
Amnesia: The Bunker is a first-person horror game set in a WW1 bunker. A relentless, AI-driven monster stalks you. Survival depends on finding tools, crafting items, and keeping the lights on.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Aug 26 → 11/day in the week after.
About


Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 12.6Kreviews | 93% | — | $5.8M |
| $24.99 | 4.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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scary fun
goated
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $7.49−70% |
| 2.5Kratings |
| 91% |
| — |
| not modelled |
| $24.99 | 108ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is fun. Spooky too
pretty cool
this game is absolutely incredible. its a short, very focused game, about 5 hours in length. but the quality and replayability absolutely makes up for that. every aspect of the gameplay loop is well thought out and they come together to make an extremely high quality and polished horror experience. every move you make, down to choosing to walk vs run down hallways has a pro and con to it. every decision you make in this game has weight to it and no option feels like it greatly outweighs another. the game also has built in replayability with items, traps, and codes all being randomized every playthrough, something i always wished was defaulted with the resident evil and silent hill games. the atmosphere combined with the scurrying of the monster was sending shivers through my body for the first couple hours, i havent felt that kind of anxiety while playing a horror game since i was like 9. the visuals of the bunker strike this perfect and bizarre balance of being both crisp and sharp while also bringing back the simple but uncanny creepy atmosphere from older video games. my only real complaint with this game is that your item box has limited storage, so you're forced to dump all your stuff on the floor in the administration room. not a big deal, but with how easy it is to work around, it makes me wonder why this feature was implemented in the first place. doesnt take anything away from the rest of the game though, at least for me. this also game has the single most terrifying gun fight ever programmed. i wish there was a setting to have him roam around like with the monster.
i dont like this game that much, but most people, would most likely like it alot. I hate the monster though, even though alot of people love it. Sometimes, especially in early game, it hunts for like 5-10 minutes or smt and you just have to hide the in the corner of some room. The flashlight makes sense at the time, but is quite useless after a certain point due to it just causing noise and making the monster hunt 24/7.
totally dint get scared out of 10
Dojebane
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
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| $2.7M | 3.3K | 93% | $29.99 | |
| $1.1M | 3.6K | 81% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 4.7K | 94% | $29.99 | |
| $5.8M | 5.7K | 91% | $29.99 | |
| $5.8M | 29.2K | 92% | $7.99 | |
| $5.8M | 7.8K | 89% | $19.99 | |
| $5.8M | 23.1K | 97% | $14.99 | |
| $5.8M | 25.3K | 84% | $8.99 |