
In this action-adventure game, set sail for Ancient Greece to alter its fate. Fight in visceral battles on land and sea, shape your destiny from outcast to legend, and uncover secrets of your past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 188.7Kreviews | 89% | #94 | $34.5M |
| $99.99 | 99.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3048 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
CHATGPT! Generate me a good Ubisoft RPG with Ancient Greek setting and an addicting gameloop that an IDF soldier would like! Understood, generating game..... your game is: Assassin's Creed Odyssey!
bana göre çıkmış en iyi ac oyunu gerek oynanışıyla gerek ana ve yan görevlerinin kalitesiyle gerek karakter gelişim sistemiyle gerek de temasıyla öncelikle hikayesel olarak günümüz hikayesine oldukça fazla ekleme yapılmış durumda hem ana hikayede hem de 2 tane hikaye dlc siyle her ne kadar dlc ler bana biraz sıkıcı gelsede (özellikle çok fazla tekrar eden görev yapısı sebebiyle fade of atlantis çok sıkıcı geldi) hikayeye oldukça fazla ekleme yapıldı gerek ac origins deki aya nın atası elpidios sayesinde origins ve odyssey in birbirine bağlanması gerek tarihin ilk suikastini görmemiz sebebiyle dlc lerin mutlaka oynanması gerektiğini düşünüyorum(bu dediklerimin hepsi legacy of the first blade dlc sinde yaşanıyor) öte yandan oyunda oldukça keyifli ve çeşitli yan görevler var insan gerçekten yaparken zevk alıyor aynı şey ana görevler için de geçerli görevlerle ilgili tek sorun oyunda ana görev yapmak için yan görev yapmak zorunlu olabiliyor çünkü oyunda level sistemi oldukça kritik konumda eğer kendinizden 3-4 seviye üst bir göreve girerseniz 1-2 vuruşta ölürsünüz ve düşmanlara oldukça az hasar verirsiniz kısaca yan görevler çoğu zaman yapması zorunlu oluyor neyse ki yan görevlerin çoğu oldukça keyifli oyunun bana göre en iyi kısmı oynanış oyunda 3 tane hasar tipi var assassin warior ve hunter bu hasar tiplerinden istediğinizi seçip ona abanarak oyunu oynayabilirsiniz skill ağacı da oldukça keyifli skillere sahip ve aksiyonu oldukça çeşitli kılıyor kısaca bu oyunu her ac hayranına gözü kapalı öneririm bana göre serinin en iyi oyunu
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #36, worst CA #97 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 38.56/day in the week to Aug 4 → 73/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
| $8.99−85% |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Too bloated. The resources required to max out your ship is insane, every quest you accept has a dozen subquests and it is a pain to navigate from one objective to the next due to the sheer amount of distance in between them. The game takes like 10 minutes to start up and play due to the stupid launcher and the loading screens don,t help either. This is just an extremely unfun game to play because while the combat is good and there are a ton of builds, the enemies just have too much health. I had to switch to Easy difficulty because i got tired of letting loose 6 or 7 Overpower attacks just to kill 1 mercenary or Polemarch. The horse is the stupidest thing ever as it just veers off to the right or left if it encounters a pebble on the path. It slows down to a crawl if you happen to encounter the faintest signs of a city and isnt even able to outrun a stupid wolf, which notices you from miles away and chases you down for half a continent. The bounty system is good in theory, but in practice it is a hassle, because the moment you gain a level of bounty, a merc just magically spawns next to you, messing up your fight. It would be good if mercs were just alerted to your position instead of teleported there. They seem to know here I'm fast traveling and can sniff me out in a dense city. And if you manage to kill the #1 Merc while being on Tier 4 it should promote you to Tier 1, but you just move up one spot and the guy you killed gets demoted to a spot below you. The conquest battles are a wasted mechanic and you have to go out of your way to do them. There are also 2 stupid quests lines where you have to kill fort Polemarchs to get seals, but you do it 3 at a time and can't get more until you turn the first three in, in a quest line where you have to get 30 of them from all over the bloated map. Your character also does this stupid run/walk/run/walk thing in escort quests. There are too many quests going on at a time and you have no idea what to do or when to do them. Opening the map is a mistake, because it is overwhelmed with stupid photos and you have to switch them off every damn time. Another minor nitpick is that the map is divided into small segemnts, whereupon if you enter one of them it unfogs that segment and shows the positions of various points of interest/question marks, BUT IT DOESN'T. In Lakonia you have to run around all over the region which is full of mountainous terrain, so using your horse makes you want to kill yourself. The animal bosses summon dozens of their tiny counterparts, making it just a hassle to fight them. Thats all i can think from the top of my mind. There are a dozen other minor flaws other than these, which in and of themselves shouldn't affect a game but it ruins this game due to the sheer number of them and how they stack on top of each other to give you the worst experience possible. Its sad because this game legitimately has the makings of a fun game and is definitely a fun game for thos who don't mind/can get over/actively like the above features, but I would definitely not recommend anyone this game. If you want to try out the AC RPG games, i would suggest just playing Origins and never to touch Odyssey or Valhalla.
Дрочильня
good but to much grinding
The modern day aspect utterly ruins the game. Ubisoft = DITCH THE MODERN DAY BS, NO ONE LIKES IT AND THE STORYLINE IS RUBBISH ANYWAY
The enemies are absolute damage sponges. You can hit the same enemy over and over and it feels like you're fighting their health bar rather than the actual enemy. Combat gets repetitive really quickly because almost every fight turns into a long grind. The story is pretty meh, and honestly, this doesn't feel much like an Assassin’s Creed game. It feels more like a generic RPG with an Assassin’s Creed theme slapped on top. The stealth and assassin elements have been pushed aside for RPG mechanics, levels, loot and repetitive combat. That being said, there are definitely some things Odyssey does really well. The visuals are great, especially for a game of its age. The characters are memorable and recognizable, and the world itself is impressive. The architecture is absolutely fantastic and exploring Greece is probably one of the best parts of the game. Unfortunately, great visuals and architecture can't make up for the boring combat, spongey enemies and mediocre story. Overall: A fine game but not a very good Assassin’s Creed game,
One of the best games that does Ancient Greece Justice.
Malaka!
RPG element ruined the fun out of this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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