
ATOM RPG is a post-apocalyptic indie game, inspired by classic CRPGs: Fallout, Wasteland, Deus Ex, Baldur's Gate and many others.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A powerful character creation tool, aimed at making the wasteland hero you want to portray!
A balanced roleplaying system inspired by GURPS. Each stat combination provides a unique gaming experience, unique dialogues, and new ways to solve some of the quests!
Dozens of skills, from lockpicking to gambling!
Many hours of gameplay in all sorts of locations. Meet the other survivors in a brave new settlement, built from the dust of the old world. Venture into the wilds, where mutated creatures and savage bandits lurk. Work out the secrets of an old military bunker. Or simply lose yourself, fishing at a scenic pond...
Turn-based combat, inspired by Fallout 1 and 2.
Random encounters with the dwellers of the Soviet Wasteland - both friendly and dangerous. Sometimes all at the same time...
Many deep, multiple-choice dialogues that feel like real conversations with the unique NPCs of the game.
Nonlinear gameplay! Dozens of quests, each with many alternative solutions. Play the game like You want to!Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10Kreviews | 85% | — | $3M |
| $7.49−50% | 839ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень душная игра, идешь по квестам и получаешь скаляцию сложности физически выше скаляции твоего персонажа. Есть куча денег, а снарягу круче куртки из металла никто не продает и крафт не дает. Так и живем
This is the Fallout 2.5 experience you are looking for. I enjoyed Wasteland 2, didn't enjoy Underrail enough to finish it. Of the three this one feels the most like Fallout. Played it on Easy and really enjoyed the game. The Soviet setting gives it a fresh flavor that yet another US-based Fallout would lack. The best of something new combined with something tried and true. No need for "builds theorycrafting" or any of that work. Just get a few tips from around various forums or web pages on builds and go. Only one recommendation: use the mod to make all backpacks carry 9,000kg. Unless you like inventory management, this one mod makes the game far less fiddly to play.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Spanish - Spain, French, Italian, German, Traditional Chinese, Ukrainian, Polish, Portuguese - Brazil, Japanese +1 more
| $22.99 |
| 412ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Удачи в подсосе западняшкам.
Право разработчиков делать языки которые они захотят, мое право больше не покупать их игры и писать отрицательные обзоры. В эти глупые игры оказывается можно играть вдвоем.
Русофобская конторка
Any game that autosaves, yet managed to not autosave for multiple hours before just crashing and undoing all of that progress, is trash and should be treated as such.
All I can think about while playing this: "Why am I playing this?" Classic Fallout games have better writing and Wasteland 2 is IMO the best example of isometric post-apocalyptic RGP sub-genre, while still having enough quality-of-life feature to not irritate modern gamers. Atom RPG does all the moving parts competently individually, but the complete experience doesn't really gel. The game is really stingy with ammo, for one. Secondly, character building apparently requires pre-existing knowledge on coming events, locations and best ways to grind specific builds. Making a glass cannon gunslinger was a good plan in my mind, but in the 13 hours played so far, I have pretty much locked myself out of many locations due to my hero being exceedingly squishy despite trying to optimise my f****g pistol skills. Even after a couple of level ups, my classic western hero does better with a dull knife than with a POS rusted pistol that jams every other shot and requires ammo that is ridiculously rare for what it is. The game is not hopelessly bad or anything, but for me, the amount (or rather the lack) of fun here is what breaks the deal. I could be playing a better specimen of the genre instead, where the amount of time invested also manifests as a growing power level of your character. For certain people Atom RPG could be fun just because of the difficulty and jank, but for most there are other options.
Какие же унылые тут квесты, просто скучно читать горы текста
The game went on too long for me (and I played it at 3x timescale whenever possible because good lord you move slow as s**t) it is clearly made by people who understood the assignment when it comes to calling Fallout an inspiration. There's some real passion on display here held up by a game that is truly impressive for its combination of small team and big ideas. ATOMRPG is probably the best it could have been. I'm not sure how much I enjoyed this, personally, as the bonkers translation really held it back. One particular quest conversation was a straight up Smashmouth song, which caused me to enable cheats for the last five hours of play. I figured if the game wasn't going to take itself seriously anymore, then I wouldn't either. I crushed a walkthrough for the last few hours because I was well and truly over it by that point. Main quest is perfectly serviceable. I sort of recall maybe two sidequests. The locations all sort of blended together visually, although they served different and distinct purposes within the story. Creature and character design is what it is. Variety isn't too much on offer here. At the same time though I thought the combat system was terrific. Fights where I would get completely wiped would turn into a puzzle I could figure out between positioning and targeted shots. Control over the occasional companion during combat itself was limited but this wasn't a bother to me as dialogue between fights offers a lot of customizing their combat style. Would have liked them to situationally switch weapons on their own but hey. The UI was also quite nice - but long-click to get to the context menu was a pain, and should have been switched to right click (for lockpicking, pickpocket, etc). I appreciated the small flavor text window but there could have been so much more done with it (Wasteland 2 is an excellent example of this, however the budgets between the games are night and day). Recommended for fans of Fallout, Wasteland, the Cold War, the Soviet Union, turn-based combat. Even one, or more of those things. The price is right and there's good value for your dollar. There's a handful of people over in eastern Europe who put heart and work into this. The idea they get a check for it every now and then is something which I encourage us all to continue.
佩雷刚的小畜生们你们好,不喜欢和谐共处那就都别几把活了,给你们tm全突突了,路边一条狗我都得踹死,反正你们迟早玩完,不如把经验和资源给我然后好好死下去
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 4.8K | 77% | $29.99 | |
| $852.4K | 4.4K | 83% | $10.99 | |
| — | 839 | 80% | $7.49 | |
| — | 0 | — | — | |
| $1.4M | 1.7K | 78% | $17.49 | |
| $1.4M | 2.6K | 73% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 11.3K | 92% | $7.99 | |
| $3M | 4.7K | 83% | $19.99 | |
| $3M | 3.7K | 41% | $39.99 | |
| $3M | 7K | 83% | $19.99 | |
| $3M | 4.7K | 88% | $29.99 | |
| $2.9M | 2.3K | 90% | $19.99 |