
Experience an epic action-adventure story set in feudal Japan! Become a lethal shinobi assassin and powerful legendary samurai as you explore a beautiful open world in a time of chaos.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
“Shadows is some of the most fun I’ve had with a stealth game in a decade” —PC Gamer
Play as Naoe, a quick-witted shinobi, and use light, sound, and shadows to evade detection. Infiltrate enemy strongholds with many parkour options including the new grappling hook, distract guards with shuriken or smoke bombs, and assassinate your targets with your Hidden Blade. As the samurai Yasuke, use silent bow takedowns or unleash devastating melee combos with your katana or naginata.
Switch between these two heroes to adapt your strategy and experience feudal Japan through two radically different approaches – stealth and strength, shadows and steel.
“Assassin’s Creed Shadows creates one of the best versions of the open-world style.” —IGN
Step into feudal Japan like never before! From majestic castle towns to serene shrines and sweeping countryside, Assassin’s Creed Shadows offers a breathtaking open world where dynamic seasons, shifting weather, and environmental destruction affect your tactical approach.
And, to get full immersion, experience the game through Japanese voiceover.
“It leads to one of the most dynamic, fun, and best-looking open-world games I’ve played this generation.” —Kotaku
Experience a true next-gen leap with Assassin’s Creed Shadows, powered by the updated Anvil engine. Explore a world brought to life with ray-traced Global Illumination, real-time reflections, virtualized geometry, and dynamic wind and environmental particles.
From the shimmer of lantern light on rain-slick rooftops to the rustle of cherry blossoms in the wind, every detail is crafted to immerse you deeper into feudal Japan.
Whether you are a veteran Assassin’s Creed player or new to the franchise, feudal Japan awaits you! Join a community of millions of players and discover a title GameSpot describes as "an absolute blast to play," Eurogamer.es as "the best Assassin's Creed of the modern era" and GamingTrend as “the new benchmark for the series.”
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 39.7Kreviews | 75% | #51 | $55M |
| $69.99 | 40.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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操作复杂又难玩
游戏体验真垃圾,新出的闯关挑战一大堆垃圾buff什么敌人死后留下毒雾一个毒雾就能分分钟毒死主角还有落雷两秒一个落雷丢主角身上两三个落雷就能炸死主角还有静止不动三秒扣完血还有每秒掉1.5%血你妈门都没出就死了玩尼姆刷了三个buff总是能来这种狗屎buff,是人吗育碧,什么鬼脑想的,早去协助fbi审问拉登都能提前十年活捉
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #22, worst JP #90 · 13 markets collected
US · last 30 days
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian, Simplified Chinese, Traditional Chinese +1 more
| $31.49−55% |
| 6ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is really a "mixed" review. The world looks amazing but then you realize that after 10+ years, Ubisoft hasn't figured out how to make a horse look like its galloping. They went from being the MASTERS of game animation and Mocap to pure autoslop that makes me wonder if they even have human animators at this point. If you can get past the Ubisoft animations, the game is worth picking up just to see the world they've built (which honestly is the best part of these games). Get it on sale.
NOOOO👎
Um filme ruim e um jogo pior ainda. Joguei coisa de 3h e foram menos de 30 min de jogo sem assistência ou completando uma cena. Terrível. Compre outra coisa.
Jestem rozczarowana. Postać Yasuke wymęczyła mnie koszmarnie. Drewniany gość, walczy jak kawał betonowej lagi, nie kuca, nie skrada się, nie ma żadnych ciekawych skilli poza klasycznym walnięciem w łeb. Za to Naoe wspina się jedynie tam, gdzie to zaplanowano. Do tego martwy, nieangażujący świat. Nie można zapolować na zwierzęta, nie można zapatrzeć się na walczące ze sobą hipopotam z krokodylem. To piękna, ale martwa Japonia. Możesz sobie jedynie podkraść się do żurawia, klapnąć na brzegu i go narysować. Shadow nie przechodziła nawet obok IMO najlepszej odsłony - Orgins. Nie ma w sobie również takiego polotu jak Odyssey, Mirage czy choćby Walhalla. Podróże jedynie liniowe, ścieżkami. Nie ma chodzenia w bok. Raz. żę tam, nic nie ma. Dwa, ze nigdzie nie wejdziesz bo ci skrypt nie pozwala. Fabuła kompletnie nie angażująca. Jak dla mnie, najlepsza była opowieść w Egipcie, potem w Grecji, walhalli i Bagdadzie. Tu znudziła mnie ta opowieść. A już cholery dostawałam, jak musiałam przejść obowiązkowy etap drewnianym Yasuke. Do tego te cholerne minigierki - kata i te dla Naoe. Koszmar. Zamki - wszystkie takie same, potem światynie - to samo, no i chramy - też podobne jeden do drugiego. Nuda.
Better than Ghost of Tsushima.
I gave almost 100 hours to this game and last 90 of them were a torture. The game boring and repetitive. Probably the worst in the AC series.
gostei demaize
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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