
Astrox Imperium is a relaxing space game where you fly around a generated universe. Mining, Fighting, Building, Exploring, and Surviving. What makes this game unique? You have complete control of how it plays. A robust sandbox and lots of MOD tools. Make it your game, and play it your own way.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Astrox Imperium is my attempt to create the space game that I wanted to play, but no one had created. I wanted a single player, open-world space game that is similar to games I enjoyed, like Homeworld and EVE, with economies, factions, and a simple story. A game where I could set all the parameters, and the universe would come alive with new challenges each time I played. I tried to take the best of what I liked from many of my favorite space games, and combine them into something simple but deep, familiar yet fresh, and enjoyably addicting to play.
The main game play loops are fairly simple, and familiar. What makes Astrox Imperium unique, is the way that you can easily glide between the various loops to maintain a nice level of progression, without it feeling to slow or too fast. You have complete control over how the universe is generated. You can make it long and 'grindy', or tweak the endless sandbox settings for fast and rapid progression to access all the mechanics the game has to offer.
As with most space games of this genre, mining is a big mechanic of Astrox. It is the easiest way to earn credits. You can also complete contract missions. These are randomly generated missions that offer a variety of task and objectives to complete. Some of these contracts are combat missions that will involve raiders, pirates, and sometimes regular npcs. The combat missions offer a bit more action to an otherwise relaxed game. The rate at which you choose to progress is up to you. There are a number of small, interesting little mechanics sprinkled throughout the game that were given a lot of thought and care, but you will not find anything groundbreaking or innovative here. This game is meant to feel comfortable and familiar. The game play loops are designed to be simple enough to understand quickly, and complex enough to enjoy over many hours of play.
Many of the classic mechanics from the space game genre have been incorporated into Astrox Imperium. Basic interface controls were designed using elements from some RTS and FPS games. All the fan favorites and core game play elements have been included; mining, crafting, trading, refining, fleets, combat, exploration, survival, and more. This game will seem familiar to fans of the space survival / exploration game genre. Here is a list of features that are currently in the game. Check out our community forum if you are looking for more information about upcoming features.
Basic Features Overview
All features listed here are currently in this Early Access Release.
Open World - Free to do as you please, go where you want, do what you want.
Exploration - Over 100 maps to explore, each with unique resources, stations, structures and secrets.
Flight - You can fly your ships with the mouse, WASD, or point and click. (No controller support)
Camera Control - You have full control of the camera. 3D rotational focus, first and 3rd person , and follow behind views with lots of options.
Mining - 12 different types of resources to collect.
Skills- 100+different skill to train.
Refining - Break down ore into raw materials and components used for crafting.
Crafting - Use those raw materials and components to create new items.
Trading & Economy - Profit from the simulated economy with trade.
Missions - 15 unique mission types. Contract missions for the 18 game factions.
Factions -18 factions, ratings effect all areas of life in the Astrox Universe.
Combat - Real time, dynamic, tactical and strategic. hundreds of weapons, ECM, drones, bombs , ships and more.
Smart AI - Intelligent, and plays by the same rules are you do.
Life support -expand your range of exploration, manage and upgrade your life support systems.
Ships-Currently over 70 ships and growing.
Drones -10 unique drones , each with special abilities. Automate their control, or manually manage their tasks.
Fleets - Build a fleet of up to 10 Merc ships. Command and control their actions individually or as a group.
Station Building - Yes you can progress to the point where you can construct stations, and employ your mercs generating passive income and opening station services.
Tons of sandbox options that will allow you to adjust the universe to your liking.
MOD tools built into the game, Allowing you to create just about everything you see in the game. No need for additional downloads.
The game files, databases, scripting files , ship files are all in plain text and can be edited with notepad. All images are exposed for easy editing and modding.
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What NOT to expect
Astrox is NOT a fast-paced space shooter... there is no mouse aiming.
Astrox is NOT an idle game. There are things you can do AFK, but this game requires user input to play.
Astrox is NOT multiplayer.
Astrox does NOT have AAA quality models and textures. Many are placeholders and will be replaced.
The game will be soon leaving early access. With over 144 updates over 7 years, the journey has been a long one. I could not have done it with the endless support and help from some amazing players and contributors. I am eternally grateful for their years of support and encouragement.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.3Kreviews | 84% | — | $537.5K |
| $7.49−50% | 120ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a person whos played eve and X series games this is a nice running simple sand box game the real fun though is the built in modding tools allowing for different almost endless ship ideas honestly 15 bucks aint bad but on sale is definatly worth it if you love sand box games that you can mod in game from the in game menu then you will probably love some thing about this. Also regarding abandonware comments the game is very stable and feature complete for the most part I have had no issues.
Solid game from a dev who is passionate about making a solid offline eve that captures what I liked about freelancer <3
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good little space sim. It's alot like EVE online but without all the ganking that goes on there. keeps getting updated as well.
Basically a non-pvp version of Eve online, and absolutely fabulous. V.Highly recommended
There is no localization for other languages
Abandoned game. Will never leave EA.
Excellent chill space game. I've only played for about 9 hours but so far I've done a bunch of missions, mined a bunch of rocks, upgraded my first ship, bought a new ship, upgraded that ship, and killed a few pirates. I think I'm going to sink a lot of hours into this game.
I have played this game for over 3 hours in one go and i am loving it. I always wanted some kind of Eve-Offline game and this is it. I shall eat some dinner now and get back to my game. I can absolutely recommend this game.
so far, ive been loving this. its truly eve offline. more QoL than the first Astrox and clearly has alot more to offer as well. however. after digging through the forums on why its been no longer being updated, the Dev got into a bad wreck and life catches up to that. it doesnt wait around for things to get better or to stop on a whim. im glad we have what we have. the decent thing at this point is to mark it as complete. theres plenty of game here to call it "finished" i wish him the best and a speedy recovery. thanks for making 2 great space games!
If you like Eve, but want the single-player vs environment experience - this is for you. Same game play for the most part, but without the alliance politics, constant changes to game play and toxicity of online gaming.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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