
Backdate Hero is an action Rogue-lite game that integrates many elements. The player will become an important key in the world to save the world destroyed by meteorites.
Modeled estimate, not a reported figure. How we estimate →
About
This is a simple Rogue-lite action game like Dead Cells.
This game has been adapted to Steamdeck.
The current version include 7 Maps and 12 boss fight. Meanwhile, the game provides 80-90 weapons and props.
Sincere thanks to every player who supports this game.❤❤❤❤❤
Backdate Hero is a challenging 2D Rouge-lite action game. Like traditional Rouge-lite games, the game map will be randomly generated at the beginning of each game, and you will decide on your own way to promote the game. You can choose to face a strong enemy or switch a route. Meanwhile, the game focuses on the combination of weapons and props, and provides numbers of usable weapons and props. You can match them freely and choose your own unique fighting style. The combination of different props and buffs can usually produce different outstanding performance. Eventually, you will collect more props and become more powerful in the process of constantly exploring the map.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Reviews
一个还可以的国产肉鸽游戏,美术画风好看,武器道具类型众多,难度适宜,上手也很快,这个价格也能接受
A surprisingly great roguelite that deserves way more attention. If you want something in the vein of Dead Cells but easier, less grindy, and simply more chill to play, this is it. For the price of a coffee, it’s absolutely worth it. Good weapon, trinket and enemy variety (though less than Dead Cells), nice graphics, great music, solid level design, and well‑placed checkpoints. Meta progression is simple and satisfying. No parry, but you can pick up life‑steal during runs. In 13 hours I hit one major bug twice (getting stuck in the floor), and I found one broken combo that made the game even more fun. Beat the final boss on my second try using it. Finished the game in about 11 hours. I actually prefer this over Dead Cells: smaller, simpler, less polished but a very fun and relaxing alternative.
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Hours played at review time, across 27 reviews with recorded playtime.
還不錯的類肉鴿遊戲 人物美術方面挺好的 武器多樣化 可遠程可近戰 打擊感方面弱了點 其他方面我覺得都可以接受~~
挺好玩的,但内容太少。 一把RPG轰全图,地都犁了一万遍了
剧情简单,美术资源为原创素材,挺精致的,可选择武器确实多,还做了单独特效,这个价格不算亏吧
整體水準很對得起這價位 原價買覺得還行 免強能接受但不是首選 打折的話會覺得不買會血虧 手感方面在習慣前覺得很糞 習慣後一整個飛起 不至於拳拳到肉 但至少絲滑流暢 玩起來覺得最大的缺點是畫面沒有鎖定滑鼠 我個人是接多螢幕的 沒鎖定滑鼠的話很容易點到其他螢幕的畫面 然後腳色就站著挨打了... 不過單螢幕或是搖桿玩家就沒這困擾了 或是乾脆直接改按鍵全用鍵盤玩 結論:打折?買它!
《回溯勇者》是一款带有肉鸽要素的类银河恶魔城游戏,随机的地图和敌人,丰富的技能和有着词条加成的武器,多样的道具相互组合构成了玩家的自由选择的随机性,同时丰富的背景和还算不错的场景关卡设计给了本作不错的体验,但较为遗憾的是本作目前并没有加入死后升级的机制,同时游戏中的打击感和怪物设计稍显逊色,期待制作者之后的更新。 [h1]重生之吾为救世主[/h1] 从上面的标题中,相信你就可以猜出本作的大致剧情,作为万中无一的感染力陨石病毒的男主,拥有了无限重生的能力,走上了拯救世界的道路,游戏中的剧情内容并不多,上面说所的话大致就是游戏的全部剧情,颇有网文风格。 游戏虽然有着肉鸽元素,但是较为遗憾的游戏中的肉鸽只限于没把游戏开局玩家所面对的不同场景不同敌人,虽然游戏场景设计还算不错,多层设计上下纵深增加让游戏的战斗选择变得更加多样,但架不住游戏中大量的重复,并且游戏整体的地图还采用的是很容易让玩家察觉出重复的横向地图,对比这类游戏最优秀的作品之一《死亡细胞》来讲,本作的纵深拉开的并不够,地图复杂度也有所欠缺,导致游戏的整体体验颇为单调。 而游戏的战斗内容,确实十分丰富,玩家可以装备两个武器,两个技能,以及一个回血物品,并且随着玩家击败boss获得水晶更是可以通过升级携带更多武器,但是只能装备两个,同时本作中的武器都有其自带的词条,就像开局的离谱武器受到伤害增加一倍的离谱武器,直接让我在跳跳乐环节直接暴毙,虽然游戏的丰富度不错,但是游戏的打击感绝对称得上糟糕,游戏中的打击感通常是由玩家的攻击以及敌人的受击反馈来表现,但是在本作中两者都有所确实,前者是因为游戏中的武器大多都带有特效,很难去预判游戏的攻击时间,后者则视为玩家攻击敌人,敌人的反应大多是原地罚站直到死亡。 同时游戏中的技能释放部分还有着十分长的延迟着我十分无法理解,如果是其他技能有延迟我还可以原谅一下,但是原本就是为了爽而存在的击杀敌人返还冷却时间的冲刺伤害技能延迟大概在两秒左右,经常因此被敌人打到。 而游戏的boss设计和之前的一个制作组的处女作犯了同样的问题,boss只是一个npc死物,完全没有和玩家的互动,你打你的我打我的,哪怕玩家近身一直攻击,敌人也只是照常放技能,确实比游戏中的跳跳乐简单。 游戏中最难的部分可能是游戏中的跳跳乐,游戏整体的手感都有点轻,跳跃攻击等等,这就让平台跳跃部分十分绝望,同时游戏中大部分平台的设计都有着一些问题,其问题就是游戏中设计了爬平台这个操作,经常出现一次跳跃跳不上,双层跳太高的问题,这是个人觉得平台跳跃游戏所十分忌讳的一点。 [h1]购买指南[/h1] [olist] [*]丰富的技能武器 [*]平台跳跃折磨 [*]战斗手感有些粗糙 [/olist] [h1]结语[/h1] 期待制作组之后的更新 评分7/10 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
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Players by region
Where this game's players are, estimated from review languages.
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