
It's the year 2xxx. The inexperienced Toru Sumiki lands a job managing Hookah Haze, a new hookah lounge on the outskirts of Akihabara, where they meet three eccentric girls. The story unfolds as the girls gradually open up to them, connecting through their fondness for hookah...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 24 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lovely visual novel with classic composition. I used to play a lot of VNs about 15-20 years ago, and this one felt really nostalgic. The game has a true (good) ending, so don't worry about MC being terminally ill. It is a relaxing and positive experience.
my new personality for 3 months
i loved the atmosphere and style of this VN. also, the character designs are so cute!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Hours played at review time, across 93 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(含剧透) 作为一部小甜水作品,以原价的68而言是非常不值的,无论是没有cv还是只有几小时的剧情篇幅都配不上将近70的定价,但我是以35块的优惠价入手,因此我姑且给予这部作品合格的评价。 先说优点,像素美术很对我胃口,集齐原宿风、女仆装和洛丽塔三要素的同时又带有一些赛博朋克感这一点也跟我对上了电波,虽然我不喜欢烟本身,但在舒缓的音乐下看着美少女们吞云吐雾其实还挺让人放松的,感觉把这游戏的界面、音乐与人物单拎出来做成个简易版番茄钟可能会意外的不错? 不过,以酒保行动代餐为目的购买的玩家可能会对剧情感到失望,因为本作的剧情并不像酒保行动以服务者与客人间的倾听关系为锚点展开故事,而是围绕三位女主的互动进行感情升温……某种程度上本作更类似于一部短篇gal,而作为主题的水烟文化由于主要在篇幅开头出现且讲述过于教科书了,因此很难让人记住什么内容,至少我玩完后对那些知识已经没印象了,也可能单纯是我不感兴趣。 之后就是缺点。 作为兽娘红茶馆的前辈,本作的游戏时间因主角身患绝症被限制在了十四天内,可以理解是为了防止单调的运营时间过多而使人厌倦,但与兽娘红茶馆不同,兽娘红茶馆的主角姐妹从一开始就是以倾听者的身份出场,和客人间的关系止步于朋友,而本作却以与三位女主的关系深入为主,这就显得本作十四天的篇幅很奇怪了。 毕竟就算三位女主都各有心理问题,短短十四天内让所有人与主角感情飞速升温在观感上实在有些奇怪,这份奇怪甚至让女主与主角间的情感都显得有些廉价,另外篇幅的短小也使女主们的情感转折或多或少有些生硬…真要说就是按下加速键的感觉。 实际上完全有更取巧的方法,比如说把时间限制拉长到几个月,以月份为单位过时间,每一月都展示与三位女主的关系进展,同时告诉玩家在这个月其他看不到的地方其实女主们也经常来光顾,如此当时间被拉长到几个月后,日久生情而打开心扉也能解释得通了,观感远比十四天达到亲密情感要好。 至于结局,除了真实结局都一塌糊涂,坏结局就不说了,三个好结局写出来跟坏结局其实没有区别,无非是一个坏一个非常坏的区别,其中主角在自知时日无多的情况下介入女主们的情感深处就算了,关键做出承诺的选择后还坦然面对死亡实在让人难以恭维,你要是真努力过治疗失败我也认了,可是主角选择不治疗最后让女主们抱憾终身实在膈应,好在真实结局还是好吃的,三位女主齐心协力把主角送去治疗,最后主角回归包饺子,不过真实结局后宫感太重了还是觉得以塑造而言挚友更好些。 另外,我对古森胡桃的人设很不满,首先我必须先说明我认为胡桃很可爱,也看得出是偏向那种涉世未深的萝莉塑造,可问题是本作主题是水烟,也就是说每位女主至少都是成年人,如此一来胡桃就会让我有一种“幼态延续+语言障碍”的感觉,关键我也不知道她为什么作为一个成年人会是这样子的,你哪怕说是受到刺激心智倒退打个补丁我也认了,爱上亚梦和明月院心是出于自己的心理问题,而古森胡桃虽然很可爱,但一个成年人如此低幼原因是什么?单纯就是觉得这样的萝莉人设很可爱吗? 总之,本作完全匹配不上将近七十的定价,各种扣分点实在太多,但奈何美术和主页面氛围太对我的胃口了,属实狠狠拉了一波分,再加上之后游玩的玩家基本也跟我一样是三十五甚至可能是更低的价格入手,因此我认为本作虽然瑕疵颇多,但以如今折扣的价格而言确实是可以尝上一口的合格作。 最后宣一下爱上亚梦。 谁懂好结局和真实结局都毅然为主角接管水烟店的含金量,如果说其他两位女主是被主角给予帮助后带着遗憾活了下去,那么亚梦是唯一将被主角赋予意义的店铺继承下去的女主,真女主实锤了。
再香浓的水烟也难掩内心的空虚啊!人在迷茫的时候往往最需要一个关心支持你的人。 休闲小游戏,店主在生命倒计时的时间里与来访少女之间的故事。 [spoiler] 永远喜欢古森胡桃小姐! [/spoiler] 满分美术和音乐! 人物造型有些非主流,一开始不太习惯(亚梦小姐的小钢牙看着真不舒服...+男主第一张CG不好看有AI油腻味) 没有配音还是比较可惜。(好想听胡桃小姐开口说话 ! ) 人物画风看得上眼钱包富裕的话可以试试。 但还是提醒一嘴:吸烟有害健康 ! (尤其是未成年人,禁止吸烟!) 水烟可看作高级风味版香烟,但烟壶是封闭的,单次吸入量和吸食时间远超香烟! 头晕主要来自木炭不充分燃烧产生的一氧化碳轻微中毒。 水或者调制液体只能起到降温作用,烟雾中的有害物质分子几乎不溶于水所以过滤不掉! 哪怕市面上确实存在无尼古丁和焦油的烟料,但其替代物是甘油和丙二醇(电子烟基底)!完全无害的“水烟”是吐不出烟雾效果的!
beautiful game, decent story but the translation feels kinda off. sure it’s probably way more natural in japanese, but it honestly turned me off the story a bit. characters/lore are pretty mid. really chill game tho, music is great and the achievements are super easy. i’d say get it on sale if you like cozy games and smoke culture.
真心觉得这个游戏好玩,很甜很放松,最吸引我的是它的画风,很精美,人物动作很细致可爱,配乐也很好听。缺点在于:游戏体量较短,定价显得较贵;剧情比较短,所以有些转折显得很突兀,人物塑造虽然还不错,各有特点,但是略显生硬;而且调水烟时重复的步骤太多,在做结局回收时显得麻烦和枯燥。 虽然有种种缺陷,但我就是对精美画风和配乐没有抵抗力啊!我能有啥办法
is this what having friends feels like
beautiful art+animations+designs, incredibly relaxing bgm music, great va-11 hall-a vibes (customer-"bartender" interactions), an MC who is socially awkward but not completely inept, and a great overall chill environment i initially disliked one of the characters but the characterization of this game is very endearing so i quickly grew to love her after some time gameplay is simple, how to get endings is incredibly simple as well, it is a bittersweet story so i do not recommend speed running all the endings like i did after your first ending (i may have been sob-maxxing) i can't say it is in my top 10 but its definitely worth the experience (esp on sale)
Kokoro…. Ily. So real.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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