
A nuclear disaster has left an area of Britain in tatters. Atomfall, a new survival-action game, will see you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 24 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A survival-action game inspired by real-life events, Atomfall is set five years after the Windscale nuclear disaster in Northern England.
Explore the fictional quarantine zone, scavenge, craft, barter, fight and talk your way through a British countryside setting filled with bizarre characters, mysticism, cults, and rogue government agencies.
From Rebellion, the studio behind Sniper Elite and Zombie Army, Atomfall will challenge you to solve the dark mystery of what really happened.
Player Driven Mystery: Unravel a tapestry of interwoven narratives through exploration, conversation, investigation, and combat, where every choice you make has consequences.
Search, Scavenge, Survive: You’ll need to scavenge for supplies, craft weapons and items, and fight desperately to make it out alive!
Desperate Combat: With weapons and ammunition scarce, each frenetic engagement will see you blend marksmanship with vicious hand-to-hand combat. Manage your heart rate to hold a steady aim and ensure you have the energy you need to reach for your cricket bat and land the killer blow.
Green and Unpleasant Land: The picturesque British countryside, with rolling green hills, lush valleys, and rural villages belie the dangers that await you. Navigate cult-controlled ruins, natural caves, nuclear bunkers and more as you explore this dense, foreboding world.
Reimagining Windscale: A fictional reimagining of a real-world event, Atomfall draws from science fiction, folk horror, and Cold War influences to create a world that is eerily familiar yet completely alien.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.9Kreviews | 78% | — | $6.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1048 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ganz ok
1
This is a fun FPS RPG shooter... A bit like an English Stalker with a little Fallout thrown in. Lots of 60s scifi references and vibe - if you remember early Doctor Who, Day of the Triffids and the like you will feel right at home. I could do without the respawning and iffy dropped item peristence and I wish there were sub endings for the DLC (instead of alternative endings for the whole game). And the DLC needs to rely less on making you run back and forth so much between them and the main game. But overall, this is a good 'un and I very much enjoyed it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.5M | 13.1K | 80% | $9.99 | |
| $6.5M | 7K | 95% | $24.99 | |
| $6.5M | 5.7K | 70% | $49.99 | |
| $6.6M | 9.8K | 94% | $39.99 | |
| $6.5M | 8.2K | 91% | $39.99 | |
| $6.6M | 14.4K | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 136K | 90% | $29.99 | |
| — | 0 | — | — | |
| $149.3M | 140.9K | 80% | $59.99 | |
| $5.8M | 12.6K | 93% | $24.99 | |
| $2.8M | 8.7K | 63% | $19.99 | |
| $2.7M | 3.3K | 93% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #45, worst PL #96 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
| $59.99 |
| 3.9Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game is worth the initial struggle. after awhile you get used to the different mechanics that are in play to complete the game. its a fun little challenge
Неплохой сюжетный шутер-выживач. Пробежал достаточно быстро, было интересно. Не затянуто, есть разные интересные побочные квесты и в целом нелинейное развитие сюжета.
This is basically like visiting Todmorden but safer.
I know that saying a game is a "Jack of all Trades" may not sound like a positive but this game was perfect for me. It was just complex enough and had enough systems to keep me from getting bored. Basic gunplay, melee combat, crafting, and stealth meant I could always find something to engage in, even if the systems weren't super deep. What I really appreciated was the non-linearity of the maps and story. I loved being able to just explore and have some of that naturally advance the story. The maps don't appear huge but what it lacks in sheer scale, it makes up for in density. So many hidden bunkers, labs, caves, and things to stumble upon. Lastly, I really love the vibes. So colorful and full of fun retro things like talking robot sentries, whirring blnky computers, and lots of fun dialogue. My two main gripes are lack of enemy variety and no proper DLSS/FSR support. Even going past 100% resolution scale didn't stop the edge shimmers. Played fine on my Steam Deck OLED and my home-made steam machine (9070xt zen 3).
Dobra gra, czekam na promocje na DLC
No se me ocurre una reseña sin spoilers, pero aseguro que esa reseña sonaría tan distorsionada que no sabrías de qué va el juego.
Atomfall poderia ter me agradado mto mais. Quando comecei, pensei “nossa, que experiência interessante”, até pq me lembrou Fallout, que é um jogo que gosto mto. Mas logo no início, quando resolvi fazer um caminho diferente do que parecia que o jogo esperava, senti que ele não tava preparado pra isso. Era meio que: ao invés de seguir reto, fui pra direita, e as coisas já começaram a ficar mal conectadas. Apesar de ter vários finais, achei a experiência bem linear. O jogo te convida a explorar, mas quando vc faz as coisas fora da ordem esperada, parece que ele se perde um pouco. Isso deixou a história confusa e me tirou bastante do envolvimento. A mecânica de skills é simples, mas achei interessante. Me diverti, só que perto do fim já tava meio saturado e querendo que terminasse. Fui chegando nos finais sem mta emoção, não fiquei envolvido com o desfecho. Senti que tinha potencial pra ser excelente, mas a forma como a história reage às suas decisões deixou bastante a desejar. Recomendaria, mas com bastante ressalva. Pra mim, 7/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.