
DRIFT, TRICKS & FUN! Tired of 2-wheeled vehicles? ATV Drift & Tricks is the QUAD game for you! A racing game just for quads!!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 59reviews | 64% | — | $11.9K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ATV Drift & Tricks is an arcade-oriented off-road racing game that focuses entirely on the raw, playful energy of all-terrain vehicles rather than simulation accuracy or broad vehicle variety. Developed by Artefacts Studio and published by Microids, the game commits fully to quad-bike racing, framing its identity around drifting through loose terrain, launching off ramps, and chaining tricks for style as much as speed. From the outset, it presents itself as a lighthearted, action-driven experience meant to be picked up quickly and enjoyed for spectacle rather than technical realism. The core driving mechanics strike a balance between accessibility and challenge. Steering, acceleration, and drifting are easy to understand, allowing new players to feel competent within a few races, but maintaining control at high speed requires practice. Loose surfaces such as dirt, sand, snow, and mud constantly test traction, encouraging players to slide into corners rather than brake conventionally. Drifting is not only visually emphasized but mechanically encouraged, becoming an essential part of maintaining momentum and carving efficient racing lines. While the physics lean heavily toward arcade exaggeration, the sensation of weight and movement is convincing enough to make each track feel distinct. A major pillar of the experience is the integration of tricks into racing. Jumps are frequent and often unavoidable, and players can perform aerial maneuvers to earn style points. These tricks add a layer of showmanship to races, breaking up straight-line competition with moments of airborne flair. However, the relationship between trick performance and overall race success can feel inconsistent. While landing tricks cleanly is satisfying, the scoring and rewards do not always meaningfully influence race outcomes, which can make stunts feel more cosmetic than strategic for players focused purely on winning. The game offers a wide range of modes designed to keep the experience varied. Beyond standard races, players can take part in time-based challenges, elimination-style competitions, and endurance-focused modes where survival or consistency matters more than outright speed. This variety helps extend replayability, especially for players who enjoy chasing leaderboards or testing their skills under different rule sets. The league-style progression provides a loose sense of structure, though it remains fairly lightweight and does not dramatically evolve mechanics over time. Track design is one of the game’s stronger aspects. Environments range across forests, deserts, snowy regions, and coastal areas, each offering different visual tones and terrain behavior. Courses are often wide and flowing, favoring aggressive racing and dramatic slides rather than tight technical precision. Shortcuts, elevation changes, and stunt-heavy sections keep races visually dynamic, even if track layouts themselves are not especially complex. Over time, however, repetition can set in, as the fundamental rhythm of drifting and jumping remains largely unchanged across locations. Visually, ATV Drift & Tricks is colorful and energetic, though clearly reflective of its mid-budget scope. Environments are vibrant and readable, but lack fine detail, and character models and animations are functional rather than impressive. The sense of speed is conveyed well through motion blur and camera movement, though the camera can occasionally struggle during sharp turns or crowded moments, briefly disrupting spatial awareness. Audio design reinforces the arcade tone, with punchy engine sounds and energetic music that supports fast-paced racing without becoming intrusive. Multiplayer support adds meaningful value, particularly through local split-screen play, which suits the game’s casual, competitive spirit. Racing against friends on the same screen highlights the chaotic fun of drifting and bumping ATVs at high speed. Online multiplayer is also available, allowing for competitive races with others, though the experience can feel inconsistent depending on player availability and connection quality. While multiplayer does not radically change the mechanics, it enhances longevity for those who enjoy racing games as social experiences. Overall, ATV Drift & Tricks is best understood as a straightforward, arcade-first racing game that prioritizes immediacy and spectacle over depth or realism. It does not aim to compete with high-end racing simulators or massive motorsport franchises, instead carving out a niche as a relaxed off-road racer where drifting wide, catching air, and enjoying the chaos are the main attractions. Its rough edges and mechanical simplicity may limit long-term appeal for more demanding racing fans, but for players seeking accessible quad-bike action with a variety of modes and a focus on fun rather than precision, it delivers an enjoyable and energetic ride. Rating: 6/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Le jeu aurait l'air bien mais quand je le lance il ouvre metaquest link qui est l'application pour mon casque VR. Je n'arrive pas a comprendre comment un jeu non VR puisse obligatoirement ouvrir Metaquest et faire sortir le son uniquement dans mon casque VR.... J'ai du débrancher mon casque pour pouvoir avoir le son sur la TV mais il ouvre quand même Meta Quest quand je joue. J'ai essayé de mettre la commande de lancement -nohmd comme quelqu'un dit de faire mais aucun résultat... Pour cette raison je n'ai pas d'autre choix que de mettre une note négative. J'espère que les développeurs me contacteront pour réglé le problème.
