
Experience an epic action-adventure story set in feudal Japan! Become a lethal shinobi assassin and powerful legendary samurai as you explore a beautiful open world in a time of chaos.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
“Shadows is some of the most fun I’ve had with a stealth game in a decade” —PC Gamer
Play as Naoe, a quick-witted shinobi, and use light, sound, and shadows to evade detection. Infiltrate enemy strongholds with many parkour options including the new grappling hook, distract guards with shuriken or smoke bombs, and assassinate your targets with your Hidden Blade. As the samurai Yasuke, use silent bow takedowns or unleash devastating melee combos with your katana or naginata.
Switch between these two heroes to adapt your strategy and experience feudal Japan through two radically different approaches – stealth and strength, shadows and steel.
“Assassin’s Creed Shadows creates one of the best versions of the open-world style.” —IGN
Step into feudal Japan like never before! From majestic castle towns to serene shrines and sweeping countryside, Assassin’s Creed Shadows offers a breathtaking open world where dynamic seasons, shifting weather, and environmental destruction affect your tactical approach.
And, to get full immersion, experience the game through Japanese voiceover.
“It leads to one of the most dynamic, fun, and best-looking open-world games I’ve played this generation.” —Kotaku
Experience a true next-gen leap with Assassin’s Creed Shadows, powered by the updated Anvil engine. Explore a world brought to life with ray-traced Global Illumination, real-time reflections, virtualized geometry, and dynamic wind and environmental particles.
From the shimmer of lantern light on rain-slick rooftops to the rustle of cherry blossoms in the wind, every detail is crafted to immerse you deeper into feudal Japan.
Whether you are a veteran Assassin’s Creed player or new to the franchise, feudal Japan awaits you! Join a community of millions of players and discover a title GameSpot describes as "an absolute blast to play," Eurogamer.es as "the best Assassin's Creed of the modern era" and GamingTrend as “the new benchmark for the series.”
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 39.6Kreviews | 75% | #61 | $23.1M |
| $69.99 | 40.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What did the devs do to this game. It crashes every 30 minutes. The game was mostly fine when it first came out so WTF happened. I loved this game at first but coming back in 26 This game is dam near unplayable with the constant crashing.
Simplemente es un juego sin personalidad. Tiene una historia aburrida, personajes que no generan ningún interés y unas animaciones faciales que parecen de la generacion de play 1. Es increíble que Assassin's Creed II, un juego de 2009, tenga mejores animaciones faciales que este. Lo compré con la esperanza de que la gente hubiera sido demasiado dura con él. No me interesa en absoluto la polémica previa al lanzamiento sobre Yasuke ni las precisiones históricas, así que mi opinión no está influenciada por nada de eso. Lo juzgo únicamente por el juego que es. Cuando digo que la historia es mala, no me refiero a la falta de asesinos y templarios. Valhalla también deja ese conflicto en un segundo plano y, aun así, consigue contar una historia entretenida. Aquí el problema es mucho más simple. La trama es aburrida, no engancha y nunca logra que me importe lo que está pasando. He ido matando a los objetivos sin generar ningun interes en los que se mataron al padre de naoe. La banda sonora tampoco ayuda. En lugar de reforzar la ambientación, muchas veces me sacaba por completo de la experiencia. En varios momentos sentía que estaba jugando en una discoteca japonesa en vez de recorrer el Japón feudal. Para mí, es una de las peores bandas sonoras que ha tenido la saga. La exploración del mundo abierto es extremadamente aburrida tanto que realmente no pienso profundizar en esto. Si tuviera que hacer un ranking de la saga, lo pondría como el peor Assassin's Creed hasta la fecha, y solo evitaría darle ese puesto porque Liberation existe.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #26, worst KR #66 · 12 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian, Simplified Chinese, Traditional Chinese +1 more
| $31.49−55% |
| 6ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The good: - Graphics - Introduction The bad: - After the introduction - Story & Pacing - Enemy AI - Performance (games should not require frame gen just to run "properly") - Game is not fun and feels like a chore - Horse simulator - Microtransactions being shoved everywhere
peace of ♥♥♥♥, i am terrible sorry for buying this ♥♥♥♥, what a wasted of money so regretable....
