
Aragami is a third person stealth game that casts you as an undead assassin with the power to control the shadows. Teleport to any shadow, become invisible, materialize weapons or even summon a shadow dragon to infiltrate the enemy ranks and dispose of your targets.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13Kreviews | 90% | — | $6.2M |
| $19.99 | 4.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
imagine locking achievements behind a DLC paywall... no shame. and then imagine paying 20$ for: -a game that feels clunky -The most basic movement (you can not even jump, the most you do is walk/run or crouch walk...) -has parts of the map that do not register until you are standing 3 feet in-front of it. -NPC's that t-pose -mid graphics -the same enemy copy and pasted over and over and over again... (srsly you fight against like 3 different enemy types for 80% of the game) oh wait i do not have to imagine, i am the fool who did... definition of how to make the worst stealth game. solid snake wannabe. Good things about the game include: -nice abilities ig
All things considered, a very good game, I played the whole thing with my friend and we had a blast, things to note are the small bugs and glitches (Not gamebreaking) but then again this is a indie game made in unity in 2016, so what can you expect. Annoying thing is are the fact that there are a few achievements locked behind the DLC but that is a minor annoyance. Overall rating, 9.2/10
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 6.5K | 85% | $39.99 | |
| $6.2M | 7.2K | 82% | $24.99 | |
| $6.2M | 12.5K | 80% | $19.99 | |
| $6.1M | 24.5K | 91% | $11.99 | |
| $6.2M | 13.7K | 96% | $24.99 | |
| $6.2M | 9.8K | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 33.1K | 80% | $5.99 | |
| $5.6M | 11.7K | 83% | $19.99 | |
| — | 193 | 78% | $3.99 | |
| $309.3M | 355.9K | 95% | $59.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $96.8M | 64.6K | 94% | $59.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Hungarian, Russian, Simplified Chinese, Catalan
| $3.99−80% |
| 193ratings |
| 78% |
| #204 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 837 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I feel like I underestimated how much I like Aragami. It not only satisfied my need for a Tenchu game, but it also stood out from Tenchu with its weird superpowers and story. Unfortunately, the game takes a while to impress people. The graphics and music are very humble; it takes a few hours before it actually clicks, and players realize they're playing a gem. That's the best way to describe the game: everything is a Slow Burn. The story is good in a few hours, the graphics are underrated in a few hours, the combat is interesting in a few hours, and you will like this game in a few hours. If you have a few hours and patience, playing an underrated gem ain't the worst way to spend your time.
░░▄ ▀▄▄▀▄░░░░░░░░░ This is Toby. ░█░░░░░░░░▀▄░░░░░░▄░Toby wants to take over Steam. █░░▀░░▀░░░░░▀▄▄░░█░█He needs your help. █░▄░█▀░▄░░░░░░░▀▀░░█Copy/paste Toby to help him. █░░▀▀▀▀░░░░░░░░░░░░█ █░░░░░░░░░░░░░░░░░░█ █░░░░░░░░░░░░░░░░░░█ ░█░░▄▄░░▄▄▄▄░░▄▄░░█
Gizlilik,Ninja,Skill Tarzı Oyunları Seviyorsanız Kesinlikle Alın Bence Parasını Hakeden Bir Oyun Grafikleride Güzel Hikayesi Temasını Beğendim
big black man with red carpet with doing aura farm
Aragami is a stealth game where you play as a summoned spirit (Aragami) who is trying to free your imprisoned summoner from captivity. As a summoned shadow spirit, you have until the end of the night to free her. In your way are warriors who wield light magic, but you have many different shadow powers to use to figure out how to free your summoner. Positives: Game play is nice and you have the choice of going the kill everyone route or pacifist route and focusing on sneaking by everyone. Sort of like Dishonored where there are some abilities you can only use to kill people, but I felt like Aragami has just as many powers to help you avoid detection if you choose that route. The artwork and design is very pretty to look at. The boss fights were also a lot of fun as they were tests to see if you knew how the game worked versus using only one style. Negatives: The multiplayer has some connectivity problems, in one chapter, my friend and I continued to disconnect despite the fact that I was hosting with my ethernet plugged in. This is apparently a known issue and was never fixed, so we had to complete it individually before playing the next chapter together. The guards' detection is a little weird to pickup and sometimes they'll be staring right at you when you're out of the shadow and still need a lot of time to register you're there. Neutral: The story is okay, I felt like it was too easy to predict. The voice acting is also a little weird as it feels like sometimes they'll only say the first part of the line. Overall: It's worth picking up if you enjoy stealth style games, if you have a friend it's fun as well with them, although chapter IX you'll just have to do on your own.
不错的潜行游戏 难度中等 技能点差不多之后比较简单 卷轴收集和流程有c键指引算比较明朗 剧情有点潦草 汉化怪怪的还有错别字 第10章(还是第9章来着)最后一个区域死了的话有bug 会回到最高楼被结界关在室内出不去 很痛苦 别死
6.5/10
Main thing this game has going on is that it looks cool in images, as soon as you start playing you notice how janky everything is, teleportation constantly failing to lock on to proper things, AI feeling random at times where sometimes they don't react to anything sometimes they'll parry your backstab, dying after i had already killed the enemy, one level (chapter 6) refused to work in co-op while other ones were fine, balance is pretty messed up, some skills are OP some are almost completely useless. but in the end there is some fun to be had, its not a horrible experience just a very unpolished one. recommending this as just something "passable". DLC: slightly more balanced, very short, in the end its the same thing but with a different type of level design, more free, open areas with different approaches.
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