
In this action-adventure game, set sail for Ancient Greece to alter its fate. Fight in visceral battles on land and sea, shape your destiny from outcast to legend, and uncover secrets of your past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 188.7Kreviews | 89% | — | $34.5M |
| $99.99 | 99.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3048 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
内容丰富
pog
还不错,就是有点费肝。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.5M | 90.6K | 92% | $19.99 | |
| $34.4M | 41.6K | 88% | $29.99 | |
| $34.4M | 70.3K | 65% | $29.99 | |
| $34.3M | 30.1K | 87% | $49.99 | |
| $34.3M | 30.2K | 93% | $48.99 | |
| $34.3M | 27.4K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.4M | 129K | 86% | $8.99 | |
| $9.2M | 45.1K | 69% | $11.99 | |
| $47.8M | 78.6K | 88% | $39.99 | |
| $3.8M | 12.4K | 76% | $14.99 | |
| $83.5M | 156.3K | 94% | $29.99 | |
| $20.4M | 35.1K | 75% | $27.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #55, worst FR #99 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 38.56/day in the week to Aug 4 → 73/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
| $8.99−85% |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its kind of a history , we dwelve into a somewhat real and fictional world of History regarding sparta and atlantis and the cults overall its a good game worth it
достойная часть. не сравнится с оригинальными старыми ассасинами но как просто побегать насладится древней грецией прям очень круто. я бы сказал на любителя
One of the best games ever made in my opinion. The game has the most gorgeous landscape, a world filled with quests and basically almost anything you can imagine. Massive fights break out in every region of ancient greece, and the combat is really good. If you don't imagine yourself rushing through the game, it's the most perfect open-world RPG game, since everything looks to be filled with effort. The characters, the story, the whole map, every weapon, cave, village, city is filled with activities. The game is immersive and really great of an experience. It's fairly easy to sink hundreds or even thousands of hours into this game. I truly believe this is one of the greatest games ever made. I'd also like to point out the many ways of combat that you can choose from in the game. There's Stealth, Close combat, Ranged combat as well as Naval combat. All have their pros and cons, and the damage dealt in each category varies by the weapons you equip, which have a lot of buffs to choose from, and in naval combat, you can upgrade your ship to reach a point where even the hardest ships become easy-peasy. Every quest has you choose between what you want to say, which makes the game really have an impact on you, since everything is in your hands. I may not have many hours in the game, but it's because I mostly played it on console. Overall this game is a 10 out of 10 for me.
剧情太垃圾。如果密里涅是戈尔戈亲女儿,就是王族的嫡女,婚配对象只能是另一个王或这是王的第一继承人,这是政治联姻的必然,嫁给国内将领,就是给了该将领造反的正当性。但密里涅嫁的是将领,所以更可能是庶出,对王位没有宣称的权力,也就是不是戈尔戈所生。其次,密里涅婚前私通,这是巨大的丑闻,因为是丑闻,所以被按住了,这很正常,可以理解。但密里涅嫁血狼,是太后戈尔戈培养军事外援的手段,戈尔戈也没有理由冒着得罪密里涅的风险去灭杀两个私生子。这是最基本的政治逻辑,然后你们设计的剧情呢?戈尔戈为了掌权,亲手把自己培养拉拢的将领得罪了?
♥♥♥♥♥♥
lovely thus far, strays a lot away from core assasin's creed mechanics but is very fun eitherway
Хорошая игра.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.