After playing Black Flag, I finally understand why Shadows never clicked with me. I bought Assassin's Creed Shadows when it launched and put it down after a while. At the time, I couldn't really explain why—I just wasn't having much fun. Then I went back and played Black Flag, and everything made sense. Black Flag is just... simple in the best way. You jump in, play as one character, unlock abilities naturally, sail, explore, and enjoy the story. It feels focused. The gameplay systems support the adventure instead of getting in the way. Coming back to Shadows, I realized how much extra complexity there is. You're constantly thinking about character levels, gear, skill trees, stats, and switching between two protagonists with completely different playstyles. Instead of feeling immersed in the world, I often felt like I was managing systems. Don't get me wrong—the world is gorgeous. Feudal Japan is beautifully realized, and the visuals are fantastic. But for me, the RPG mechanics have gone too far. Assassin's Creed used to be about stealth, exploration, and a compelling story. Now it sometimes feels like it's trying to be a full-blown RPG first and an Assassin's Creed game second. I know some people love that direction, and that's completely fair. It just made me appreciate how focused and accessible Black Flag was. Sometimes, less really is more. My verdict: If you enjoy deep RPG progression and lots of customization, you'll probably love Shadows. If you're someone who misses the simpler, more streamlined Assassin's Creed experience, you may end up feeling the same way I did.
Ok so overall I have played every Assassins creed besides Basim's game. I want to begin with yes this game can feel difficult or feel too easy and repetitive (like past games/ Ubisoft style) but there were many things I found to actually enjoy about this. Lets start with the Cons. FIRST- ok i can agree with many people about the climbing mechanic here, however this game focused more into you path finding and trail blazing rather than climbing every rock you can see. Secondly- its not that the map is intense, nor the difficulty. In my opinion its all the extra quests added. Some may like that but keep it until you reach the end of the game then give endgame quests. Thirdly- facial mechanics lacked intensely, there were moments though! i really feel for the story of Naoe and her path to redemption. Besides that, there's little tics i can also list but like most games anyways you'll run into a glitch weather its a corrupt file or just a bad save state, ect. so there on I don't see a reason to post it. The good! Seasons- by god I've waited since Odyssey to see year round rotations knowing they could achieve it. Thankfully we finally got it. 10/10 The beauty- Yeah yeah you can go to Sync points and catch a view from afar, its the solo nights without anyone where you just want to wander. Venture to maybe find a hidden side quest or maybe catch a great view to enjoy. The animal life, landscape, buliding, and set era of time this game was set it dear to my heart. No they wern't dead on in their story but that IS what Assassins creed does, its an adaptation of what our world is and they make it a part of their own. That is the beauty is following the story from the beginning and seeing the result. 9/10 Skills and assassin/ souls-like - I personally dig this, i main Naoe so I do enjoy just taking forever on bosses to beat them, like a 20 episode anime build up. OR you swap to Yasuke and absolutely ANNIHILATE every person in sight. even under leveled Yasuke is a beast but the swav of Naoe, the parkour and sneaking around assassinating is what I've loved in these games. 8.5/10 Story - Ok personally the top few stories (Since Black Flag beginning open world era) is probably Cassandra's in Odyssey. However the rise of the samurai and the skillful ninja was amazing. This is where the facial mechanics if they could've hit that mark like in Odyssey or even Valhalla. I would've jumped in joy but when there were moment's, specifically when Naoe's father and her played the flute and that incorporated to the story. won't lie that had me off my seat ready for the fight. 7.8/10 Difficulty - Had more moments in this game for some reason where the fight feels like it takes forever, thats due to using the Assassins skill run or the Souls-like skill run. Fighting in buildings is amazing, slicing down the walls and assassinating people. This game has the potential to really refine it to become one of the best tier based AC games but right now it feels off at times and feels choppy. 7.0/10 These are the base pro's, once again there's much more you could enjoy on your own from the tea parties, small interactions, and even the side quests are personable in their own way. This game is made for those who are both new and old like myself because if you played Vahalla (or spoiled the ending for yourself) you knew entering into this game was going to be unknown territory. Endgame here i'd give this game a solid 8/10. Looking past the negatives on my end its a very good game with good structure that needs to be taken at pace.
