
Experience an epic action-adventure story set in feudal Japan! Become a lethal shinobi assassin and powerful legendary samurai as you explore a beautiful open world in a time of chaos.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
“Shadows is some of the most fun I’ve had with a stealth game in a decade” —PC Gamer
Play as Naoe, a quick-witted shinobi, and use light, sound, and shadows to evade detection. Infiltrate enemy strongholds with many parkour options including the new grappling hook, distract guards with shuriken or smoke bombs, and assassinate your targets with your Hidden Blade. As the samurai Yasuke, use silent bow takedowns or unleash devastating melee combos with your katana or naginata.
Switch between these two heroes to adapt your strategy and experience feudal Japan through two radically different approaches – stealth and strength, shadows and steel.
“Assassin’s Creed Shadows creates one of the best versions of the open-world style.” —IGN
Step into feudal Japan like never before! From majestic castle towns to serene shrines and sweeping countryside, Assassin’s Creed Shadows offers a breathtaking open world where dynamic seasons, shifting weather, and environmental destruction affect your tactical approach.
And, to get full immersion, experience the game through Japanese voiceover.
“It leads to one of the most dynamic, fun, and best-looking open-world games I’ve played this generation.” —Kotaku
Experience a true next-gen leap with Assassin’s Creed Shadows, powered by the updated Anvil engine. Explore a world brought to life with ray-traced Global Illumination, real-time reflections, virtualized geometry, and dynamic wind and environmental particles.
From the shimmer of lantern light on rain-slick rooftops to the rustle of cherry blossoms in the wind, every detail is crafted to immerse you deeper into feudal Japan.
Whether you are a veteran Assassin’s Creed player or new to the franchise, feudal Japan awaits you! Join a community of millions of players and discover a title GameSpot describes as "an absolute blast to play," Eurogamer.es as "the best Assassin's Creed of the modern era" and GamingTrend as “the new benchmark for the series.”
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 39.6Kreviews | 75% | #61 | $23.1M |
| $69.99 | 40.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
育碧风景,育碧玩法,经典鲜花插在牛粪上,超过10个小时后的游戏体验就是狗狗又屎屎。
How do you making a boring Ninja assassin game?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #26, worst KR #66 · 12 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian, Simplified Chinese, Traditional Chinese +1 more
| $31.49−55% |
| 6ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Literally forced myself to finish this game and all the DLCs. I tried to play it without any expectations, but I cannot recommend this game. At first, you may think, “Oh, there is totally different gameplay with the shinobi and samurai,” but everything feels clunky and boring, especially after level 30+. Both characters play kind of the same because of that annoying level upscaling. I beat the final DLC at around level 65, and that stupid enemy scaling to your level completely ruined the experience. Bosses can one-shot you, and some attacks that should be blockable after unlocking the combat block perk still cannot be blocked. Some shots and hits can even ignore walls and buildings. The sad part is that there is no really rewarding gameplay loop that makes you want to keep playing and become stronger. At some point, you realize that since enemies simply scale to your level, it is better to avoid most fights and focus only on key enemies. Exploration also gets very annoying. If you try to cover most points of interest on the map, you will quickly get tired of seeing copy-pasted trees, bushes, and rocks everywhere. There are also so many rocks that look climbable but cannot actually be climbed. Parkour feels very weird sometimes too. Your character can suddenly jump in the wrong direction or simply not go where you want. The story is super weird, especially in the DLCs, and the characters overall are not interesting at all, especially the samurai dude. The only cool thing is Japan and some of the locations. They look really good. I like Japan, by the way. Be aware and buy this game only with a huge discount.
Ich habe absichtlich den Schwierigkeitsgrad „Geschichte“ gewählt, da ich mich durch ein Spiel nicht ärgern möchte. Leider empfinde ich Assassin's Creed Shadows als das schlechteste Spiel, das ich bisher gespielt habe. Viele Informationen werden nur unzureichend vermittelt, wodurch ich oft selbst erraten muss, was als Nächstes zu tun ist. Diese unklare Spielmechanik frustriert mich und mindert meinen Spielspaß. Ich habe das Spiel fast drei Stunden lang gespielt, aber anstelle von Freude hat es nur Frust und schlechte Laune bei mir ausgelöst. Daher habe ich beschlossen, in Zukunft keine Assassin's Creed-Spiele mehr zu erwerben. Ein Vergleich mit anderen Titeln zeigt, dass Assassin's Creed Odyssey deutlich besser ist und mir wesentlich mehr Spaß gemacht hat.
Man this sucks so much
只能说我完全是被那些吹这游戏的UP给洗脑了,一开始还感觉不错,但是越玩越tm不好玩,千篇一律的清据点,感觉一直是重复操作和上班一样,游戏性是真的品味不来,而且剧情也感觉很无聊,游戏性无聊,剧情无聊,但是偏偏他画面好,就像依托超级美丽的使,我不推荐任何人玩,除非你是系列粉丝可能喜欢这样的
The intro was great, and the combat was fun at first, but the game quickly became repetitive and boring. I eventually started skipping the story because the dialogue just wasn't engaging. This was my first Assassin's Creed game, and I honestly expected a lot more. The ending was especially disappointing- it was basically just a cutscene with no real payoff. And don't even get me started on the mountains... constantly climbing them got old fast. Overall, I'd give it a 5/10
一如既往的育碧罐头,许久不玩甚是想念,打开还是那个味道,像臭豆腐一样,滂臭但是不吃又会想念。
I miss when AC wasn't this RPG Witcher 3 clone. Ubisoft should've know 3 games ago that people are tired of the bloat and the unnecessary grind that these games have had. AC origins did it best, Everything after has felt grindy and bloated and all too similar, and the combat has never been fun nor as fluid as past AC games since then. The choice to split the best parts of AC into 2 separate characters completely ruins the game, Yasuke is slow as molasses and Naoe feels snappy but incredibly weak. The combat feels as janky as ever. After almost 40hrs of this game, I knew I was getting close to finishing the game so I can finally uninstall but then I realized I had at least half of the map that still hasn't been explored. So I just quit. Not because of its difficulty but because of just how unfun and boring it was. It's probably the most boring AC game I've ever played. Do better Ubisoft, I wont even buy black flag remake until I see a sale price either, that's how disappointed I am with Ubisoft.
Worst AC game over. the two character game play is stupid especially since they force you to play in one character the entire first act and then the final boss at the end of the PROLOGUE is unbeatable unless you are into split second timed combos and technical ♥♥♥♥ which I am not. They also did away with the animal hunting and wildlife attacks that made the other games more engaging. The gameplay is repetitive and the map is boring as every region and every castle looks identical. There's also no falcon to help with the recon of areas and enemy camps. Ubisoft took the AC concept, threw it out of the window and tried to copy Sekiro and Ghosts of Tsunima. This is not a fun game and it is not a well designed game. Glad I got this on sale as this piece of ♥♥♥♥ is not worth paying full price for. I hope that Ubisoft is taking a massive hit in sales for releasing this garbage.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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