First off, this game re-uses a lot of assets from the studios previous games. The tracks are from a game called Moto Racer 4 and character models can be seen in stuff like Offroad Racing - Buggy x ATV x Moto. Ive never played their games, but people should be aware of this fact. Second, unless you have a controller to use here you should not bother. Key mapping is atrocious. Mouse isnt even represented. Now unto the game. From my point of view the game looks nice. While graphically simple it has enough variety and color to seem interesting. Sound wise nothing special, effects and background music seem fairly standard. There isnt any story here, just a season mode. You go through a few arenas and unlock characters. And the gameplay is ..... confusing. This is an arcade game. In terms of the tracks, the physics, the fact that you are teleported back onto the track if you crash or sway too much off the road. There is a problem here, however. The game doesnt know what it wants to be. A racing game or a stunt game. On the tracks you compete against other racers, but you also need to accumulate points through stunts, good landings, etc. These are conflicting game goals and they dont mesh that well. On top of that there is a weird system where you need to press a button when you use boosts, make landings, etc. to gain more speed/points, but its very unintuitive. If the game focused on one thing here, either racing or stunts, then it could have been fun. But now it feels you are doing some checklist. The racing AI isnt inspiring either. At one race during a jump most racers failed it. It was a difficult jump, but it was part of the main course and the AI didnt have any impediments leading up to it. Of course it was teleported back on track, but that was quite telling. I also have a suspicion it is cheating when it comes to racing. While I can gain a lead, the AI never falls too far behind and can catch up pretty easily. The game isnt intuitive enough for the average user, nor in depth to attract more serious fans. Only thing I can think of it being good for is multiplayer with friends. 4/10
There are so many better racing games.
手感很奇怪,车有点不跟手,赛道设计一般,勉强能玩的水平,喜欢这种类型的推荐去玩疯狂越野赛车
las unicas cosas malas que diria sobre el juego es la falta de conteido entre las pistas y poder personalizar mas al piloto.
Played it with controller, and while it isn't exactly a racing game I'll think of in the future - it feels like it holds up alright. As long as you're not looking for anything exciting I guess. It's kind've chill.
el Gran problema del juego es el manejo porque Los Vehiculos se sienten Muy RESBALOSOS Siendo Dificil tomar las Curvas y Los obstaculos Pequeños como Barriles no tienen Fisicas teniendo que Rodearlos para volver a la pista, No hay Recorrido Libre, Si se pudiese usar la Cruceta para Moverse hubiera sido util para movimientos mas precisos, de las pocas cosas que me Gustó es la Personalización porque hay Muchisimos colores a Elegir para el Conductor y el Vehiculo como si fuera un Programa de Dibujos. es de los Juegos de Carreras mas DECEPCIONANTE que Jugué y por su Jugabilidad ni me molesté en Progresar en el juego.
Nice Game =)
Неплохие симпатичные гоночки на вечерок. Сразу говорю - играйте на геймпаде, так как на нём во время прыжков кнопка Газа не будет наклонять вас вперёд. На клавиатуре играть из-за этой проблемы оооочень сложно.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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