
Deadly missions for a deadly group! TH3-M15 Guild is a bullet hell survival game with rogue-lite elements. Undertake assignments, fighting off against armies of robots and creatures alike. Use an arsenal of unique skills, weapons, and items! Do you have what it takes to finish the job, mercenary?
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About

Deploy into battle as the TH3-M15 Guild, the deadliest group of mercenaries across the land! Hauntingly, there exists no reported sightings on any of the active members, making the people wonder if the guild even exists. Those that do know them, are either in awe or in fear of the guild’s prowess and efficiency. With the world now at war, between the Aigam Council and Phian Federation, TH3-M15 guild has once again been hired and is on the move. They’ll do whatever it takes to complete their mission…
In this rogue-lite, bullet hell game, players will undertake dangerous assignments, fighting off armies of robots and creatures alike. Use an arsenal of unique skills, weapons, and items to mow down your enemies!
Do you have what it takes to finish the job, mercenary?
Go into battle in uniquely created maps, against hordes of enemies and bosses. Each map will have its own hazards and mechanics to give players a great challenge.
Fight an array of bosses, all with their own special designs and attacks.
Earn and loot a diverse set of weapons, armors, and items to strengthen your mercenary.
Overdrive your skills and weapons, evolving the carnage to the next level.
Mix and match your favorite mercenaries with your best weapons together for endless possibilities!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
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Reviews
[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=x.com/hhfcurator]X(Twitter)[/url]![/b][/quote] [EA/Anime/Action] Not only a Survivors-genre bullethell game with pixelart graphics also solving mission challenges against gimmicks. Passive powerups, various characters, roguelite. [早期/ACT] ドット絵VS系にミッション要素を追加した感じのゲーム。早期とは思えないくらい要素が備わっており、普通以上に楽しめる。
So far a pretty good Garlic Like. The unique character abilities are interesting but need some balancing. The maid is barely usable, while pharoa is insanly easy The same as the stages, the first one is very crammed making it hard to dodge. And the second is the exact opposite were you can just run around and dodge most enemies and let your passive damage do the job. I really like the art style and menu desing. While in gameplay the few enemie protectials can sometimes be almost invisible. Definitly worth a look.
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Hours played at review time, across 20 reviews with recorded playtime.
A promising gem within a VERY crowded genre. The core gameplay follows the basic formula of similar horde survival games but the individual characters are very mechanically distinct. The game also relies less on RNG than many of its peers, which is always a boon in my book. It achieves this by giving each character a set of personal skills (a main automatic attack, an active skill and a ultimate with cooldowns and two passive skills) and letting you choose from a common pool of skills and items on top of that. Each stage has a main mission and a few sidequests that add a bit of color to the experience and help pass the time. The music is alright. I really liked the art and the overall color palette. All the characters available are good and playable (although the old man can be a bit infuriating due to paper thin health). And last, but not least, my main girl does the Kaneda drift after her ultimate, so, points for style. What is here is pretty good already and I’m looking forward to the release version (a growing rarity nowadays).
バージョン 0.4.0.0時点での感想。初期3キャラをプレイ。 まだパワーバランスが整えられておらず、俺強ええええ、は無理。 どんだけ強化しても基本後退しながらの引き撃ちになってしまう。 プレイキャラも敵キャラもサイズが大きく、マップで移動可能部分が狭いためどうしても窮屈な感じ。 対してドット絵の感じは悪くない。SFC時代を思い起こさせる。可視性が悪いのも調整待ちって感じ。
Excellent game overall. Feels similar to Vampire Survivor in terms of genre, but the artwork,music, and character abilities are unique enough to set it apart in a fantastic way. Varying character difficulty adds to the challenge, with the hard modes being a lot harder than the normal stages. Overall an enjoyable game, and looking forward to further developments and updates! Keep it up. +Rep
とりあえず現状実装されている2ステージクリア。 基本的な流れは下記。 ①提示されているミッションをクリア ②20分時点で出てくるステージボスを撃破 ③ステージから脱出 ①の後に出現する扉でLv6にした武器のオーバードライブ(強化)が可能。 全体的に地味で非力だった武器が強化されるが、 そもそも敵の硬さがオーバードライブ前提な感じ。 ②の時点で扉が消えるので強化はそれまでに済ませる必要がある。 ・良いところ キャラが可愛いくてバタ臭くないとこ。 繰り返しによる全体的な強化に加えてキャラ個別も強化できるとこ。 キャラごとの長所短所にかなりの個性があるとこ。 ・良くないところ 見っづらーい! 強化後の武器の演出で敵と敵の弾が見えない。マジでまったく見えない。 たまに入る味方の通信で画面下が見えない。 屋内の様子が一切見えない。入って目の前に敵はザラ。 ・総評 理不尽な被弾がマイナスだけどその被弾前提にビルドを選択するのはちょっと楽しい。 ただ理不尽な被弾自体が楽しいわけではないのでそこは何とかして欲しいところ。 可愛いキャラでVSライクをやりたいよって人向け。
play old man if ur not a weenie
Fun and addicting game. Character designs and attacks are unique, which will provide endless fun to rogue-like and survival game players. Unlocking achievements give reward points that can be used for upgrading characters and other game stats. This makes the game have a lot of replay and with the different character play styles, I can see this game being a 100+ hour game for me because I played for 4 hours straight and I haven't even scratched the surface of the game. I'm not even good at bullet hell type games but if you are a fan of them you will definitely have a fun and challenging experience. Good thing I played Call of Duty Zombies since those zombie train skills were put to good use. I'm not good but I hope a Youtuber or Twitch star with godly skills can make a video where they do some kind of speed run or no-hit run, since that would be very impressive. There's literally a character that is designed for glass cannon no-hit runs (Old man). My favorite aspect of this game though is the soundtrack, which is amazeballs considering that one of the 3 game devs (3 brothers) produced the music soundtrack all by himself. I see a lot of potential with the anime-style 8-bit feel of the game and cannot wait to see more games and unique characters from the Capybara Forge team.
I have been playing this game since the demo and the game feels fantastic! The game feels extremely polished with loads of replayability. The game starts off fairly easy and simple, but as you go through the game it progressively gets more challenging. There are a lot of options to choose from when leveling up and the reroll option is always a welcome addition in case RNG doesn't always roll in your favor. Side quests appear every so often to keep you on your toes in case you want to deviate from the main objective. There are a good selection of characters which are suited to different playstyles (Karambit being my kinda guy). Music and art absolutely amazing. Give the game a try!
Early Impressions- As of this writing, it says that I’ve played the game for .2 hours. N-N-No, not TWO hours, but POINT TWO hours! (To be honest, I don’t even think I made it that far in) But what I did do, was spend a ridiculous amount of time on the demo, which was a totally different beast altogether (unfortunately, you can’t see this for yourself, as it’s gone now), regardless, I can tell you that as long as the developers support this game up to the end, it will go down in history as one of the best games in this genre. It’s TOUGH! Not difficult, “difficult” implies that you have a better than 50/50 chance of defeating a run, and I’m sorry son, but I don’t think you’ll be getting through this run, the next run, or 10 more after that! So how can it be so good if it’s damn near impossible? Well, I’m not quite sure how to explain it, I just know that even though I didn’t get very far in the demo, I didn’t care because I had so much fun just trying to earn enough credits to upgrade my character! Shame there’s no demo for you to try, because that would show you, and it’s hard to trust any reviews you see, because nobody has your exact taste (plus, they could be shills). I give it at least 7/10 but will update after some proper time played.
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