
Third release in the Arland series. Princess of the small frontier country of Arls, Meruru plans to use alchemy to stimulate the growth of her small country. Use Synthesis, Explore, and Battle to increase the population within the time limit and boost the advancement of the kingdom.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 347reviews | 95% | — | $73.2K |
| $39.99 | 269ratings | 96% | — | not modelled | |
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
vitaでプレイ済み 久々にやったが、一週目ってこんなきつかったか・・・という感じだった 戦闘用品つくりつつ、探索、人気もどんどん落ちるので余計に素材などをとるともっと日数が・・・という感じでどんどん日数が経過していくことになる もっとも、二週目に探索アイテム、装備が引き継がれるので探索、人気、戦闘などに一気に楽になる。そもそも二週目でないと起きないイベントなどもあるので捨てゲーになってもあまり気にすることはないかもしれない ただ、会話イベントなど鬱陶しく感じるのはある 調合は文句なく面白い、この特性を引き継ぐためには・・・ってやるのは楽しい
亚兰德三部曲的集大成之作。 本作的亮点是炼金、探险、国家发展的有机结合。炼金的产物能帮助探险,能支援国家建设;而国家发展之后,新建的设施能提供便利,国土上产出的素材质量也会提升,又反过来帮助炼金。 文戏方面,继承了亚兰德系列的轻松愉快无厘头。有我最喜欢的托托莉,新衣服又涩又好看。有8岁小儿萝乐娜,越活越年轻(物理)。梅露露是这三作的主人公里最外向活泼的,像个小太阳。新老朋友之间的互动,好看爱看。 音乐很好听。各个角色剧情的 bgm 都有专属的动机(motif)。比方说,萝乐娜剧情的 bgm,就改编自《萝乐娜的炼金工房》里的一段bgm。 唯一不足之处,是部分内容必须要二周目 new game +才开启,甚至包括剧情内容和结局。想节省时间的建议视频通关。结局的要求也比较苛刻,想打出特定结局,建议看攻略。 梅露露公主从一开始的逃避责任,到建设国家的过程中渐渐和身边的人打成一片,到最后坦坦荡荡见国王。通关之后,真的有发展建设了一个国家的满足感。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.2K | 347 | 72% | $9.99 | |
| $73.2K | 499 | 87% | $4.99 | |
| $73.2K | 144 | 38% | $19.99 | |
| $73.2K | 1.5K | 84% | $2.99 | |
| $73.2K | 360 | 87% | $7.99 | |
| $73.2K | 119 | 72% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 2.2K | 94% | $29.99 | |
| $179.9K | 620 | 90% | $14.99 | |
| $739.2K | 1K | 90% | $19.99 | |
| $146K | 519 | 92% | $15.99 | |
| $341.3K | 491 | 74% | $19.99 | |
| $289.1K | 435 | 91% | $19.99 |
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
| $9.99−75% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.