
The inventory management roguelike! Collect rare items, organize your backpack, and vanquish your foes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 23 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.5Kreviews | 86% | — | $4.4M |
| $9.99−50% | 222ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Под пиво на 1 вечер
Cute and fun enough deck-builder. Some bugs here ad there, but still, can recommend it easily if you enjoy the genre.
가방정리 턴제 로그라이크 게임. 꽤 중독적이고 재미있게 즐겼다. 승리하면 경험치와 아이템 보상을 얻고 레벨이 오르면 가방의 크기가 증가한다. 전투 후나 상자, 이벤트 발생시 아이템 획득으로 가방을 성장시키고 채워나가는 충족감이 있다. 무난한 성능의 아이템이나 획득하면 무조건 이득인 아이템도 있긴 하지만 시너지 아이템들을 모아 강력한 콤보를 사용할때의 만족감이 특히 크다. 다만 조합 컨셉이 많은데 비해 키 아이템 획득이 쉽지 않아 이도저도 아닌 가방을 들고 버티다 쓰러지는 경우도 많았다. 무작위성에 의존한 이런 점도 게임을 계속하게 하는 요소같다. 그러나 토트의 경우 매 차례 덱에서 카드를 뽑아쓰는데 위의 불쾌감에 손꼬임까지 더해지면... 무작위성의 정도가 너무 심하지 않나 생각한다. 유일하게 플레이하고 싶지 않았던 캐릭터였다.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 10.5K | 95% | $12.99 | |
| $4.4M | 6K | 87% | $19.99 | |
| $4.5M | 17.2K | 97% | $9.99 | |
| $4.5M | 5.4K | 71% | $29.99 | |
| $4.5M | 11.4K | 90% | $19.99 | |
| $4.4M | 4.4K | 81% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $320.3K | 724 | 87% | $14.99 | |
| $430.4K | 643 | 84% | $19.99 | |
| $235.8K | 792 | 76% | $14.99 | |
| $49.6K | 489 | 55% | $4.99 | |
| $48.8K | 74 | 80% | $19.99 | |
| $24.8K | 92 | 91% | $9.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Czech, Dutch, Polish, Portuguese - Brazil, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Turkish, Japanese +6 more
| $19.99 |
| 66ratings |
| 74% |
| — |
| not modelled |
| $9.99−50% | 37ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Found it for 75ct, for this price it is good. It could be a great game, but not polished enough. The campaign is stupid, forcing you to unlock not just items but also dungeon depth and cutting runs short many hours into the game. Makes the game too easy. Play quick games instead, there you can increase the difficulty.
기존 잘돌아가던 메커니즘 싹다 너프시켜서 게임 수명 깍아먹고 새로운거라고는 쓰레기들뿐인데 온라인 되는것도아니고 단순하게 즐기면서 해야될 게임인데 재미있는거 다처 삭제 시키면 뭐 게임 왜함? 스트레스 받을려고함? 개쓰레기됨
a game you can get some serious mileage on if you like inventory management and roguelikes
It is a very relaxing game to enjoy, its a very fun organizing game that can be challenging for certain characters you play but it makes the experience really awesome! :D
It's amazing.
还可以,就是每次取舍对我这个屯屯鼠来说都是一次煎熬。一直一直捡垃圾太上头了。
На удивление, затягивает! Пожалуй, это первая игра, где я выбил все 100% ачивок!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.