The writing was so bad that it made me stop playing
★9.5/10 ●良い点 歴史考証が優れてる。本能寺の変前後の安土桃山時代の背景、実存人物のストーリーなどしっかりしている。 (弥助も実存人物) 西洋からの変な「なんちゃって日本」ではなく、ちゃんと和風になっている。 侍(戦闘特化)、忍(暗殺特化)二種類のプレイスタイル、二人のキャラでプレイできる その時代の建物などよく反映している キルモーションがかっこいい(人によってはグロいと感じるかも) 歴史基盤のストーリー、複線とか意外と深い、プレイヤーの選択肢でストーリーが少し変わる (明智光秀からの織田信長暗殺のような大きい事件は変わらない) メインクエスト以外にもサブクエストも多く、コンテンツも多い。 マップ探検するだけでも楽しいしランダムイベントの発生も結構ある 装備、武器など漁るRPG要素もある 乗り物(馬)、武器、装備のスキンがかっこいい マップが広い(近畿地方)、春夏秋冬の季節がちゃんとある 当時の喋り方、日本語を違和感なくよく活かした 制作スタッフが日本史をよく研究し勉強したなぁって思えるぐらい「アサクリの中で優れた作」やと思う ●悪い点 UBICONNECTっていうプラットフォームがたまに起動エラーを起こす ガイドっていうシミュレーション視点のまたほかのストーリーが意味わからない 壁から落ちるときの落下操作が少しどんくさい(特に弥助) 侍、忍者、戦国時代の日本の歴史に興味があったり、 暗殺だけではなく近接戦闘も普通にできるしRPGが好きな人はやってみてほしい 短所を圧倒する長所が多いのでぜひおすすめしたい
very slowly paced, uneven balance at the beginning of the game and 0 direction towards quests. ive heard it gets better but i'm not about to spend 20 hours trying to find random people and places with minimal direction hoping the game gets better. buy ghost of tsushima instead
The game itself is fun (so far at least, only like 2hrs in), I just can't recommend it due to the fact if you live in a place like me with constant outages from thunderstorms and spotty internet that goes out ever now and then as a result you CANNOT PLAY THIS GAME until internet comes back. I was without internet after a power outage and really wanted to play when power came back on. Well after about 10 minutes power came back but internet stayed off the rest of the day and as a result I COULDN'T play because for whatever reason this single player game REQUIRED INTERNET. I even tried mobile hotspot but that wasn't good enough as it was too slow an internet to 'verify' I guess? Ironically if I had acquired the game by other means I would have been able to play it offline...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 12.3K | 76% | $14.99 | |
| $1.6K | 88 | 50% | $0.99 | |
| $34.5M | 188.5K | 89% | $11.99 | |
| $18.4M | 128.9K | 86% | $8.99 | |
| $96.7M | 96.6K | 94% | $59.99 | |
| $66M | 30.1K | 80% | $53.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.1M | 265.8K | 98% | $4.99 | |
| $23M | 33.4K | 79% | $29.99 | |
| $23.2M | 28.5K | 89% | $39.99 | |
| $23.2M | 43.2K | 98% | $19.99 | |
| $23.3M | 117.6K | 97% | $9.99 | |
| $22.8M | 27.3K | 91% | $49.99 |