
Have you ever wondered what it feels like to stop time? Ascend to ZERO is a time-bending action-roguelike where you can use your unique ability to freeze time and fight your way to the top.
Modeled estimate, not a reported figure. How we estimate →
About

The clock is ticking, but luckily you can manipulate and bend time to your will! Every second is another weapon in your arsenal - learn to wield it better with every passing run!

Unlock a variety of skills, chips and abilities to become a force to be reckoned with!
Increase your stats, enhance your awesome weapons, and upgrade your massive arsenal of gear to be the ultimate avatar of time!
Want to be a glass-cannon swordsman? Slice and dice through your obstacles!
Range is the name of your game? Lock and load as you zip around your enemies!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 644 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很爽,作为刷刷刷的爽游还不赖,要是地图随机性更高点就好了
讚
尽快出无尽模式,另外希望可以局内ban芯片。这游戏输出大头就是化身技能和几个 核心芯片,武器由于要消耗时间在后期高压局成了负作用,包括枪手这个输出全点在投射物的职业,全都要用化身技能才能推得动。还有风神设计的太完美了,看似有攻速和移速两条路可选,实则左脚踩右脚,仅靠职业芯片就能在高压局横着走。
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $405.1K | 3.1K | 79% | $4.99 | |
| $405.2K | 1.3K | 75% | $9.99 | |
| $405.2K | 1.3K | 81% | $9.99 | |
| $405K | 912 | 71% | $14.99 | |
| $405.3K | 1.4K | 93% | $17.99 | |
| $405.4K | 957 | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $486.6K | 1.8K | 85% | $9.99 | |
| $4.4K | 23 | 91% | $7.49 | |
| $2.6K | 20 | 95% | $5.99 | |
| $1.9K | 7 | 71% | $8.99 | |
| $1.4K | 5 | 60% | $9.99 | |
| — | 0 | — | — |
Languages: English*, Korean*, Simplified Chinese*, Japanese*, Traditional Chinese, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Italian*languages with full audio support
Hours played at review time, across 646 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩遊戲
Decent Rougelite with an incremental spin. Problem is: bigger Bosses in the second half of the game get a huge damage reduction if they hit a certain threshold. Example: you hit a Boss down to ~ 20% HP in 10 seconds, but then it takes around 30-50 second for the rest. Its never told why and kinda ruins the flow compared to the rest of combat. Feels like a hasty balancing try.
玩起來很爽
大体30時間ほどプレイしてエンディング到達、ある程度やり込みやったうえでの感想です (多少ネタバレ有り) 気になる点が長くなってしまってますが、、ちゃんと面白かったです 良い点 ・最初は色々もどかしいが、キャラや装備が整ってくるにつれ加速度的に爽快感が増していくのが中毒になる。侍ちゃんズバズバ進めて好き。 ・ハクスラと道中ランダム要素のバランスが良く、限られた枠内で単品で強い装備やセット効果を持つ装備の組み合わせを考えつつ道中の強化の楽しみもある ・1周20-30分くらいなので、このジャンルのゲームにしては割と短めで何度もリトライできる。 ・ステージの難易度が上がるごとに新たな装備が出てきて、強くなりより高難度のステージに、というサイクルが好きな人には特に刺さる 気になった点(ほぼUI周り) ・UI周りがちょこちょこ不便。5キャラいてそれぞれで装備を変えたいのにプリセットが3つしか無い上にプリセット間で使いまわしができない。。セット装備はデバイス(アクセみたなもの)が共通している物も多く、それを一々キャラ変更と一緒に付け替えるのはシンプルに面倒。最終的に各ビルド用に別個仕上げることになるのはわかるが。。 ・↑に関連して、装備の検索機能の物足りなさやセット効果自体は図鑑で見れない(=一々該当装備を確認しないと見れない)・装備のお気に入り機能がなかったりで、試行錯誤で色々ビルドを試す過程でストレスに感じるかもしれない ・今後追加があるのかは分からないが、現状では全く同じステージ構成/ほぼ同じ敵配置(ランダムポップは多少ある)をひたすら周ることになる。エンド・真エンドを見るまでは問題なく楽しめるが、それ以降のやり込みを続ける上で正直作業感が出てくる
Ну что-ж. Прикольная игрушка - реиграбельность есть билды и тп тд, но это вам не айзеки и тп которые на 200+ часов идут смело, эта игрушка на часов 10-20. Советую к покупке если хотите убить время :З
this game is pretty fun, my only complaint is that all the set items are stupid. it will have one item thats for the gun character but then another piece of the set is a spear... just make a set for each of them ♥♥♥♥♥♥♥♥.
This game is a top tier Hidden gem, it deserves far more than it has, this is seriously the best roguelike game i've played.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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