
Randomized dungeons, strategic battles, diverse growth factors, unique characters... ARIA CHRONICLE offers an unparalleled gaming experience. Let’s set out to help the Princess of Tamageria!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.5/day in the week to Jul 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About









Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−50% | 1.2Kreviews | 79% | — | $214.6K |
| $39.83 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game up to the 24hrs I have put into it, go get it
15개의 직업 군 용사 5명을 추려서 파티 맺고 특질 구성하면서 하는 건데요. 조합하는 재미가 있습니다. 퀘스트 완료, 파밍, 레벨업, 던전 탐사, 보스 레이드 재밌게 잘 했고요, 가격에 걸맞는 볼륨인 것 같습니다. 전략성있게 잘 플레이 하다 보면 이 게임의 매력을 느낄 수도 있습니다. 가끔은 전멸할 수 있는 난이도인데 적당합니다.
Not good.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
整體來說 這遊戲還是算不錯 只是過程中真的會膩就是了 由於這遊戲 "等級" 影響程度真的很大 所以練等的過程就會很乏味 尤其我這遊戲買得早 當初職業也還沒更新完全 導致職業的配合 強度 都會有所影響 所以當年買完沒多久 玩沒多久就棄坑了 然而最近沒啥遊戲玩 就重拾這個坑 職業有改善 爽度有增加 但是等級這部分還是一樣重複+無聊 7等前經驗幅度都算正常 7等後那拉鋸程度就上升的很離譜 一場戰鬥打下來又特別花時間 經驗也給得很少 真的不知道當初為什麼要這樣設計... 根本虐人+無趣 雖然目前還是沒破關 但衝著目前回坑 每天打個幾場還是可以的 等到破關再看看要不要修改評論~
애매모호함
개꿀잼
:,';
dd
Switch上玩过一遍,现在PC上再玩一遍。游戏不错,就是太肝
8/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.4K | 320 | 62% | $9.99 | |
| $7.7K | 210 | 42% | $1.99 | |
| $1.7K | 8 | 75% | $7.49 | |
| $1.2K | 11 | 100% | $3.99 | |
| $721 | 3 | 33% | $10.99 | |
| $567 | 28 | 96% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $214.7K | 577 | 91% | $8.99 | |
| $214.8K | 390 | 56% | $19.99 | |
| $214.9K | 448 | 91% | $12.99 | |
| $214.3K | 503 | 82% | $8.99 | |
| $214.9K | 1.3K | 96% | $12.49 | |
| $215K | 209 | 89% | $24.99 |