode, you can choose any character (in any costume - Frankenstein CR-8 is my fav) and play through challenges or go through on endless... Each character has a different schtick or style of play for a new challenge and each door you choose has it's own obstacles you'd strategize for. Item sets or Relics randomized and chosen at the beginning can direct your path if you choose... anyway, my hours show the love I have for it and I hope you like it too.
I've only played for the first two hours, however, it's a really enjoyable concept for a roguelike, just rough around the edges in parts of the game. The beginning hours feel repetitive, with not many item unlocks or much to show for your efforts. The first few runs feel really repetitive, with low item variety and some items being much better than others off the bat. The city builder side part of the game seems neat, but it requires players to repeat what feels like the same two or three runs multiple times to begin to making notable progress. Locking item unlocks behind the city builder slows the pace of the game significantly, giving the game quite a grind (a slow one compared to other roguelikes imo). Gameplay is really unique and fun despite the grind and singular out-of-combat music track. Makes me want to play Slay the Spire again though. 4/5
Балдежная игра. Думал надоест и верну, но в итоге она хороша. 1 минус - душное открытие новых предметов.
its a good time
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $414.6K | 612 | 84% | $19.99 | |
| $320.1K | 724 | 87% | $14.99 | |
| $235.8K | 793 | 76% | $14.99 | |
| $49.6K | 489 | 55% | $4.99 | |
| $48.8K | 86 | 81% | $19.99 | |
| $25.1K | 93 | 91% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 6K | 87% | $19.99 | |
| $4.5M | 10.5K | 95% | $12.99 | |
| $4.5M | 17.2K | 97% | $9.99 | |
| $4.5M | 5.4K | 71% | $29.99 | |
| $4.4M | 4.4K | 81% | $29.99 | |
| $4.4M | 5.4K | 75% | $22.99 |