
"The promise is entrusted to two alchemists..." The "Dusk" series, a trilogy of RPG titles from Gust's popular Atelier series, tells the story of a world on the verge ruin, told from the perspective of its unique characters.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−60% | 396reviews | 91% | — | $111.4K |
| $39.99 | 212ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ótima arte, atmosfera relaxante, bom se você gosta de jrpg
初期觉得这游戏也就这样,不过玩下来后感觉这炼金和战斗系统还是有点意思的,不过这好感度设计就是硬逼着您打二周目,建议新人了解下好感度设计,否则第四年会不知道干啥搁那干瞪眼。
已通关男女主双线主线全课题+全支线+全研究,隐藏boss剩3个未打。已全成就
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
| $15.99−60% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
入坑炼金系列的第一作,非常满意,好喜欢这个故事,也好喜欢故事里的所有人。时隔一年打完二周目才来评,因为一周目打的相当随心没有全成就,不知道还有没有机会再开三周目。 虽然不太好意思,但其实原本是冲着罗吉长得帅才选这部买的,没想到真给我挑到相对不错的一部了大概(),以下有剧透 [spoiler] 不过到最后最喜欢的角色可能还是大哥,大概是过程太震撼了,好不容易到达的世界尽头,终于要实现的梦想,就这么破灭了。看的我要心梗了,前方什么都没有,散落的收集物也全是垃圾,大哥就这么一直沉默。然后当我沉重的返回工房,此男已经振作起来了,从这里开始他在我心里已经无敌了。他的执着,他的坚定,哎这个人怎么这么好啊。。。我也衷心地希望你能真正抵达世界尽头 女子组这边最喜欢薇尔贝儿,首先不说长相性格全都对我胃口,必杀技一开我就刷她的用,我的天哪这个多重法阵一出来,你们知道这对一个到现在还相信魔法童话超级英雄的小女孩来说有多震撼吗,太帅了,卧槽太会设计了,好喜欢好喜欢,完全把我迷住了 最后说一下结局吧,故事我还是很喜欢的,虽然也没玩别的,大概从黄昏二字就差不多知道什么意思了。还有就是芙拉梅乌太美了,一出场就让我疯狂截图,我也是找到我的彩虹女孩了hhh。上了年纪看啥都想哭。芙拉梅乌和克罗涅的重逢,经历漫长的岁月,两个人终于和自己达成了和解,这一次不是离别,是故事的新篇章啊(抹泪,蜂鸟公主终于迎来了happy ending,你不再是孤单一人了······谢谢你芙拉梅乌,我能认识你也太好了,下次再见的时候,再给我讲述新的蜂鸟公主大冒险吧![/spoiler]
早年玩的是NDS上的炼金工坊系列,当时的各个课题感觉条件比较苛刻经常完不成。新系列才开始从黄昏大地玩起,听说有贼可爱CP我就来了。好可爱啊爱丝卡。。。好靠谱啊罗吉。。。音乐美术人设都无敌了,但操作手感有点屎。不知道PSV平台上的情况怎么样怎么一到战斗场景就会卡。这都哪年的老游戏了上PC端还会有这个毛病吗。对于我这类轻度玩家而言搅大缸刷词条真的没这么重要,玩起来开心享受完整世界观下带来的属实体验就已经达成了追求。估计后续会把后面的炼金工坊系列陆续都补完吧。
메루루 BGM을 구버전에서 재생해볼 수 있을줄은 몰랐따
85分,A15简直要刷吐了,200个任务通关真的是人能做完的吗?好吧,我做完了,但耗费的时间也是A14的1.5倍了。
游戏是好玩的,但是boss难度跳跃有点太大了吧,秒杀小怪的等级到boss面前就像一张纸,新手接触工坊系列的痛,不会最大化装备和道具的潜力
繼愛夏後同樣在PSV時代玩過的作品, 重溫一下感覺還是不錯, 此作是雙主角設計, 要看完所有ED需要打2週目, 雖然有時間限制但時間很充裕 相比愛夏難度更低一點, 較強的BOSS都與成就條件無關, 覺得太難可跳過不打, 黃昏系列中個人比較喜歡此作的故事
Bellissimo gioco JRPG, è bella sia la storia che i combattimenti; tutti i personaggi sono molto dettagliati, conosci molte info anche sui NPC.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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