
A nuclear disaster has left an area of Britain in tatters. Atomfall, a new survival-action game, will see you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 24 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A survival-action game inspired by real-life events, Atomfall is set five years after the Windscale nuclear disaster in Northern England.
Explore the fictional quarantine zone, scavenge, craft, barter, fight and talk your way through a British countryside setting filled with bizarre characters, mysticism, cults, and rogue government agencies.
From Rebellion, the studio behind Sniper Elite and Zombie Army, Atomfall will challenge you to solve the dark mystery of what really happened.
Player Driven Mystery: Unravel a tapestry of interwoven narratives through exploration, conversation, investigation, and combat, where every choice you make has consequences.
Search, Scavenge, Survive: You’ll need to scavenge for supplies, craft weapons and items, and fight desperately to make it out alive!
Desperate Combat: With weapons and ammunition scarce, each frenetic engagement will see you blend marksmanship with vicious hand-to-hand combat. Manage your heart rate to hold a steady aim and ensure you have the energy you need to reach for your cricket bat and land the killer blow.
Green and Unpleasant Land: The picturesque British countryside, with rolling green hills, lush valleys, and rural villages belie the dangers that await you. Navigate cult-controlled ruins, natural caves, nuclear bunkers and more as you explore this dense, foreboding world.
Reimagining Windscale: A fictional reimagining of a real-world event, Atomfall draws from science fiction, folk horror, and Cold War influences to create a world that is eerily familiar yet completely alien.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.9Kreviews | 78% | — | $6.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1048 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一、核心优点 1. 独一档英伦废土氛围,沉浸感极强 区别于烂大街的美式废土,本作打造了阴冷萧瑟的英国乡村末世场景,阴雨天气、破败村落、废弃工业场景质感十足。地图无注水设计,场景细节暗藏世界观线索,无强制任务绑定,自由探索的氛围感和成就感远超同类小众生存游戏。 2. 无数值碾压,玩法自由度极高 游戏彻底取消角色等级、职业和强制主线,战力无数值内卷,游玩体验全靠玩家策略与操作。所有NPC均可击杀,包含核心主线人物,且每个抉择都有真实代价,会直接改变剧情走向和存档进度,重复游玩价值极高。 3. 写实硬核生存,策略性充足 专属心率系统是核心亮点,奔跑、战斗、受惊都会导致心率飙升,触发视野模糊、体力锁死等负面效果,杜绝无脑冲锋玩法,倒逼玩家潜行拉扯、战术作战。游戏采用末世真实的以物换物经济体系,弓箭等道具可回收复用,玩法扎实耐玩。 二、致命缺点 1. 背包与资源机制极度反人类 最大硬伤为固定12格极小背包,无任何扩容途径。但游戏物资种类繁杂,刚需道具、弹药、任务物品极易占满格子,频繁需要往返存档点存取物资,严重打断探索节奏。同时弹药均等掉落,主力弹药稀缺、冷门弹药泛滥,大量无效资源管理操作极度拖垮体验。 2. 战斗手感拉胯,难度设计混乱 枪械打击感空洞、弹道飘忽,近战动作僵硬、后摇极大,且近战攻击会提升心率,容错率极低。游戏难度诡异,最低难度也高挫败感,敌人AI不稳定、警觉性超标,无方位预警,偷袭暴毙是常态,新手游玩体验极差。 3. 零引导+纯文字叙事,入门门槛极高 全程无新手教学和任务指引,核心机制、交易规则、探索逻辑全靠玩家自行试错。剧情完全依靠静态文字纸条推进,无过场演绎,故事代入感薄弱,游玩全程沦为单纯的捡垃圾、打怪循环。 4. 优化与细节打磨粗糙 游戏存在频繁掉帧、卡顿、贴图异常等优化问题,NPC卡模、剧情卡死、物资刷新bug频发。且仅支持第一人称,无第三人称切换,晕3D玩家完全无法游玩。 三、适配人群与最终总结 适合玩家:硬核生存爱好者、喜欢自由沉浸式探索、能接受高难度试错玩法、偏爱小众末世氛围的玩家。 不适合玩家:休闲爽玩玩家、看重战斗手感和剧情体验、新手小白、晕3D玩家。 最终评分:7.0/10 本作属于优缺点极端鲜明的小众佳作,氛围和玩法创意亮眼,但机制设计和细节打磨短板致命。硬核玩家可入手体验,普通玩家建议观望后续优化更新。
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.5M | 13.1K | 80% | $9.99 | |
| $6.6M | 9.8K | 94% | $39.99 | |
| $6.5M | 7K | 95% | $24.99 | |
| $6.5M | 5.7K | 70% | $49.99 | |
| $6.5M | 8.2K | 91% | $39.99 | |
| $6.6M | 14.4K | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 117.5K | 90% | $29.99 | |
| — | 0 | — | — | |
| $149.3M | 140.9K | 80% | $59.99 | |
| $5.8M | 12.6K | 93% | $24.99 | |
| $2.8M | 8.7K | 63% | $19.99 | |
| $2.7M | 3.3K | 93% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #45, worst PL #96 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
| $59.99 |
| 3.9Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solid
Atomfall's setting is a welcome breath of fresh air. I've spent over an hour of gameplay just exploring nooks and crannies looking at the game's clutter, and I've been absolutely loving it. Fantastic atmosphere and brilliant voice acting. Tbh I don't understand the complaints I've seen around supposedly janky combat or difficulty with the barter system, they work great imo.
It’s not a traditional RPG and it’s a short game that gets repetitive. There isn’t much to explore; the areas are small. But if you pick up the DLCs and the game’s on offer, it’s worth it. I won’t go into detail about the ending to avoid spoilers, except to say that I didn’t like it (it doesn’t tie anything together). I liked the inventory limit and the way you buy things (though it can be frustrating at times), but it quickly becomes repetitive. Buy it on sale.
'Never have I ever...' Played a game where I could carry that many bottles of Whisky. Amazing. Simple engine yet plenty of fun :-)
while it's taken a bit to get what is happening. I have really enjoyed and still have a lot to explore
A good game with interesting story line and characters. Who to trust and therefore how it ends is your choice. The pathways, locations and where to find necessary items is not intuitive--some/many clues or required items are well hidden and hard to find. This can be frustrating and lead to (necessary?) cheating. ;-) All in all, worth the price and worth your time expenditure.
Beautiful environment, nice weapon crafting. tricky npc's small backpack
Good game. Don't expect the next Fallout, but a genuinly entertaining game. Finished it in under 18 hours, including almost all side quests, so def don't buy full price.
i like the game. i played thru the main story and got all endings, as well as the first dlc. then i got a bit bored (after playing 35h within 4-5 days) so i haven't started dlc 2 but will at some point. game is gorgeous but the anti aliasing is horrible. worst i've ever seen. worse than 20 year old games.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.