
Assassin’s Creed Valhalla is an action-adventure game in which you are a Viking warrior raised on tales of battle and glory. Explore a dynamic open world set in England’s Dark Ages. Raid your enemies and grow your settlement to earn your place among the gods in Valhalla.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Become Eivor, a mighty Viking raider, and lead your clan. Advanced RPG mechanics allow you to influence the world around you. With every choice you make, from political alliances and combat strategy, to dialogue and gear progression, carve your path to glory!
Sail from Norway’s icy coasts to England’s lush kingdoms. Roam a vast open world, hunt legendary beasts, and lay bare the secrets of a fractured land.
Unleash the ruthless fighting style of a Viking warrior and dual wield axes, swords, or even shields against fierce, relentless foes. Choose your tactics and dismember opponents in close-quarters combat, riddle them with arrows, or assassinate them with your Hidden Blade.
Construct and upgrade buildings that allow for deep customization, including a barracks, a smithy, a tattoo parlor, and more. Recruit new members to your clan and personalize your Viking experience.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 45.1Kreviews | 69% | — | $9.2M |
| $59.99 | 85.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1914 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
najbardziej podoba mi sie opcja posiadania stosunku z męskimi wikingami polecam serdecznie dla kryptogejów
Probably the most divisive game of the AC series, but well worth your time — the trick is understanding before going in what you're actually getting... Is this a good AC game? No. It's not really about stealth, although you CAN play it that way (I prefer a stealth approach, and it works well enough situationally). AC Valhalla is, however, a top drawer action RPG — it absolutely nails the Viking fantasy, and then some, and THAT is the reason you should play. The game is not without it's problems — the Ubisoft patented Things-to-Do® approach to open world gaming can be a little draining, but it's skippable if it isn't your bag. My main issue with game is the approach to the Norse mythology — the changes made shift the stories away from their meaning, and it's just to present certain figures in a certain way (to suit the narrative). The binding of Fenris is the example that bothers me most — the original story has Tyr make a noble sacrifice, fully knowing he is tricking the wolf and willing to pay the price for it, but the game presents it as though Tyr himself is deceived, and this weakens the story, as it casts the Gods in a much more negative light. The eddas are full of valuable messages on how to approach life — nobility, fealty, compassion, fidelity, justice, honour, integrity, fairness, etc, etc, etc, but this plays second fiddle in the game to the broader story of the Isu, and of necessity the God's characters have been warped out of true to better fit the established lore. It sits badly with me, and is a sour note in an otherwise excellent game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #47, worst CN #100 · 8 markets collected
Reviews, worldwide (the counter carries no country): 22.14/day in the week to Aug 12 → 25.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish +2 more
| $59.99 |
| 19.7Kratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
J'ai commencé ce jeu très mitigée, notamment à cause des graphismes. Même en full ultra, je me suis demandé si le jeu était vraiment sorti après Odyssey. J'ai râlé un nombre incalculable de fois sur la maniabilité, sur certains choix de gameplay et surtout sur ce début de jeu que j'ai trouvé terriblement insipide. Cette première partie en Norvège est éclatée au sol, que ce soit pour les quêtes ou l'explo. Le temps de m'adapter, de comprendre le système de puissance et toutes les mécaniques, j'ai vraiment eu du mal à entrer dans l'histoire. Puis, je suis arrivée en Angleterre. J'y ai découvert la colonie, les alliances, les pillages, les différentes activités... globalement moins ennuyeuses que celles d'Odyssey, voire plutôt rafraîchissantes. Je me suis retrouvée face à des boss de très haut niveau dans des régions pourtant recommandées bas lvl ([i]je cherche encore l'intérêt de ce choix, Ubi ![/i]😅). Et puis, j'ai appris à connaître Eivor. À comprendre sa personnalité, sa façon de porter le poids des autres, sa loyauté envers son clan et les sacrifices qu'il est prêt à faire. Il est devenu l'un de mes protagonistes préférés. Même si, soyons honnêtes... Ezio restera toujours mon number one. Et enfin, tout ce qui tourne autour des Isus. Bref, toute l'histoire qui se cache derrière ces personnages. Ce n'est pas un simple retournement de situation : tout est semé progressivement tout au long de l'aventure. Les rêves, les visions, le comportement de certains personnages, les tensions entre Basim et Eivor… Je pense avoir fait l'histoire dans l'ordre le plus parfait possible, ce qui a rendu certaines révélations encore plus épiques, [spoiler]même si j'ai compris assez vite qu'Eivor était l'incarnation d'Odin. Faut être aveugle pour ne pas le voir.[/spoiler] Le jeu a pris une direction à laquelle je ne m'attendais pas avec toute la mythologie nordique. J'avais peur que cette partie ne soit qu'un simple prétexte pour ajouter du fantastique, mais elle s'intègre finalement très bien au récit et offre certains des moments les plus marquants du jeu. Asgard, Jotunheim, l'Aube de Ragnarök, Svartalheim et la Saga oubliée m'ont permis de redécouvrir tout un pan de cette mythologie que j'ai pris énormément de plaisir à explorer. Parmi les DLCs, j'ai trouvé la Francie un cran en dessous du reste. Je n'ai rencontré que très peu de bugs... jusqu'à Hamtunscire. La région est truffée de bugs. Comprendre qu'après presque six ans, certains problèmes signalés depuis longtemps n'ont toujours pas été corrigés, c'est franchement dommage. Ubisoft, faites un effort... Il y a des milliers d'heures de travail derrière un jeu pareil. Prenez soin de vos bébés, bordel ! Bref ! Je ne comprends absolument pas cette vague de haine autour de Valhalla. Oui, le jeu a ses défauts. Son introduction est lente, certaines mécaniques demandent du temps avant d'être réellement agréables. Mais j'ai l'impression que beaucoup de joueurs réduisent Valhalla à ses défauts et oublient tout ce qu'il réussit. Je peux parfaitement comprendre qu'on n'apprécie pas son rythme ou son orientation plus RPG. En revanche, je pense qu'il mérite bien plus de reconnaissance qu'il n'en reçoit. Perso, je suis passée d'une joueuse qui se demandait si elle allait abandonner après la Norvège... à quelqu'un qui a eu un vrai pincement au cœur en fermant le jeu pour la dernière fois. Merci pour cette aventure.
先骂为敬: 那个死妈闪退问题能不能优化一下了,另外育碧服务器总连不上不该维护一下你那个破土豆吗 正经说游戏问题: 战斗系统设计得很好,击中反馈很明显,处决动画暴力爽快,总结仨字战斗爽 装备系统和技能点系统自由度很高,可以自由发展自己的战斗风格,成长反馈也很好,这点好评 支线各种世界事件也都很有意思,有出人意料的惊吓,也有七国时代英格兰乡村的小民温情 但主线剧情同质化严重,尤其是游戏前中期英格兰各郡结盟的剧情,大差不差的路子,越到后面越无聊,直到回到围绕西格德的剧情才有所改善 另外,全图到处都是解谜、门闩之类的东西导致全收集的时间成本很高,很恶心人,拉低了游戏体验,请不要再学习宫崎英高了! 总体来说可以好评,毕竟是前作系列的集大成之作,育碧也有用心投入,依旧无双战斗爽!
good game but need a lot of time to complete and things can get repitative so if you burn out fast this might not be the best game for you
*COMPETING WITH STARFIELD FOR MOST BORING GAME OF ALL TIME ★ RPG ★ ASSASSIN'S CREED GAME *DON'T GIVE EM YOUR MONEY!
Ну что же, могу сказать: я прошёл эту игру на 100% достижений и испытаний. Прошёл на хорошую концовку, но всё же начал романтическую линию с женой лучшего друга (играл за мужика). Баги, паркур и гринд занятно истрепали нервы. Также не понравилось открытие арок сюжета по достижению союза между областями, из-за чего нить повествования теряется, если ты вместе с этим зачищаешь локацию или выбираешь область не по сюжетным линиям — рекомендаций в самой игре нет. Самое нудное — зачистка всех локаций и ловля рыб: это заняло примерно от 50 до 90 часов. Непростые испытания на золото было нелегко, но мне доставило удовольствие, и достаточно быстро я их прошёл. Рогалик так же был пройден за 5–10 часа, из-за чего не успел наскучить. Могу похвалить картинку: Ubisoft умеют это делать, плюс неплохая оптимизация. Также мне понравилась сама проработка мира и его отдельных районов — это погружало в процесс, будь то Асгард, Англия или Париж. Отдельно порадовали система добивания и расчленёнка. Двоякое впечатление оставило строительство базы и большой гринд для её постройки — об этом я уже упоминал. С одной стороны, это интересно, с другой — слишком утомительно. Моя субъективная оценка колеблется от 5 до 7.
总的来说,除开稀碎的联盟剧情,其实本篇剧情还可以,尤其艾沃尔作为主角塑造还是不错的 但游玩体验相当糟糕,游玩内容重复性大,卡死bug相当多,还有狗屎叠石小游戏,dlc量大但探索基本上是本篇复制粘贴,让一个玩了几十小时的玩家而言,真的毫无趣味性且无聊,还有真心想问开发团队女武神dlc挑战玩过没有,很多挑战简直是左右脑互博的设计,玩了两百小时我是真心吃不下最后dlc了
那么喜欢门闩建议上班的时候把自己也锁着,还有那逆天的叠石,无指引的神秘传说,无缘无故的闪退,难怪你股价跌穿,不是我当串子你是真不如这两年的原神。
Йобана ♥♥♥♥♥♥, я потратив на це дерьмо більше 100 годин гри, сюжет- хуйні. Дальше спойлери- з ніхуя ейвор вирішив зрадити брата, брат же йобнувся. Нічого не ясно. Кінцівка, ну ♥♥♥♥♥, я на тебе обідився, ти вбив когось з моїх, аяяяй. Все, більле нічого. Два слова про геймплей "Фарми ♥♥♥♥". Більше нічого, ну і відкритий світ, локації майже всюди повторюються, ніхуя тут немає. Я жалію лиш про те, що моє бажання закінчувати ігри існує. Про те, яка тут костомізація- мовчу. Все було добре до першого різнокольорового сету, сет гавна одним словом. Я купив цю гру по скидці у 81 гривню, і чесно, я б краще взяв шаурму від Ашота, пісял цього провів нічне рандеву з унітазом,і від того було б більше користі. Висновок: ось що буває, коли у більш-менш нормальну студію взяти 100кг феміністку-транса-негра і врахувати його думку, гра, через яку хочеться закрити ту компанію ♥♥♥♥♥ і спалити хату кожному працівнику, хто хоч трохи доклав своїх зусиль туди( за тих, кого примусили і заплатили мовчу, норм мужики, надіюсь не підори). Все, не грайте в цю ♥♥♥♥♥, не робіть моїх помилок
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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